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  1. #71
    Player
    Bal_Siegskeith's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    36
    Character
    Balgannis Bal
    World
    Phantom
    Main Class
    Arcanist Lv 90
    Since the begining of Pyros... I've crafted 5 Pyros Relics. The worst part of it is light farming in Pagos. For me, Eureka is one of the most 'new contents' I've enjoyed in whole FFXIV since 1.0. But, I don't want more eureka in 5.0. This would be too much repetitive.

    mi condolences to everybody sacrificed himself to clear Eureka yet hating it. Back in 2.0 and 3.0 relic I bored his quests so much and droped with no regret. I farmed later with Poetics and all nerfed P:
    (0)
    Last Stand-Moogle

  2. #72
    Player
    Wyvernheart's Avatar
    Join Date
    Jul 2013
    Posts
    275
    Character
    Wyvern Heart
    World
    Balmung
    Main Class
    Lancer Lv 80
    I like this content and i do believe it will get better. With more logo actions coming, and hopefully new gear for these zones, maybe we can get something that changes ability cooldowns or potency.
    (1)

  3. #73
    Player
    Barraind's Avatar
    Join Date
    Sep 2018
    Posts
    1,113
    Character
    Barraind Faylestar
    World
    Coeurl
    Main Class
    Paladin Lv 90
    Eureka actually had an interesting start in Anemos.

    The map was dense enough to make getting to some areas a challenge, but sparse in areas so it didnt feel like you had to be solid snake to get anywhere. Riding didnt feel required early on, but should have been unlocked by the time you had both aetherytes.

    The lockboxes had plenty of rewards, and the dual crystal system was, outside needing to get one of the completely random ones to do ANYTHING in the zone (this was a terrible idea), rewarding. You could get gear both by grinding mobs in parties and by nm training, and you could do either of those things in short or long bursts.

    Obtaining weapons was pretty easy too, outside that "sometimes I dont spawn this weekend" pazuzu trolling. But every pazuzu kill meant a weapon.

    I had high hopes we would go into the second stage and have two tiers of crystals, one overlapped with anemos (especially since they said we werent upgrading the armor in pagos, it would have let us finish collections off with those while working on weapons with the new one).


    And then pagos happened and eureka went off the deep end.

    You had to solid snake it everywhere at all times, density was terrible, rewards were significantly worse, you had to sit and grind light to grind light to grind light, and it was a terrible experience for most people.

    And several rounds of nerfs later, ugh.

    Hope you dont want the emote or hair. Have fun with the worst grinding in a mmo to date. No, I dont mean farming light. I mean farming things that sometimes remember to transform and then sometimes drop a different chest. It's an exercise in remembering why mmos stopped using this kind of content as actual content.

    And then theres other stuff locked behind the bunnies, which maybe there might be a group for sometimes, but you cant really under-man.
    (3)
    Last edited by Barraind; 02-12-2019 at 04:58 AM.

  4. #74
    Player
    Barraind's Avatar
    Join Date
    Sep 2018
    Posts
    1,113
    Character
    Barraind Faylestar
    World
    Coeurl
    Main Class
    Paladin Lv 90
    Then pyros.

    It was better than pagos!

    Initially.

    If you're trying to catch up though, it's a hellhole.

    Bunnies? Nah, people just refuse to do half of them, so logograms are rarer now than they were on the first day.

    Grind groups? Not really. Maybe a reflect farm group every now and then, but it's mostly a couple prep groups, half the zone waiting for sbuns to spawn, and a lot of afk.

    Did the armor upgrade from anemos armor? Nope. Well that was worthless then. It's also tied behind unlocking every logos action, which means it's still irrelevant.

    And the lockboxes pretty much suck again, since the glam is locked behind full logogram completion or bunny chests. And the grind other things for chests mechanic is back, but less tedious, since it -doesnt- have useful rewards, only required logograms.


    Cant wait for hydatos to have a more congested map, a dungeon that's going to result in more griefing than we've seen in years, more grinding useless mobs for something required to unlock things, a relic that wont compete for best in slot and needing to sacrifice a firstborn for the one cool looking thing in there (thaaat armor), which will, with our luck, need anemos armor, pyros armor, pagos light crystals, and something equally as tedious from hydatos.


