I dunno, I've been enjoying it but I'm still not convinced it's fleshed out enough to justify it being side content, nor to make up for the restrictive three-role system in the first place.

Summoner, Bard, Ranger, and Thief all variously don't exist properly or at all in the game because of the role limitations. On the other hand, Blue Mage now exists in its own little side content that seems to not have a purpose outside itself; once you've learned all the spells it's basically "done" because it can't really be used for much currently that you can't just do with any other job that's at 70. So every time a new job is added it can either be screwed up to try and fit into a role it didn't have before, or it can be relegated to its own little sandbox, and neither option sounds that great to me. Although rarely they seem to get it just right like they did with Red Mage.

I didn't mean this to be a complete downer post at first, but I just don't think this suddenly makes the game great for former XI players or players of other FF games in general. Just like relic weapons (that constantly are made pointless) and grinding mobs in Eureka didn't before.