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  1. #11
    Player
    Hestzhyen's Avatar
    Join Date
    Aug 2014
    Location
    Gridania
    Posts
    744
    Character
    Hestzhyen Voer
    World
    Gilgamesh
    Main Class
    White Mage Lv 80
    I really wanted just a tad more info- the general map location, the name of the skill, or just the monster type (like cactuar, golem, primal, etc.). The ARR areas are big enough that you can spend a long time wandering around wondering if you picked the wrong mob or are just unlucky. Feeling like you're on a wild goose chase isn't fun.
    (2)

  2. #12
    Player DrWho2010's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    3,707
    Character
    Maximum Powerful
    World
    Hyperion
    Main Class
    Summoner Lv 100
    again you're supposed to collaborate with your friends and fellow adventurers. it is an MMO after all.
    (0)

  3. #13
    Player
    Lambdafish's Avatar
    Join Date
    Feb 2014
    Location
    Ul-Dah
    Posts
    3,927
    Character
    Khuja'to Binbotaj
    World
    Hyperion
    Main Class
    Paladin Lv 100
    This would be good.

    But also... can we have the spellbook linked to the abilities tab somehow? It seems strange to have them separate
    (0)

  4. #14
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    It would be much better if it said the ability and then you had to work out where it was instead of the general location and you have to guess which mob out of 20 to kill.
    (2)
    Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
    Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
    Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]

  5. #15
    Player
    InkstainedGwyn's Avatar
    Join Date
    Oct 2017
    Posts
    1,236
    Character
    Souji Hanamura
    World
    Exodus
    Main Class
    Astrologian Lv 90
    I'd be cool with maybe a "list" where the hardest challenge is given, as they do with suggestions (unless it's the only location to get an item) with a handful of ? for however many other mobs there are to get it. If you don't want to do the footwork to explore you can go for the hard one, but if you're willing to put in the time, you can find the others, and you still have an idea for what gives it. Or they could do silhouettes of the mob and for each one you kill as a BLU, even if you don't get the skill, it gets filled in with an image so you know you're on the right track just keep trying.
    (0)

  6. #16
    Player
    Teraluna's Avatar
    Join Date
    Aug 2013
    Posts
    662
    Character
    Tera Luna
    World
    Louisoix
    Main Class
    Conjurer Lv 100
    (0)

  7. #17
    Player
    InkstainedGwyn's Avatar
    Join Date
    Oct 2017
    Posts
    1,236
    Character
    Souji Hanamura
    World
    Exodus
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Teraluna View Post
    The issue is that most folks don't want a list. They want better suggestions than the weekly Fashion Report.
    (2)

  8. #18
    Player
    Hestzhyen's Avatar
    Join Date
    Aug 2014
    Location
    Gridania
    Posts
    744
    Character
    Hestzhyen Voer
    World
    Gilgamesh
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Teraluna View Post
    It's sad that we have to consult an out of game resource to get something so simple and vital as a spell. These aren't lore fragments buried in side quests or loot drop tables. The other jobs list the skills you will learn and the level you learn them at - BLU should get just a little more than "kill stuff in the zone until you learn something". I don't want my hand held by the game telling me to kill cactuars at x:y coordinates in the relevant Thanalan zone to learn 1000 Needles. Just any one piece of that information being added to the spellbook is enough to give me some direction so I'm not wondering if I'm doing it wrong by not consulting a third-party website.
    (2)

  9. #19
    Player
    wereotter's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    2,105
    Character
    Antony Gabbiani
    World
    Faerie
    Main Class
    Viper Lv 100
    I think the suggestions they created are backwards, personally. Given there are multiple sources to learn almost every spell in the book, being given the name of the spell without being given information on how to learn it would have been better.

    That would let people test their memories and think "now where have I seen an enemy use this skill?" rather than have everyone going for the same few enemies. Even now because of the listings in the book, people are trying to get certain spells the hard way even though there have been found much faster or simpler methods of gaining the same spells (Eruption, Tail Screw, and Flamethrower come to mind as examples of this)
    (6)

  10. #20
    Player
    Iscah's Avatar
    Join Date
    Nov 2017
    Posts
    14,086
    Character
    Aurelie Moonsong
    World
    Bismarck
    Main Class
    Summoner Lv 90
    Having the spell names would be far more useful. It would have the same kind of "discuss with others if you don't know the answer" approach, but would actually let the process be driven within the game by people who have a good memory for monster skills, rather than being almost necessary to consult outside sources.
    (4)

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