    Eureka can stay in Stormblood.

    Please god let it stay in stormblood.
    (9)

  5. #75
    Player
    Theresa's Avatar
    Join Date
    Jul 2014
    Location
    Limsa Lominsa
    Posts
    160
    Character
    Teryn Templa
    World
    Behemoth
    Main Class
    Paladin Lv 90
    I am a returning player. What exactly is Eureka?
    (0)
    Quote Originally Posted by Grekumah View Post
    We sent off this request to the graphics team and they would like to thank you for the idea. (We promise that they didn’t facepalm at the request!)

    While we can't guarantee that a /facepalm emote will be implemented, we will continue to add emotes as we go!

    They DID IT! <3

  6. #76
    Player
    Connor's Avatar
    Join Date
    Feb 2013
    Location
    Limsa Lominsa
    Posts
    2,167
    Character
    Connor Whelan
    World
    Odin
    Main Class
    Bard Lv 100
    Maybe it’s better now than it was before, but I’ll still never get to Pyros/Hydatos unless they delete Pagos lol.

    It’s weird because I remember in FFXI spending ages and ages at levelling camps (like that infamous one at Abyssea lol) and never really got that bothered by it. But doing the same in XIV, for whatever reason, is just unbareable to me lol. I can barely last 20-30 minutes of endless mob slaughter in Eureka before wondering why I even went in the first place.
    (0)

  7. #77
    Player
    Derio's Avatar
    Join Date
    Jun 2015
    Posts
    3,361
    Character
    Derio Uzumaki
    World
    Sargatanas
    Main Class
    Dark Knight Lv 100
    Eureka was very interesting at the start. This is from someone who didnt play ffxi.

    There just needed to be more things to do. More solo and group content besides just killing random enemies and fate grinding.

    I think Levequests would have worked great here
    (0)

  8. #78
    Player
    Barraind's Avatar
    Join Date
    Sep 2018
    Posts
    1,113
    Character
    Barraind Faylestar
    World
    Coeurl
    Main Class
    Paladin Lv 90
    Maybe it’s better now than it was before, but I’ll still never get to Pyros/Hydatos unless they delete Pagos lol.
    Have been catching a few people up, and Pagos is a lot easier than Pyros for everything except reflect farming.

    People in Pagos are actually trying to DO THINGS in Pagos, which makes it go significantly faster.

    You will be roadblocked in Pyros hardcore unless you preform a group specifically to do the things you want to do.
    (1)

  9. #79
    Player
    swiss_Momo's Avatar
    Join Date
    Jan 2016
    Location
    Gridania
    Posts
    535
    Character
    Noel Maimhov
    World
    Lich
    Main Class
    Bard Lv 90
    sooo, the latest Lucky Bancho Lodestone census is out, this time including some numbers for Eureka. According to those, the number of active players per region that have started Eureka is:
    58,8% JP
    41,4% NA
    44,2% EU

    and the number of active players that have reached the Pyros level cap of 50 is:
    18,6% JP
    5,8% NA
    7,3% EU

    I'd say those numbers speak for themselves about how 'popular' Eureka is
    (8)

  10. #80
    Player
    HiroesX81's Avatar
    Join Date
    May 2016
    Posts
    114
    Character
    Hiroes Libresta
    World
    Famfrit
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by swiss_Momo View Post
    sooo, the latest Lucky Bancho Lodestone census is out, this time including some numbers for Eureka. According to those, the number of active players per region that have started Eureka is:
    58,8% JP
    41,4% NA
    44,2% EU

    and the number of active players that have reached the Pyros level cap of 50 is:
    18,6% JP
    5,8% NA
    7,3% EU

    I'd say those numbers speak for themselves about how 'popular' Eureka is
    Nice misinformation there buddy. You forgot the part where anima was only done by 9.15% by March 2017 and the number of people capped at 50 in Pyros is JP 32% EU 16.9 % and NA 14.4 %. Compare that to anima numbers and the only thing that proves is that JP and EU do more relic and a very small amount of NA does relic. You might also want to relate similar numbers in raids and BLU leveling.

    Nice try tho
    (4)

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