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  1. #1
    Player
    Jennestia's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    3,039
    Character
    Kanikou Escaflowne
    World
    Sargatanas
    Main Class
    Archer Lv 50
    Quote Originally Posted by DAOWAce View Post
    People can say however much they want about how the servers are configured 'poorly' and cause 'most' of the delays themselves (which I have not seen complete proof of from SE employees, feel free to link some)
    Read interviews. They state it all the time.

    Also no, if I was able to play Rift from Japan with almost no latency problems distance is not a contributing factor compared to how well optimized your servers are. It's understandable if you're a european because europe has problems connecting to even American services, let alone asian services.

    However FFXI versus FFXIV is light and day in terms of latency and they're both ran by the same company with development teams and servers in the same locations.

    In fact, the difference is like going from dial-up to 10/1Mbit broadband
    This means absolutely nothing in the grand scheme of things -- It's all in the optimization and bandwidth on both ends, if you're also on Cable or Satellite, you're not ever getting full speed regardless.
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  2. #2
    Player

    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    97
    Quote Originally Posted by Murugan View Post
    Wow you should not be playing MMO's. (I won't even address how wrong you are about everything in FFXI, I'm sorry you never got claims and were terrible at the game, that was your problem not "distance latency".)

    I hear single player games have awesome "latency". Enjoy.
    What am I wrong about in FFXI? You had to do all your actions earlier than you would've in order to get them off successfully if you were playing from another continent in respect to where the servers were located. The same stands for every internet based game that exists. You cannot beat mathematics/physics no matter what you may think.

    As for your last comment, you appear to just be trolling now, so I wont refrain from ignoring your future posts and possibly reporting you depending on how bad they become.


    Quote Originally Posted by Jennestia View Post
    Read interviews. They state it all the time.
    I wouldn't know, the only attention I pay to FFXIV is on the Lodestone. I suppose I'll try to find and read over some articles that talk about it.

    Quote Originally Posted by Jennestia View Post
    Also no, if I was able to play Rift from Japan with almost no latency problems distance is not a contributing factor compared to how well optimized your servers are. It's understandable if you're a european because europe has problems connecting to even American services, let alone asian services.
    This is more of an issue of where one is located relative to server locations, so the subject is pretty subjective and cannot be tested without second hand information.

    I reside on the east coast of the US. If I connect to a server located in Asia, I have a good 250ms ping to it with no way around it. Connecting to the west coast of the US I get 80ms. That difference is night and day. It's even more drastic when I connect to one of the very few games that hosts east coast servers and get 10-15ms (and what a joy that is).

    Light can only travel so fast; nothing will ever change that. That's the point I'm trying to make.

    Quote Originally Posted by Jennestia View Post
    However FFXI versus FFXIV is light and day in terms of latency and they're both ran by the same company with development teams and servers in the same locations.
    Again, I wouldn't know how the difference is in present time. I played FFXI back when it was released up until 2005. No doubt technology advanced heavily since then to the point where they could heavily optimize the server infrastructure for FFXI.



    Quote Originally Posted by Jennestia View Post
    This means absolutely nothing in the grand scheme of things -- It's all in the optimization and bandwidth on both ends, if you're also on Cable or Satellite, you're not ever getting full speed regardless.
    Yes, it was just for an example. For someone who goes from dial-up to a decent broadband connection, they're amazed at the clear difference it makes. That's what I was implying.

    However, I have to refute your statement about cable internet. If you're on a congested node then yes, you only really get your full speeds at off hours when no one is using the service. But, with DOCSIS 3.0, channel bonding was introduced. Even if you're on a congested node, with channel bonding you'll be able to pull your provisioned speeds practically 24/7, unless the node is so heavily oversold that it just cannot support everyone pulling those speeds at peak hours, which by that time you should be considering changing ISPs.

    I use cable internet and I get 60/8Mbps speeds 24/7. I have for the last 10 months. Depending on how my ISP decides to handle their service, those speeds may start to drop in the future if no more bonding channels are added and the node becomes oversold. As much as I would love a fiber optic service (for even less latency), they decided not to run down my street. How unfortunate for me.
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  3. #3
    Player

    Join Date
    Mar 2011
    Location
    Uldah
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    889
    Quote Originally Posted by DAOWAce View Post
    Light can only travel so fast; nothing will ever change that.
    Patiently waiting for zero-width wormholes to be invented...
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    See your face upon the clear water. How dirty! Come! Wash your face!
    loltanaka: http://www.youtube.com/watch?v=WOOw2yWMSfk