Results 1 to 10 of 668

Hybrid View

  1. #1
    Player
    Lambdafish's Avatar
    Join Date
    Feb 2014
    Location
    Ul-Dah
    Posts
    3,927
    Character
    Khuja'to Binbotaj
    World
    Hyperion
    Main Class
    Paladin Lv 100
    Quote Originally Posted by ReiMakoto View Post
    But warrior was still able to participate in current content
    Thats because its part of the main job line. It's not a different kind of content, which is where the comparison to DoL and DoH come in.

    Quote Originally Posted by ReiMakoto View Post
    Also i dont subscribe to the opinion that because something could be better in the future that it should be justified now
    Thats not an unfair opinion, but the idea of limited jobs has been a thing for less than half a content patch, I don't really think thats enough time to write off the entire concept. The devs are as new to this idea as we are, let them gather feedback and shape the job into something that resonates with everyone. I am of the belief that the reason that we got it in 4.5 instead of 5.0 was so that they could refine it in time for the 5.X series

    Quote Originally Posted by ReiMakoto View Post
    And the fact it it performs similarly to a dps doesnt help things as i just dont understand the arguments for keeping it limited at this point
    Its similarity to a DPS job is the least interesting thing about BLU, let's not remove everything else (elemental weaknesses, skill collection, gimmick spells) to make the argument that its only a DPS. I'd rather they expand everything else to differentiate it from other jobs.
    (2)
    Last edited by Lambdafish; 02-10-2019 at 07:03 AM.

  2. #2
    Player
    ReiMakoto's Avatar
    Join Date
    Jun 2017
    Posts
    1,197
    Character
    Rei Makato
    World
    Zodiark
    Main Class
    Machinist Lv 90
    Im on mobile atm so replying is hard. Basically i wanted to say you didn't address what i considered to be my main points, that the end game of blu currently doesn't justify its current cost. Sure its new and the devs are just as green with this content as us, but havimg a job that doesnt fit in with the rest of the end game doesnt justify its existence, regardless of how "fun" it can be. Running arr raids at min ilvl can be fun but it doesnt change the fact its the niche of niche content.

    To go onto your point of elemental weaknesses they are for all intents and purposes pointless, they are a minor difference to say the most. Ill admit skill collection is interesting, but the amount of skill repetition makes it less so, id rather be forced to go out and collect a balanced set of skills than just collect a list of skills that are functionally identical but with different element. And finally for gimmick spells, well they exist on a lot of jobs already, sleep, binds, silences, titan egi, ver cure. All of these are examples of gimmicks that dont pan out in most content. Having these gimmicks doesnt justify BLU in its current state
    (10)
    Last edited by ReiMakoto; 02-10-2019 at 11:26 AM. Reason: Grammer because jesus mobile is a mess
    Savage Completion Rate ~5%+ of active players. Community: "Ugh stop catering to savage"
    Ultimate Completion Rate ~1% of active players. Community: "Ugh stop catering to the hardcore raiders"
    Frontline/ Rival Wings/ Hidden Gorge Mount Aquisition ~0.05-1% of active players. Community: "Ugh PVP is so dead in this game, they should stop investing in it"
    Blue Mage Morbol Mount Aquisition ~0.01% of active players. Community: "WoW bLuE mAgE iS sO fUn AnD aCtIvE i CaN't WaIt FoR mOrE lImItEd JoBs"

  3. #3
    Player
    Freyt's Avatar
    Join Date
    Aug 2013
    Location
    The Goblet 1-42
    Posts
    633
    Character
    Rabbit Ackerman
    World
    Gilgamesh
    Main Class
    Blue Mage Lv 80
    Quote Originally Posted by Lambdafish View Post
    Thats because its part of the main job line. It's not a different kind of content, which is where the comparison to DoL and DoH come in.
    Someone gets it. I'm not sure why it's so hard for some to understand.
    (1)

  4. #4
    Player
    ReiMakoto's Avatar
    Join Date
    Jun 2017
    Posts
    1,197
    Character
    Rei Makato
    World
    Zodiark
    Main Class
    Machinist Lv 90
    Quote Originally Posted by Freyt View Post
    Someone gets it. I'm not sure why it's so hard for some to understand.
    We understand its not a main line job. We're upset its not a main line job, because unlike other "jobs" in the game, it provides nothing but giggles for a few days. Thats okay for some people, some people don't care about BLU. But for people who want to main it, its a kick in the teeth. The job you've wanted for years is lord of verminion vs literally anything else thats useful. To bring back an example I gave months ago, imagine if bard wasn't in the game, then they added bard as a limited job that could only use the perform action, and in limited job fashion, if you made a premade, your bard using perform could play music to give out buffs and stuff. Then the justification was: We're staying true to bard, theres no possible way we could implement bard and be true to what an FF bard is. People would be upset, why couldn't bard say, use a bow, and cycle through ogcd songs to give out buffs, and fit the ffxiv combat system rather than adhering to some weird other standard
    (10)
    Savage Completion Rate ~5%+ of active players. Community: "Ugh stop catering to savage"
    Ultimate Completion Rate ~1% of active players. Community: "Ugh stop catering to the hardcore raiders"
    Frontline/ Rival Wings/ Hidden Gorge Mount Aquisition ~0.05-1% of active players. Community: "Ugh PVP is so dead in this game, they should stop investing in it"
    Blue Mage Morbol Mount Aquisition ~0.01% of active players. Community: "WoW bLuE mAgE iS sO fUn AnD aCtIvE i CaN't WaIt FoR mOrE lImItEd JoBs"

  5. #5
    Player
    Lambdafish's Avatar
    Join Date
    Feb 2014
    Location
    Ul-Dah
    Posts
    3,927
    Character
    Khuja'to Binbotaj
    World
    Hyperion
    Main Class
    Paladin Lv 100
    Quote Originally Posted by ReiMakoto View Post
    Thats okay for some people, some people don't care about BLU. But for people who want to main it, its a kick in the teeth.
    My favourite job in the series is Chemist. Chemist is in the game in the form of ALC, should I act the way you do about BLU because my favourite job is a crafter? At least you get to experience BLU as a BLU should be. Some people don't like DRK as a tank, some people don't like SAM as a DPS, hell we already have threads complaining that GNB isn't a DPS, but that is how this game has chosen to represent them, so lets treat the content on face value rather than "wishing it were my main".

