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  1. #1191
    Player
    GucciSan's Avatar
    Join Date
    Jan 2019
    Posts
    51
    Character
    Alphinaud's Assistant
    World
    Balmung
    Main Class
    Marauder Lv 10
    Quote Originally Posted by Blueyes View Post
    A poll with questions along those lines would be favorable over the earlier poll from around BLU's announcement. Not to criticize the proposed poll, but I find myself scratching my head at those who wish to see Blue Mage made so powerful that it can conquer threats like Shiva Extreme at level 50 all on its own. To achieve that, its strength would have to be increased tenfold, or effects like Tail Screw would have to work which would be a cheap win.

    In either case, it's highly unlikely that SE would allow a job with that much power anywhere near max level without limiting what content the job can access even further. It's sole purpose (outside of collecting spells and Masked Carnival) would be to blaze through outdated content. To which I have to ask... why not blaze through old content as a level 80 Blue Mage?

    Heck, if SE wanted to (and they probably wouldn't) they could make spells like Tail Screw work against all bosses from dungeons and trials as long as it's at least 10 levels lower than your own. That would allow for Blue Mage to feel broken in old content as long as they enter unsynced. And it wouldn't upset balance for current content or synced content (like Roulette) as those spells could be made ineffective against all bosses of comparable level.

    I just... don't see what there is to gain by keeping Blue Mage limited. A lot of what people want can still be achieved while allowing Blue Mage to function as a full job.
    I've seen some ideas thrown around and I'm starting to agree with them, in that maybe what SE was referring to when it came to the "solo" aspect was the Carnivale itself and not the idea of soloing any dungeons or trials. Maybe it's output is lackluster not due to oversight but because that's what they wanted in the first place, and it really down to its core isn't meant for traditional combat.

    Then I started thinking about it some more...say they did buff BLU's potencies to a "soloable" degree: why would anyone play any other Job for 50 content if they could just solo through it? Any sort of farming wouldn't need a group anymore, if you could just hop on BLU and one-shot everything? It would throw everything into disarray, and wouldn't necessarily kill grouping for 50 farms, but you'd see a whole lot less of it. The more I think about it the more I think everything has so far been going according to whatever plan they have.

    Or maybe I'm just overthinking it at this point.
    (3)
    Last edited by GucciSan; 01-22-2019 at 04:56 PM.

  2. #1192
    Player
    ChocoFeru's Avatar
    Join Date
    Jul 2012
    Location
    FFXIVESP
    Posts
    583
    Character
    Choco Feru
    World
    Ragnarok
    Main Class
    Dancer Lv 92
    Quote Originally Posted by Oreos View Post
    SE has always had the mentality of "you play our games how we want you to," but it feels like it's gotten so much worse over the years. They really have started to remind me of Blizzard. "You don't know what you want, we know best." It's extremely worrying to see a company I've supported for over 20 years steadily worsen.

    It's depressing that every time I mention posting on the forums to friends in game, the reaction is always "don't bother, they won't listen." Isn't that the exact opposite of what we should be expecting from game developers? I can't properly express my disappointment with the fact that a mobile game developer (CyGames with Dragalia Lost) has implemented and listened to more community feedback in 4 months than SE has in ARR's entire lifespan.

    Anyways, just ranting a bit here. Please listen to your community, SE.
    But I like the BLU idea, therefore they're listening to me.
    You have plenty of jobs to choose still and they're untouched for their content, so why can't we have a different job style? Why does everything has to be the same?

    On next expansion we will have all jobs to lvl80 with new skills and probably new combat mechanics, so they will feel like playing a new job. Do you really need BLU there as well? Isn't it better to have different content instead of always the same stuff?

    Quote Originally Posted by GucciSan View Post
    Then I started thinking about it some more...say they did buff BLU's potencies to a "soloable" degree: why would anyone play any other Job for 50 content if they could just solo through it? Any sort of farming wouldn't need a group anymore, if you could just hop on BLU and one-shot everything? It would throw everything into disarray, and wouldn't necessarily kill grouping for 50 farms, but you'd see a whole lot less of it. The more I think about it the more I think everything has so far been going according to whatever plan they have.

