didn't have much problems with the dungeon longer than usual but no problems but that last boss though the tank npc constantly wanting hate on totems(forcing spam disengage and re engage) the other dps taking healing priority when i need it and the hlr npc there is not good at all (got it balanced 4 and defensive 4 both bad) just need to be hit hard enough so hlr targets you but not too hard so hlr does top you off in 1 heal for doom else you are wanting bloodbath and second wind to have shorter cds.
i think overall all the ai needs some tweeks but the healer is currently the worse if se plan to release more dungeons that have these healer mechanics they need to improve it.
oh i ran nin 1st time blm 2nd i loved me that drain spell XD nin was easier for 1st 2 bosses last boss blm was easier


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