As if the use of Rescue is an indication of how difficult content is.But it is, in most basic content, which is what was said.
I know, I heal occasionally, in every roulette. I DPS, I pre-shield any tankbusters, I top up people in preparation for raidwide AoEs. But I don't have to fully use my kit, I've never even touched Rescue. Because most basic content is just that easy.
No, but apparently pretending most basic content is as hard as an Ex Trial or Savage is.
At this point of the game, healers have more than completely spent their martyrdom credits. No one's buying that act. You're essential, but not at the cost of the other roles.
Why did you present worst case scenarios as an example that healers do a whole lot of stuff then, if not to illustrate that most of the basic content is harder than it actually is? Because otherwise, like the other poster said, usually healers just have to heal and do mechanics in most of the basic content.
So in other words you cannot direct me to where someone said basic content is just as difficult as ex or savage if you're a healer because no one said it. Good to know. I thought I missed a post.Why did you present worst case scenarios as an example that healers do a whole lot of stuff then, if not to illustrate that most of the basic content is harder than it actually is? Because otherwise, like the other poster said, usually healers just have to heal and do mechanics in most of the basic content.
Also why are you implying really horrible scenarios can't happen outside of ex and savage? Most of the worst wipefests I have seen have been in 24 man content.
EDIT: and please note I simply said "wipefests" not "wipefests while playing as a specific role".
Last edited by Penthea; 01-16-2019 at 09:37 AM. Reason: rephrasing
Really horrible scenarios neither show that most basic content is hard, nor that healers doing more than healing and mechanics is essential to deal with them. You're the one trying to push both notions.So in other words you cannot direct me to where someone said basic content is just as difficult as ex or savage if you're a healer because no one said it. Good to know. I thought I missed a post.
Also why are you implying really horrible scenarios can't happen outside of ex and savage? Most of the worst wipefests I have seen have been in 24 man content.
EDIT: and please note I simply said "wipefests" not "wipefests while playing as a specific role".
That's called backpedalling, because earlier you implied healers were essential in preventing/dealing with wipefests. Just because you're changing your argument now doesn't mean you didn't say so earlier in the topic.
As I said before the players you're doing the content with can change how the content feels. I have done some low lvl content that felt nightmarish and far higher lvl content that felt effortless. Why? Because of the sort of players I ended up with.
Or do we forget this to suit the argument that basic content must always be easy no matter who you end up with so we can keep pretending only tanks bear the burden of keeping the group intact?
Are you seriously trying to say it's impossible for both of the following to be true? That healers are often instrumental in dealing with wipefests, and that you can experience bad wipefests as any role? What? xD
In case you're unaware, healers have the best kits to deal with group-wide disaster given that they're literally designed to deal with this. Other classes can help but they're never a replacement for actual healer classes. Just like how healer dps can never compete with the damage from an equally skilled dps player. This isn't glorifying healers. This is the truth. You're not going to get a well-timed clutch aoe heal paired with a Rescue from a tank or dps.
But does this mean wipefests are only stressful for healers? Absolutely not.
While healers are largely responsible for getting groups back to a healthy state, what happens while the majority of the dps are dead and there's a dps check? Well the remaining dps are suddenly pressured to try to pump out even more numbers even though it may be impossible and sometimes they have to weigh whether ressing someone will give the group more dps than saving mana for their own damage output. Tanks also feel the dps pressure along with simultaneously having to think about maintaining their role as the tank. And what about targeted mechanics that get casted on the wrong targets because the usual targets are dead? Well that's a problem any role can experience. Every role bears the weight of disastrous situations to some degree. How strenuous it is depends on the encounter and the people with you.
Which brings me to what this thread is about.
No, tanking is not the only role that requires skill or snap decision making, and it is not the only role that can be stressful. So it's not right that only tanks get role based rewards. Healers should get recognition too. But in addition to that I think dps should as well. All roles should have role based rewards, as I already said before.
Just because something is the least popular doesn't automatically mean it requires the most braincells to play. How appealing something is isn't always equal to how little effort it is to play. I personally find whm very easy to play compared to the other two healers but I don't play it because I find it boring.
Last edited by Penthea; 01-16-2019 at 10:44 AM.
Actually if talking just the basic content, healers and tanks can get through it just fine without any DPS. It'll be slow, but they'll get it done. I don't think the same can be said for any other duo composition. At least not in as many cases. In short, if you cannot kill the opposition before heals are needed, you're pretty much screwed. I don't think there is any other role in this game that can save a raid when 7 players are down, and the boss still has over 15%. Perhaps SMN or RDM can do so. But even without LB3, I'm not sure their MP can handle that without crippling themselves.
This is not the say that tanks and DPS are hogwash. They are all very important for getting through content, but trust me my friend, healers deserve their martyrdom credits even if you feel they don't.
Last edited by Gemina; 01-16-2019 at 10:24 AM.
Nothing new under the sun. We have people that treats everything at savage level and get upset if you go Sastasha without the best gear you can there.
But, about healer's dps, I just have to say if we have offensive skills, don't using them is a waste!
Last edited by LalaRu; 01-16-2019 at 04:52 PM.
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