I personally think there should be some way to measure if someone was actually helpful in a DF roulette. Some of the "Mentors" don't do any mentoring, they are just rushing through to get their shiny. I've been in plenty of instances where I've explained a mechanic, or carried a group through a dungeon because they had no idea whats going on. I am sure i am not alone in this.

And as bad as this may sound, seeming selfless or whatever, i am not looking for a personal reward thing, but a reward in general to encourage others to actually give a crap.

A lot of your issue stems from people just wanting to complete something fast to claim their reward.

Maybe modifying the Ilevel Sync would benefit, although people would complain that it makes it an unnecessary challenge.

Sadly, never going to make everyone happy.