I'd also like to add the following to this:
Snap enmity - DRK has 2 oGCD skills that can provide massive enmity. Both Plunge and Dark Passenger boosted with DA are insane. Also, with being oGCD that means they can go along with another high enmity skill and thus spend all of 1 GCD to deal massive Enmity. Talking about WAR with Unchained and Equilibrium suggests the WAR is sitting in Defiance for several GCD's to actually make use of Unchained. While DRK can just pop their 2-3 skills and then they're usually done enough to get the frontloaded burst enmity up, given they can then bolster Enmity over time with more DAP/DADP in DPS stance too.
Hardest hitting attack is quite funny. Fell Cleave 520 potency with 5% bonus damage from Deliverance = 546 potency. DA Bloodspiller = 650 potency with 20% bonus damage from Darkside = 780 potency. Goring Blade is even 670 potency (Not accounting for FoF which would push it up to 804 potency). Even if accounting for WAR having Slashing debuff vs the other 2 not it still only puts FC up to 600 potency... The only reason FC seems the strongest is because IR makes it DCH while active, while both other tanks will not see DCH's for their hardest hitting attacks so frequently.
"Most powerful AoE"... Well, if you compare to specifically a 10 second window in which WAR can spam DCH Upheaval... Sure WAR wins. But outside of that? They need to spam ST combo's to access Upheaval and otherwise are left with just Overpower for 130 potency (136.5 with Deliverance damage boost). DRK has Salted Earth (525 potency, boosted by Darkside to 630), Abyssal Drain (120 potency boosted by DS to 144) and Quietus (160/210 potency boosted by DS to 192/252) none of which require them to ST if they manage their mana and blood well. DRK are the kings of AoE damage for tanks, it's just not very relevant in much of raiding...
Honestly, it sometimes feels like all these "WAR is so OP" people haven't even played all 3 tanks... Or are playing with half their skills not on their action bar...



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