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  1. #31
    Player
    RopeDrink's Avatar
    Join Date
    Aug 2016
    Posts
    566
    Character
    Chloe Redstone
    World
    Phoenix
    Main Class
    White Mage Lv 90
    Well, it all came down to the lack of defining "Solo Content"
    There doesn't have to be a clear definition. My point was that people are getting overly pedantic over details when the content is sporadic - it's not like we're comparing healers in a raid scenario where such things actually have merit in a more stable environment vs set content. If Joe Soap decides to solo MSQ on day one and then do overworld on day two followed by the odd unsynced dungeon solo on each day, they're not going to swap healers to squeeze out an extra 1-5%. The vast majority who ask such a broad question do not do so with intent to have it smashed down to end-game calculations and nit-picking.

    I have no desire to do any calculations myself either, yet based on the information provided by those who have, as well as my own experience, WHM has always been the smoothest experience in terms of achieving whatever I want as a solo-healer. You know, generic term. It doesn't have to boil down to each individual portion of what does or does not constitute being 'solo'. No amount of "Yeah but you lose X potency when you heal yourself" is going to change this.

    WHM to me is the obvious answer. They have the edge in potency, can regen between pulls, have arguably the best burst tools and have next to no MP concerns (and of course a lot of solo content would allow passive MP & Health regen between pulls anyway which renders some factors moot in X or Y content type - more variables). I don't care if assize pulls extras, or if I get sloppy and decide I might waste time using a heal - the last thing I care about is 'oh no, it's not a DPS button, this means my efficiency has dropped'. That level of detail is often only really digestible by those at the higher end of the spectrum whom value it, and happens at such a variable rate that trying to calculate it in such a pedantic manner will never be accurate. I rarely heal myself when solo - a new player may be more cautious and heal much more than needed. They don't know where to go to maintain levelling up-time, may not know when DoTs are worth using, [insert plethora of other tiny details that effect everything due to it being a broad term].

    There is more than enough to see that even if you threw all the variables at it, a WHM would very likely still be the smoothest ride due to potency/burst and lack of MP concerns with double passive healing. It's probably one of the few things going for it at the moment, which isn't saying much seeing as the gap between healers in a 'casual' sense isn't that big. End game is different, hence don't treat them as the same as it doesn't make things any more or less accurate and just confuses matters for anyone reading who is not a number-crunching tri-healer who probably stopped doing solo content years ago.
    (1)
    Last edited by RopeDrink; 01-23-2019 at 09:45 PM.
    "And all the Hyur's say I'm pretty sage – for a White Mage!"

  2. #32
    Player
    Kalise's Avatar
    Join Date
    Dec 2018
    Posts
    1,784
    Character
    Kalise Relanah
    World
    Cerberus
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by RopeDrink View Post
    There doesn't have to be a clear definition. My point was that people are getting overly pedantic over details when the content is sporadic - it's not like we're comparing healers in a raid scenario where such things actually have merit in a more stable environment vs set content. If Joe Soap decides to solo MSQ on day one and then do overworld on day two followed by the odd unsynced dungeon solo on each day, they're not going to swap healers to squeeze out an extra 1-5%. The vast majority who ask such a broad question do not do so with intent to have it smashed down to end-game calculations and nit-picking.
    However, without a clear definition, you can't be sure whether the person who's asking is Joe Soap going into MSQ/Overworld/an Unsynced dungeon where the difference between healer DPS is so marginal so to as not be important, or if they're looking to do content that is much more difficult and strict in DPS output such as soloing the Odin trial, where time spent healing instead of DPS becomes more significant.

    I mean, someone asks a question on the forums, it's generally a sign they want an answer a bit deeper than "Well, IMO WHM feels smoother" whatever the heck "Smoother" means in terms of DPS output (I guess you mean "Does more damage" or something? Or bursts the usual chaff you fight in overworld/MSQ better?)

    Since, if we're going on "Feelings" then personally, I've found AST to feel stronger than the other 2 healers. Ironically, given that statistically they're the weakest, it just feels like Malefic has been chunking way harder than Stone and Broil, not even accounting for cards (My card RNG is the worst... Apparently the game thinks I need nothing but The Spire and The Arrow).

    However, that's not really going to help someone who might want to know what actually is the highest DPS healer in a solo environment, if, for whatever reason, they wish to actually use a healer to tackle some tough fights. Rather than looking for a healer class to level up solo (Which would definitely be SCH because you can level as SMN for fighting overworld and then just do dungeons as SCH for fast queues) or to just do general casual end-game farming (Again, SCH because of also getting SMN to use)

    Quote Originally Posted by RopeDrink View Post
    WHM to me is the obvious answer. They have the edge in potency, can regen between pulls, have arguably the best burst tools and have next to no MP concerns (and of course a lot of solo content would allow passive MP & Health regen between pulls anyway which renders some factors moot in X or Y content type - more variables). I don't care if assize pulls extras, or if I get sloppy and decide I might waste time using a heal - the last thing I care about is 'oh no, it's not a DPS button, this means my efficiency has dropped'.
    Yet, there's also merits to other healers. SCH doesn't need to regen between pulls because they have their fairy constantly healing them and AST can Aspected Benefic for regen too - Both can also use Adlo/AB for shields if they wish instead. SCH also has little concern for MP due to Aetherflow and Energy Drain.

    AST is the only one who has MP concerns, because you'd want to turn your Ewer cards into Balance/Kings for more damage.

    However, again, depending on the content, this may or may not even be a concern. Casual grinding and leveling makes all these things moot, because you either don't have access to the skill or more than likely, you have little need to use these skills.

    Quote Originally Posted by RopeDrink View Post
    End game is different, hence don't treat them as the same as it doesn't make things any more or less accurate and just confuses matters for anyone reading who is not a number-crunching tri-healer who probably stopped doing solo content years ago.
    End game is vastly different, because it's not solo.

    However, the people who focus entirely on end-game and non-solo content, probably wouldn't care to enter a thread that's specifically talking about SOLO healers doing stuff SOLO (Rather than being the sole healer in a raid with maybe a RDM as backup for Verraise and Vercure in a pinch).

    So the end of the day it's:

    If you're casual and just wanna casually farm stuff, go SCH because you can then just play SMN which will out DPS all the healers.

    If you still wanna farm stuff on specifically healer, then it honestly doesn't matter because they're mostly in line with each other.

    If you wanna try and solo difficult content then there's an argument to be made for either SCH or WHM as they have the best mana management as well as mechanisms for higher uptime on DPS (Which can be relevant depending on the content such as avoiding Odin's Shin-Zantetsuken after 6 minutes/when he's at 15% life which gives you only a ~30s window to kill him in)
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