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  1. #1
    Player
    Zzzlol94's Avatar
    Join Date
    Jul 2017
    Posts
    28
    Character
    Miss Hidden
    World
    Cerberus
    Main Class
    Black Mage Lv 90

    BA is the 2nd biggest waste of development time, only beaten by Diadem 2.0

    SE taking 0 of the complaints of the emergency mission in Diadem 2.0 and makes content that is close to being worse.

    If you had made this 24-man, LIKE PEOPLE ACTUALLY ASKED FOR, it COULD be better. Trying to coordinate 56 idiots to clear content is stupid. 56 idiots that can't even get a raise other than a "70%" chance (Sacrifice is stupid and you know it's more like a 30% chance knowing this game's poor RNG). Then you can't even change jobs while being inside, not even in the start zone. Then you also need people outside the dungeon to even progress by defeating an NM? Why should those people even care about giving other people the pleasure of clearing this? Why should I even trust people to actually do something they don't even get rewarded that much for?

    You even gave the biggest warning beforehand, making sure almost no one even bother to attempt it, making every zone dead for trying BA. Not even bother to attempt the doable first bosses, and you NEED to do those to even clear the thing. And you need to farm them. And no one can be bothered to do it because you scared every casual away. Good job. You literally need to use Discord because of how unpuggable this garbage content is. It's impossible to pug this, which is one of many, many, MANY terrible design decisions you made.

    SE you messed up and have made something which is neither rewarding nor fun or interesting. It's so little rewarding that people that have done it have absolutely 0 reason to even help anyone else in it. And then you need to farm the first part a trillion times just to be able to attempt the last two bosses? When 50% of attempts can't even get through trash mobs because EVERYTHING relies on tanks and healers. Garbage tank or healer? Oh, you have to wait for the next attempt. How is this fun?

    With Shadowbringers, and every expansion after, STOP INTRODUCING FF11 CONTENT. You are completely incapable and incompetent at making good design decisions for this type of content. Just. Stop. Trying.
    (21)

  2. #2
    Player
    Gaj85's Avatar
    Join Date
    Jul 2015
    Location
    Ul'Dah
    Posts
    102
    Character
    Cecilious Spina
    World
    Brynhildr
    Main Class
    Red Mage Lv 100
    So don't do it? This isn't a mandatory thing to do in order to receive the weapon/armor. It is an added bonus for people, unlike you, who want something VERY challenging to complete. It has been conquered by people so clearly it achievable.


    Quote Originally Posted by Zzzlol94 View Post
    Then you can't even change jobs while being inside, not even in the start zone. Then you also need people outside the dungeon to even progress by defeating an NM? Why should those people even care about giving other people the pleasure of clearing this? Why should I even trust people to actually do something they don't even get rewarded that much for?
    Umm, you get a ton of exp for completing the outside NM. Why wouldn't people do it? I am level 54 and I do it every time because I want the EXP.
    (5)

  3. #3
    Player
    Kurando's Avatar
    Join Date
    Mar 2017
    Posts
    2,240
    Character
    Ku Rando
    World
    Alpha
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Zzzlol94 View Post
    no one can be bothered to do it because you scared every casual away. Good job. You literally need to use Discord because of how unpuggable this garbage content is. It's impossible to pug this, which is one of many, many, MANY terrible design decisions you made.
    I don't think SE ever said the Arsenal was actually intended for casual players, otherwise it wouldn't be locked the way it as nor have a high difficulty to complete. It's just a little something at the end for players that wanted an extra challenge, no different to the Ultimate raids (which can also be tough to pug but not impossible).

    Personally I think the Arsenal should have had it's own duty matchmaking instance seperate from Eureka, it could have at least made it a little easier to form parties. Although I wonder if 24 people are the max you can recruit through the Party Finder, hence that's why it didn't happen.
    (3)

  4. #4
    Player
    fumofu's Avatar
    Join Date
    Nov 2014
    Location
    Limsa Lominsa
    Posts
    122
    Character
    Little Fumo
    World
    Zodiark
    Main Class
    Warrior Lv 100
    OP have a valid point. This is kind of content that very few players gonna attempt, therefore for a majority of players it's as good as non-existent and therefore waste of development time. And I'd like to add, same can be said about ultimate and savage.
    (4)

  5. #5
    Player
    Fate_Testarossa's Avatar
    Join Date
    Mar 2016
    Posts
    70
    Character
    Ice- Cream
    World
    Odin
    Main Class
    Astrologian Lv 80
    Quote Originally Posted by fumofu View Post
    OP have a valid point. This is kind of content that very few players gonna attempt, therefore for a majority of players it's as good as non-existent and therefore waste of development time. And I'd like to add, same can be said about ultimate and savage.
    That's about the least informed statement I have ever seen on this forum. Savage raids are what is most popular across every Data Center I have played on. It's literally the only thing that keeps this game alive. Aside from that both Savage and Ultimate progression is what garners the most attention on platforms like twitch and thus they are the lifeblood of this game. That's the kind of content players come back to and it's the kind of content that draws new players in. I'm not saying every player is a raider at heart, but saying Savage or Ultimate is a waste of development time is so wrong it hurts.
    (1)

