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  1. #1
    Player
    Orbus's Avatar
    Join Date
    Dec 2018
    Posts
    217
    Character
    Solala Sola
    World
    Leviathan
    Main Class
    Black Mage Lv 80
    As someone that couldn't be bothered to get crafting stats higher than the """""cheap""""" meld build, I honestly have no idea how you guys have the time or patience to do end game crafting.
    When 99% of people are using macro rotations, I don't know what more proof you need that something is wrong with the crafting system.

    And for the love of god make auto crafting consumables and low level components allowed to be made in bulk.
    (7)

  2. #2
    Player
    Odd's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    908
    Character
    Tiri Thon
    World
    Goblin
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Orbus View Post
    When 99% of people are using macro rotations, I don't know what more proof you need that something is wrong with the crafting system.
    This sums up my feelings about it very well.

    To the people telling me to just use macros, I stated in the OP why I don't. I get nasty lag spikes from time to time which mess up my macros. And maybe my rotation is less than ideal, but I'd really like to see the rotation for the Ala Mhigan gear that can be done in only two macros. Either way, I strongly dislike how long it takes to make one item.

    Quote Originally Posted by Barraind View Post
    I would much prefer if crafting actions could fire faster than every 3 seconds, and if quick synth didnt seem to take LONGER.
    This would solve a big part of my problem with crafting.
    (0)
    Last edited by Odd; 02-14-2019 at 03:22 AM.

  3. #3
    Player
    hydralus's Avatar
    Join Date
    Jun 2016
    Posts
    1,199
    Character
    Keiho Fukiku
    World
    Balmung
    Main Class
    Warrior Lv 50
    Quote Originally Posted by Orbus View Post
    When 99% of people are using macro rotations, I don't know what more proof you need that something is wrong with the crafting system.
    What's the alternative? I've seen suggestions for making crafts more random and skills more situational but I'm not convinced a more randomized crafting system would be more fun. It sounds like it'd just be more tedious. Like, if I already know 'This button should be used at this time', I've done it. There's nowhere else to go. And that's fine by me. The fun was in the leveling process and coming up with ways to use new skills/CP totals, which will come again in a few months time.
    (0)