


well its not just 1000 needlesYou mean, as opposed to now where even after the Engage spam exploit nerf your Squad just tears through every dungeon that isn't pretty much exactly The Wanderer's Palace (Hard) (Which for some reason their scaling seems to be much lower than dungeon both higher and lower level than it)
Even without the fact of Squads being overtuned (To compensate for AI that's... Lacking), BLU is only significantly stronger than average in specifically the 20-30 range when you first pick up 1000 Needles before scaling to where it stops being notably effective.
I don't think that farming Thousand Maws of Toto-Rak marginally faster (Because, it shouldn't take much longer than 1000 Needles 6 second cast time for a Squadron to do equal if not more damage) is necessarily reason to prevent BLU from using Squadrons.
Given that it's so limited in its use anyway as it doesn't include most of the dungeons that BLU needs for spells and its experience is laughable compared to what BLU gets from farming overworld...
its that fact it can have 24 skills even in synced content
Yes the squadron are good but Squadron+Blues kit would trivialize it even more
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