    Or maybe I'm just overthinking it at this point.
    Yes, they were refering soloing the Carnival. It would be pointless to solo every dungeon, it would just kill the game and/or new players experience on low levels.


    BLU is a long-term job for now. Let's wait and see what he can offer at higher levels.
    (1)

    Twitch: https://www.twitch.tv/chocoferu/
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  3. #1193
    Player
    xbahax92's Avatar
    Join Date
    Sep 2014
    Location
    Gridania
    Posts
    1,073
    Character
    Keiji Zaika
    World
    Odin
    Main Class
    Machinist Lv 100
    No matter how much you overpower blue mage or make his skills broken, blue mage will still be nerfed/restricted with certain skills. The problem is skills that can actually "1shot" fate mobs or bosses will have to be nerfed accordingly. So it starts with the players who would go and early pull+kill those said FATEs. While theyre not important right now and probably nobody cares for ARR Fates, I dont see any future for this job to be fully overpowered.
    (3)
    Last edited by xbahax92; 01-22-2019 at 05:10 PM.

  4. #1194
    Player
    MrKimper's Avatar
    Join Date
    Nov 2018
    Posts
    504
    Character
    Shilnarf Silmornif
    World
    Cactuar
    Main Class
    Warrior Lv 60
    Quote Originally Posted by Blueyes View Post
    A poll with questions along those lines would be favorable over the earlier poll from around BLU's announcement. Not to criticize the proposed poll, but I find myself scratching my head at those who wish to see Blue Mage made so powerful that it can conquer threats like Shiva Extreme at level 50 all on its own. To achieve that, its strength would have to be increased tenfold, or effects like Tail Screw would have to work which would be a cheap win.

    In either case, it's highly unlikely that SE would allow a job with that much power anywhere near max level without limiting what content the job can access even further. It's sole purpose (outside of collecting spells and Masked Carnival) would be to blaze through outdated content. To which I have to ask... why not blaze through old content as a level 80 Blue Mage?

    Heck, if SE wanted to (and they probably wouldn't) they could make spells like Tail Screw work against all bosses from dungeons and trials as long as it's at least 10 levels lower than your own. That would allow for Blue Mage to feel broken in old content as long as they enter unsynced. And it wouldn't upset balance for current content or synced content (like Roulette) as those spells could be made ineffective against all bosses of comparable level.

    I just... don't see what there is to gain by keeping Blue Mage limited. A lot of what people want can still be achieved while allowing Blue Mage to function as a full job.
    http://www.strawpoll.me/17279778/r here's a new poll.
    (7)

  5. #1195
    Player
    Reinha's Avatar
    Join Date
    Mar 2015
    Location
    Finland
    Posts
    4,069
    Character
    Reinha Sorrowmoon
    World
    Odin
    Main Class
    Reaper Lv 100
    Quote Originally Posted by GucciSan View Post
    Then I started thinking about it some more...say they did buff BLU's potencies to a "soloable" degree: why would anyone play any other Job for 50 content if they could just solo through it? Any sort of farming wouldn't need a group anymore, if you could just hop on BLU and one-shot everything? It would throw everything into disarray, and wouldn't necessarily kill grouping for 50 farms, but you'd see a whole lot less of it.
    But we can already solo everything up to extreme trials as level 70. Level 50 farming already doesn't need a group. In ShB level 60 content probably won't need a group. Everything BLU can do, except for carnival, another job can do better. It's not even good in the overworld! That's why we saw people on their actually powerful jobs one shotting things.

    BLU is bad at soloing and needs a group, so why is it stuck at level 50 and barred from the DF? This is half-assed design.
    (10)
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    MSQ
    Viper

  6. #1196
    Player
    Reynhart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by MrKimper View Post
    For me, there's still a problem with this poll, because you don't really say how you would implement the first solution.
    It's easy to suggest an ideal answer, but if one can't do it, it's still an unrealistic poll.

    So, my question is : How would you do a BLU that match at least all the criteria below :
    • Have to hunt for spells
    • Can hunt spells in mostly random order
    • Is customizable to be versatile in content
    • Have comparatively more powerful spells than other jobs to compensate for the additional work of hunting them
    • Is balanced with every other job so that matchmaking and the meta are not overrun by BLUs
    (2)
    Last edited by Reynhart; 01-22-2019 at 06:36 PM.

