Interesting discussion. Glad to see an activity spike in this thread after the patch notes.

So the patch notes on BLU really is only more of the same of what we mostly already knew. Things like Eureka, Diadem, PvP, PotD... really shouldn't be a surprise for BLUs not having access to them. If anything, I would have been incredibly surprised for access to even just one of those. No, the one surprising thing on that list of 'restricted access' is the Squadron Missions. Like, really? It's not even allowed in an ARR dungeon full of basic NPCs? That it would have been incredibly difficult to implement BLU alongside NPCs that might get upset over jobclass-balance? So much for literally trying to play the "solo job" on your own to get spells in dungeons.

The other eyebrow-raiser is the Whalaqee totems, of course. Based on how it's worded, it seems like you can only obtain a limited number of these totems, as they seem to only be awarded from a one-time (I'm assuming) quest and certain achievements (also one-time). As to what the achievements are, I dunno, I can only speculate they are either related to the Masked Carnival, Primals, or some other BLU-specific thing. I'm wondering if they are meant to be a fallback for incredibly unlucky BLUs (because face it, it's RNG), or the only way to obtain certain spells (the notes don't specify that). Can't say much about it until I see what spells are up for purchase. On a side note, a Mamool Ja in Ul'dah? What's the story on that?