Yeah, I would have paid for this if it were the initial release. It's too bad the real initial release got so flubbed, and in an MMO most times you don't get a second chance. Here's hoping they actually do get one with the PS3 launch.


Yeah, I would have paid for this if it were the initial release. It's too bad the real initial release got so flubbed, and in an MMO most times you don't get a second chance. Here's hoping they actually do get one with the PS3 launch.


Except in an expansion they don't delete all your abilities, adjust stat algorithms, introduce completely new battle mechanics and overlap the deletion of the old synthesis and recipe process while introducing an entirely new one in preparation for v2.0 of the game.

I will be paying and I would have been paying from the start...
Is this game a beta? Um no I played in the alpha and beta stages so I'll go with its something else beyond that :P
the cat is bemused =-.-=

beware logic
people are allergic to it
I mean, these wars will never stop here, cept maybe after payment starts. You have the hardcore of hardcore with all jobs to level 50, friends to play the game with and healthy linkshells. They're happy, they don't really level anything, so they don't see how bad the game is starting from fresh in what is really a dead world at lower levels. Then you have the other people who join shells of lower level players, and the shell dies within weeks so, they in turn leave too. You try to find more people, but no dice cause all the hardcore shells have ridiculous requirements to enter their shell. "Level 50 and by association onry!"... great.
I still wouldn't of paid at this point because leveling and power leveling is so ridiculously broken right now, people accept plvling as is which is beyond retarded. Once I finally hit 50, I did a few of the battles...only to realize, I just need to level more shit at this point cause NONE of these events are a work in progress à la Dynamis, or Nyzul, or, well you take your pick from other games.
The shell that I joined about a month ago, which had tons of members, dead within a month and has if I'm lucky, 4 players online. That's a shit ton of people leaving in a short time, so no, I wouldn't pay for a game that people leave in droves. I've only been seeking/shouting for 2 weeks on my conjurer now to get a party, guess how many I've had...0! "Oh but dude, if you had a shell!" I have now, I've had 3, all of em have died. Those population numbers weren't worrysome to people like Mog and Vedis, cause they have people who are addicted to the game playing with them, not to mention no need to party for exp anymore. So to them, the game is lively, tons to talk to, drop your shells and try to play the game with no friends from scratch and get a party anywhere from 1-35ish by shouting and seeking. Let me tell you, it gets old fast.
Anyways, to end my rant, this game is still way behind if it were to be considered released today than most standard mmo's which have plenty of content and good party structure from the get go. Quite simply, you're in a hardcore active shell, the game is great and worth it, if your shells keep dying, the game is not worth 5 seconds of your time.


Yes I would. If I was just starting out in 1.20 I would find plenty to do in game and it would keep me busy for a couple of months. Then new stuff would come out in 1.21 and I probably would be about ready to tackle that when it comes out.
Definitely.
yes i would of, but a few months later rather then little over a year later i'd have had been at the same place. it took most of a year to max all jobs to 50 with leves. now you can do them all in few months easily. granted my crafts would of not been maxed but can you imagine only craft for a year while jobs only took a month. but there probably would of been adding endgame ...real endgame by then though if we started at where we at. tl,dr pl'ing still sucks.
but yeah if game launched right it would of been great if no people left and we had huge populations still and endgame. but the story is we played for over a year, it's great for those who will start a new now, but i'm at the point where i would of been expecting multiple endgame contents. /expansions /all of the first box set content to have been fully released. this game is getting way better but it don't really help people that done everything. granted most of you don't play as much as some so... yeah still ok if your down to still grind new crafts and jobs in between the wait time. i don't have that option still.
tl,dr yes, for how long... dunno. half of us would of stayed and payed for ffxiv for the first 6months no matter how ghastly it was. and is this game more then the average mmo that people get disenchanted from playing within a year or 2 tops?
Last edited by weeble; 12-20-2011 at 01:41 PM.

Yes. The spate of recent games that have been lauded for their visuals (Skyrim, The Old Republic) still don't look NEARLY this good. And I enjoy the world and the gameplay, as flawed as it can be at times.




No.
I'll probably get flamed for not realizing this long before now, but I feel this is important feedback. So, I'll say it anyway.
I got my husband to log on with me tonight to unlock achievement categories. This is the first time he has participated in combat since the implementation of auto-attack (since we had to run through Coerthas to the Owl's Nest and kill a few enemies).
I only play casters, and he only plays melee (his main is a PGL).
He was so frustrated with the battle system changes, I thought he was going to throw his keyboard out the window. He apparently no longer has a single go-to ability that can be activated without TP. So, he stands there and waits for auto-attack to get in a few hits before he has any control over his character?
He said before the battle system was actually fun. He went on to say that if the game had been released this way, he would have put it down after five minutes and never played it again.
Which means, I wouldn't play, either.
Since I don't play melee, I had no idea combat had drastically changed this much. My abilities aren't dependent upon TP. I don't stand there and wait for my character to auto-attack to participate in combat.
Don't get me wrong. I'm not against auto-attack. Far from it. I hated that melee just spammed the 1 key all day. And I hated before that, as a CNJ, I was expected to spirit dart like a melee. I've actually been happy with the caster changes. I think casters were fixed. But the melee... well, lots of other games have auto-attack and still give you plenty of other active abilities to jump into combat with right off the bat. Making everything dependent upon TP use makes for a waiting game. :/
I'm very disheartened at this point.
Oh, and my main reason for not wanting to pay (other than above)?
There is no quest-based leveling in this game. Nothing but mindless grinding. I want a story to follow. And there is just not enough leveling content.
Last edited by Rowyne; 12-20-2011 at 02:26 PM.
Kindred - www.kindredlinkshell.com • My XIVPad - http://www.xivpads.com/?profile/1592...onsong/balmung
I think you just need a new husband who doesn't see having a "go to button" for combat as an example of good design.No.
I'll probably get flamed for not realizing this long before now, but I feel this is important feedback. So, I'll say it anyway.
I got my husband to log on with me tonight to unlock achievement categories. This is the first time he has participated in combat since the implementation of auto-attack (since we had to run through Coerthas to the Owl's Nest and kill a few enemies).
I only play casters, and he only plays melee (his main is a PUG).
He was so frustrated with the battle system changes, I thought he was going to throw his keyboard out the window. He apparently no longer has a single go-to ability that can be activated without TP. So, he stands there and waits for auto-attack to get in a few hits before he has any control over his character?
He said before the battle system was actually fun. He went on to say that if the game had been released this way, he would have put it down after five minutes and never played it again.
Which means, I wouldn't play, either.
Since I don't play melee, I had no idea combat had drastically changed this much. My abilities aren't dependent upon TP. I don't stand there and wait for my character to auto-attack to participate in combat.
Don't get me wrong. I'm not against auto-attack. Far from it. I hated that melee just spammed the 1 key all day. And I hated before that, as a CNJ, I was expected to spirit dart like a melee. I've actually been happy with the caster changes. I think casters were fixed. But the melee... well, plenty of other games have auto-attack and still give you plenty of other active abilities to jump into combat with. Making everything else dependent upon TP use makes for a waiting game. :/
I'm very disheartened at this point.
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