  6. #6
    Player
    Blanchimont's Avatar
    Join Date
    Jun 2015
    Posts
    302
    Character
    Viese Blanchimont
    World
    Ultros
    Main Class
    Pugilist Lv 80
    Quote Originally Posted by Fate_Testarossa View Post
    That's about the least informed statement I have ever seen on this forum. Savage raids are what is most popular across every Data Center I have played on. It's literally the only thing that keeps this game alive. Aside from that both Savage and Ultimate progression is what garners the most attention on platforms like twitch and thus they are the lifeblood of this game. That's the kind of content players come back to and it's the kind of content that draws new players in. I'm not saying every player is a raider at heart, but saying Savage or Ultimate is a waste of development time is so wrong it hurts.
    The thing is, Savage and Ultimate have extremely low clear rates, which is why they can be considered a waste of time for some people. You have to consider the amount of time that goes into designing one of these raids and what is lost in exchange for it. I would argue Ultimate would be a waste of time considering how small the participation base is for it. Ultimate is great for a small population, but the problem is that the target population is just too small and that time could be better spent elsewhere. Savage at least has a large enough population that participates in it that can at least be somewhat justified.

    The same applies to Eureka as a whole as well. Considering that this is meant to be the end game grind for it, the 11% or so clear rate for Pyros at the time of Hydatos's release is disappointing. I hope they never try something like Diadem or Eureka again and go back to a relic system that utilizes the content that was introduced in that expansion. Better yet, have relic progress be viable across all content from all expansions.
    (3)

  7. #7
    Player
    Crux's Avatar
    Join Date
    Oct 2011
    Posts
    53
    Character
    Crux Corvus
    World
    Leviathan
    Main Class
    Archer Lv 70
    Quote Originally Posted by Blanchimont View Post
    The same applies to Eureka as a whole as well. Considering that this is meant to be the end game grind for it, the 11% or so clear rate for Pyros at the time of Hydatos's release is disappointing. I hope they never try something like Diadem or Eureka again and go back to a relic system that utilizes the content that was introduced in that expansion. Better yet, have relic progress be viable across all content from all expansions.
    What does "clear rate" even mean for Pyros? Getting the weapon, weapon and gear? Killing all NM's? Also, source please. There are tons of people doing the content. This is the first relic I have completed all the way through (so far) because the content is so much better than the other relic grinds. I hope they never implement things like ATMA and farming for books again.
    (0)

  8. #8
    Player
    Lambdafish's Avatar
    Join Date
    Feb 2014
    Location
    Ul-Dah
    Posts
    3,927
    Character
    Khuja'to Binbotaj
    World
    Hyperion
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Blanchimont View Post
    The thing is, Savage and Ultimate have extremely low clear rates, which is why they can be considered a waste of time for some people.
    Participation rates and watch rates are far more important than clear rates. Let me ask you, what would you replace savage with? Because if you replace it with casual content then nobody has anything to aim towards. The entire gearing process is based around savage and ultimate, and removing the challenge altogether makes stats worthless, gear worthless outside of glamour and would make the play experience for MANY players sub for a week then unsub because all content is beaten.

    In other words, Savage keeps players playing, holds together the reward structure with a final goal, and garners a lot of attention on release of people watching and being interested in the game. Being fixated on the CLEAR rates is so short sighted because it implies that just because only a few reach the finish, then the journey might as well not exist in the first place.

    As it stands, both Savage and Ultimate share assets with casual content, what are the clear rates for NM raids like? because thats more than half the assets that you are claiming are wasted.

    Quote Originally Posted by Duskane View Post
    [Relic weapon achievement] and making the most of [eureka area]
    My above statement applies to this as well, why is the end goal completion rate important? The absolute ideal result is actually to have low clear rates but high participation rates, because people stop doing content after they finish it, and then maybe unsub. SE wants people to keep participating, making it the only stat that matters.
    (1)
    Last edited by Lambdafish; 03-01-2019 at 09:58 PM.

  9. #9
    Player
    Liam_Harper's Avatar
    Join Date
    Feb 2018
    Posts
    3,470
    Character
    Liam Harper
    World
    Zodiark
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Blanchimont View Post
    The thing is, Savage and Ultimate have extremely low clear rates, which is why they can be considered a waste of time for some people. You have to consider the amount of time that goes into designing one of these raids and what is lost in exchange for it.
    Unlike Eureka, Savage doesn't cost resources at a loss like that.

    After they create and design Savage, they go on to use the same instance to create Normal difficulty. Therefore the Savage instance is utilized to create content for casual players. Ultimate in the same way, while very different for the EX counterpart, still isn't entirely unique new content. They build new content from the existing EX fights.

    If you removed Savage from the game, you'd only save a little resources, because Normal would have to be created anyway, so they're still making the same raids. While the entirety of the resources poured into Eureka and BA are used on one mode alone, targeted towards a niche grind-based playerbase.
    (1)

  10. #10
    Player
    Eloah's Avatar
    Join Date
    Jan 2015
    Location
    Gridania
    Posts
    2,843
    Character
    Toki Tsuchimi
    World
    Siren
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Kurando View Post
    Although I wonder if 24 people are the max you can recruit through the Party Finder, hence that's why it didn't happen.
    Pvp can do up to 72, so 24 is not the max. But I will agree that SE does make me feel alienated with this content. I dont6mind a grinding, but it's not enjoyable at all. That's why I'm still level 2.
    (2)
    I like helping people with their Job ideas, it's fun to help them visuallize and create the job they'd like to play most. Plus I make my own too, I'll post them eventually.

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