  7. #1197
    Player
    Blueyes's Avatar
    Join Date
    Jul 2011
    Location
    Gridania
    Posts
    523
    Character
    Blue Plenilune
    World
    Diabolos
    Main Class
    Blue Mage Lv 80
    Quote Originally Posted by ChocoFeru View Post
    BLU is a long-term job for now. Let's wait and see what he can offer at higher levels.
    I would rather not. "Wait and see" didn't work so hot the first time around.

    SE needs to listen and respond to feedback. Otherwise, the next update to Blue Mage will simply be more of the same.
    (13)

  8. #1198
    Player
    GucciSan's Avatar
    Join Date
    Jan 2019
    Posts
    51
    Character
    Alphinaud's Assistant
    World
    Balmung
    Main Class
    Marauder Lv 10
    Quote Originally Posted by Reynhart View Post
    For me, there's still a problem with this poll, because you don't really say how you would implement the first solution.
    It's easy to suggest an ideal answer, but if one can't do it, it's still an unrealistic poll.

    So, my question is : How would you do a BLU that match all critera below :
    • Have to hunt for spells
    • Can hunt spells in mostly random order
    • Is customizable to be versatile in content
    • Have comparatively more powerful spells than other jobs to compensate for the additional work of hunting them
    • Is balanced with every other job so that matchmaking and the meta are not overrun by BLUs
    ...and I think we could still need more criteria, but those are already a good start.
    One idea I've seen tossed around is to have you learn your overall abilities through Job quests, so that way everyone knows exactly what abilities you'd enter an instance with, but to have additional "glamour" skills you can learn out in the world if you want to. We'd have the best of both worlds; a Job to do content with, and for those that love the collecting part there's still that minigame for them.

    EDIT: And to keep the Carnivale, we can have those glamour skills do different effects at their full power, and say that in this certain instance, you "unlock the full power of your Soulstone" or something.
    (10)
    Last edited by GucciSan; 01-22-2019 at 06:39 PM.

  9. #1199
    Player
    MrKimper's Avatar
    Join Date
    Nov 2018
    Posts
    504
    Character
    Shilnarf Silmornif
    World
    Cactuar
    Main Class
    Warrior Lv 60
    Quote Originally Posted by Reynhart View Post
    For me, there's still a problem with this poll, because you don't really say how you would implement the first solution.
    It's easy to suggest an ideal answer, but if one can't do it, it's still an unrealistic poll.

    So, my question is : How would you do a BLU that match at least all the criteria below :
    • Have to hunt for spells
    • Can hunt spells in mostly random order
    • Is customizable to be versatile in content
    • Have comparatively more powerful spells than other jobs to compensate for the additional work of hunting them
    • Is balanced with every other job so that matchmaking and the meta are not overrun by BLUs
    The poll is simply meant to fairly give even options. Whatever you feel constitutes a criteria for how BLU plays is purely subjective, as BLU has been wildly different in many of it's iterations outside of keeping learning enemy skills.
    (4)

  10. #1200
    Player
    Reynhart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by GucciSan View Post
    One idea I've seen tossed around is to have you learn your overall abilities through Job quests, so that way everyone knows exactly what abilities you'd enter an instance with, but to have additional "glamour" skills you can learn out in the world if you want to.
    Something like "Do that quest to 100% learn this AoE, but hunt these optional mobs to learn 6 different aspects of this AoE for elemental purpose in the Carnival" ? That could be a thing, but it might be difficult to do the same with every type of skill.

    Or, like I suggested in some other topics, you could have talents that would be "limited". So, in matchmaking, you'd be forced to use the base version of a skill and those wouldn't be random, but in "talent-parties", you'd have your talents available to enchance some of those. And BLU would have to hunt those "talents" or "talented-skill".
    Quote Originally Posted by MrKimper View Post
    The poll is simply meant to fairly give even options.
    Yes, but considering SE basically said that this was the only way they could implement BLU, you still need to have a plan to give shape to those options.
    It's like if someone made a poll asking if people want "10 dungeons, 5 trials, and 15 floors for raids in each major patch" or if they'd rather "stick to the current formula".
    (2)
    Last edited by Reynhart; 01-22-2019 at 06:51 PM.

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