    Limited jobs are not a bad idea, however, BLUs first iteration was flawed, and I can see room for a lot of improvement in the future. Thats looking at the content at face value.
    (3)
    Last edited by Lambdafish; 02-10-2019 at 09:43 PM.

  6. #6
    Player
    ReiMakoto's Avatar
    Join Date
    Jun 2017
    Posts
    1,197
    Character
    Rei Makato
    World
    Zodiark
    Main Class
    Machinist Lv 90
    Quote Originally Posted by Lambdafish View Post
    My favourite job in the series is Chemist. Chemist is in the game in the form of ALC, should I act the way you do about BLU because my favourite job is a crafter? At least you get to experience BLU as a BLU should be. Some people don't like DRK as a tank, some people don't like SAM as a DPS, hell we already have threads complaining that GNB isn't a DPS, but that is how this game has chosen to represent them, so lets treat the content on face value rather than "wishing it were my main".

    Limited jobs are not a bad idea, however, BLUs first iteration was flawed, and I can see room for a lot of improvement in the future. Thats looking at the content at face value.
    Im just gonna have to agree to disagree here. Limited jobs are not a good idea in my opinion, they provide nothing of worth and cannot play the part of the game that most people play. Also Chemist and Alchemist are not the same thing, chemist was actually considered to be added in HW but it became MCH instead, so it could still be on the cards, don't give up hope. Also no this is not how BLU should be, I've done other posts about this but BLU has the most flexible identity throughout the ff games, plus im playing ffxiv to play ffxiv, so I would want xiv's version of BLU, much like how I play xiv's version of DRK and love it too.
    (10)
    Savage Completion Rate ~5%+ of active players. Community: "Ugh stop catering to savage"
    Ultimate Completion Rate ~1% of active players. Community: "Ugh stop catering to the hardcore raiders"
    Frontline/ Rival Wings/ Hidden Gorge Mount Aquisition ~0.05-1% of active players. Community: "Ugh PVP is so dead in this game, they should stop investing in it"
    Blue Mage Morbol Mount Aquisition ~0.01% of active players. Community: "WoW bLuE mAgE iS sO fUn AnD aCtIvE i CaN't WaIt FoR mOrE lImItEd JoBs"

  7. #7
    Player
    LunaProtege's Avatar
    Join Date
    Oct 2014
    Location
    Limsa Lominsa
    Posts
    25
    Character
    Luna Protege
    World
    Phoenix
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by ReiMakoto View Post
    Limited jobs are not a good idea in my opinion, they provide nothing of worth and cannot play the part of the game that most people play.
    I can think of exactly one reason for Limited jobs to "exist", but its such that it is by necessity something the job would be supposed to eventually grow out of. And that is, as a sort of "Early Access" version of the Job. Get it into the hands of players quickly so they can see what works, what doesn't and see what they'll need to change before they allow it to raid and potentially have something broken on their hands.

    … But by the same token, they need to be able to accept the outcome if it turns out the class is perfectly balanced with the rest of the classes in raiding and other content. And more to the point, they need to be working towards making the class more viable to be used in such content.

    Limited jobs as pitched by its implementation though, are basically just segregation of one set of players from another set. A segregation that failed very quickly when everyone just grouped up to power level them in dungeons like any other class anyways. If anything, the current implementation of Limited Jobs has just lead to more system exploits just trying to get the most out of the class than if they had made it a normal class; or even than if they had kept the gimmick of having to obtain spells in a different way, but otherwise still let them go in duty finder.

    Them treating the concept of limited jobs they way they have has only undermined what little utility the concept might have had.

    Quote Originally Posted by ReiMakoto View Post
    Also Chemist and Alchemist are not the same thing, chemist was actually considered to be added in HW but it became MCH instead, so it could still be on the cards, don't give up hope.
    I'd love for Chemist to be a "healing gun" type, so I can have the whole trinity of roles all with a gun theme.

    … And then make a guild, or at least a one time raid party, made entirely of those classes just to say I fought a raid boss with nothing but guns.

    Between Gunbreaker, Machinist, and Chemist, that would be a LOT of gunfire.
    (2)
    Final Fusion XIV

  8. #8
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,856
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Lambdafish View Post
    Thats because its part of the main job line. It's not a different kind of content, which is where the comparison to DoL and DoH come in.
    Quote Originally Posted by Freyt View Post
    Someone gets it. I'm not sure why it's so hard for some to understand.
    When the only thing providing the mechanical or categorical "newness" is doing the same thing others do but simply onto either different mobs and/or with less in-practice complexity, it's neither something along the lines of a DoL or DoH, nor is it a main job. It's the not-yet-remotely-fleshed-out emaciated abandoned cousin of the prior, or the mere beginnings or vestiges of the latter. Either case is inadequate by any perspective except that of one-off side-content, i.e. a GS game with its every element of actual gameplay copied over from other systems and thus made diverse solely by what it lacks...
    (13)