


This is a problem I used to have (and sometimes still do). I have to put myself in a frame of mind that prioritizes mechanics/aoes, even when natural instinct is "that person needs healing now!" Mechanics/dodging first, then heals.


Yeah, you have to keep in mind that as a healer, YOU are the single most important person to keep safe. Since, if you die, then no-one else can get healed.
With the Tank being a close second because it's likely that if the Tank drops, all the enemies are going to rush over to give you hugs in the worst way >.>
While it can feel bad to let people die to move out of AoE's and the like, it's generally the best course of action (Unless you know the damage won't kill you and that you'll be using AoE heals a bit later anyway)
It's just one of those things. The "Help everyone out" role happens to have a pretty high amount of "I am the most important person in the party" going with it. Since, like how you can't heal stupid, you can't heal if you're dead.
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