I stole this from reddit, but I feel this is relevant
I stole this from reddit, but I feel this is relevant
Savage Completion Rate ~5%+ of active players. Community: "Ugh stop catering to savage"
Ultimate Completion Rate ~1% of active players. Community: "Ugh stop catering to the hardcore raiders"
Frontline/ Rival Wings/ Hidden Gorge Mount Aquisition ~0.05-1% of active players. Community: "Ugh PVP is so dead in this game, they should stop investing in it"
Blue Mage Morbol Mount Aquisition ~0.01% of active players. Community: "WoW bLuE mAgE iS sO fUn AnD aCtIvE i CaN't WaIt FoR mOrE lImItEd JoBs"


Welp that's right. That's the only viable "rotation" for blu outside Carnival, since monsters doesn't have any weakness or special mechanic, all you can do is spamm the same over and over again.
Similar to the rest of classes wich all you do is repeat the same rotation, no matter wich boss you're facing; always the same.
Is it really too much to ask for new content? >_> I admit BLU content is quite boring now, and obtaining skills from EX content can be a pain, but it's a first step to new possibilities. Let's give it a chance and find new ways to improve it instead of erasing it from this new equation.
Twitch: https://www.twitch.tv/chocoferu/
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Put that quote on my gravestone.
Sadly, I doubt BLU will be the renaissance you hope for. Anything more you want them to do with the class would require changing the eco-system all the other jobs live in. Judging by what we know about ShB, it won't happen in 5.0 as 5.0 is a lot more of the same. So within that context, what we can expect for BLU is more spells as its level cap increases, and opens more party content for it to run, more job quests, some more stages of the Masked Carnivale you'll have to use those new spells in, and potentially better synergy into parties while keeping the original skills locked for the Masked Carnivale like they do for PvP skill swaps.
But if they do that last one what's the point of keeping it locked in the first place, which makes me think they won't do it, if only out of pride.
Last edited by BillyKaplan; 01-21-2019 at 10:30 PM.
I went into BLU very optimistic, during the November presentation I was freaking worried as hell about "limited jobs" but I pushed that aside and took BLU for what it was, my friend and I got on as soon as it released and I had fun I truly did. The fun died when I hit 30ish and got 1000 needles and that's all I did, people who were crying for non cookie cutter builds got Cactus Mage where it didn't change until you got double voices which didn't change a thing it was the same thing Ram > Dragon >Ram > Dragon there's no complexity to it.Is it really too much to ask for new content? >_> I admit BLU content is quite boring now, and obtaining skills from EX content can be a pain, but it's a first step to new possibilities. Let's give it a chance and find new ways to improve it instead of erasing it from this new equation.
Then when you get to Carnivale it's just awful I blew through them all was like oh crap I need Tail Screw for the turtle encounter, ran Sastasha HM about 11 times said screw that (ha!) and went to the Lochs where a level 70 friend carried me to get it so I could get to the next bad set piece of Carnivale. Then we get to the cream of the crop here the ultimate in tediousness I bring to you the EX primals!
This was the worst part for me running 4 year old content isn't new or a step for new possibilities honestly I don't get how this is new or even inventive it just sucks the ever living life out of your Soul Crystal, its like if Atma manifested itself into its own entity and became a job. I spent more time on this new content for nothing and I'll never go back to BLU because it left such a bad taste in my mouth if this is what limited jobs are going to be then I'll spend my time elsewhere I don't like not playing my class while my friends or randos solo EX and HM primals while I just say n or yes got the spell in party there's no joy to be had in this it died when I hit 50.
It's not new content it's old content recycled with a new mini game where it lies to you telling you that you can do all these wonderful things when you're about as useful as an actual sardine out of water I'm done playing AFK spell sim to get nothing after 76 Ramuh runs.
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It's fine to ask for new content, but we should not be allowing JOBS to be locked or sacrificed to side content, it is not a precedent we should be allowing the dev team to set. We should not have to keep saying "Oh they'll make it better next patch even though it's locked out of a majority of the game" on a job of all things, jobs are how we interact with and play with content in this game they should not be reduced to an unfinished "wait and see" form of side content.Is it really too much to ask for new content? >_> I admit BLU content is quite boring now, and obtaining skills from EX content can be a pain, but it's a first step to new possibilities. Let's give it a chance and find new ways to improve it instead of erasing it from this new equation.
Making new content is perfectly fine and people have said BLU is fine with it's learning and even the masked carnival the problem is that that's ALL BLU has and being a regular job, which yoshi p stated was impossible, was sacrificed for this content. It's just not right, I and I'm sure many others would have waited until 5.0 or even 6.0 for BLU to be a fully realized job WITH this sort of content with it. It's obvious they only did this because it's the only way Yoshida could see it being done and because they just didn't want to put too many resources or time into this job.
I've been looking for the right words to express how I feel about this, and you've provided them for me. Thanks lol.
Jobs in MMO work somewhat like characters in fighting games. I mean, I don't know how many people here played Dissidia Final Fantasy, but one of the most requested characters for Dissidia since the first game is Zack Fair from FFVII. Now imagine if they finally gave the players Zack... but he couldn't play online, and could only play offline in his own special content. And when players inevitably said "we wanted an actual character we could play with like the others!" they would hear from their peers "Why do you want another boring sword-wielding character in a boring four-role based game?". They gave them what they wanted but took away their ability to play with it.
Last edited by TheHeavenAbyss; 01-22-2019 at 01:11 AM.
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