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Thread: 4.5 WHM

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  1. #1
    Player
    HyperiusUltima's Avatar
    Join Date
    Jan 2015
    Posts
    1,423
    Character
    Eileen White
    World
    Brynhildr
    Main Class
    Conjurer Lv 100
    Quote Originally Posted by Fyce View Post
    The new Assise cooldown makes up for that.
    It makes up for the MP that you're spending since you can use it more frequently, but as stated it's like WHM got shafted again. Just stop focusing on the healing aspect of WHM SE and just give us a proper damage buff.
    (6)

  2. #2
    Player
    Fyce's Avatar
    Join Date
    Oct 2013
    Posts
    1,755
    Character
    Fyce Alvey
    World
    Cerberus
    Main Class
    Summoner Lv 100
    Quote Originally Posted by HyperiusUltima View Post
    It makes up for the MP that you're spending since you can use it more frequently, but as stated it's like WHM got shafted again. Just stop focusing on the healing aspect of WHM SE and just give us a proper damage buff.
    I don't understand what this has to do with my comment about not needing MP reduction if you get more MP generation. But okay?
    Besides, 230 potency per minute is a nice damage boost. Sure, it doesn't close the gap between the other healers, but it's 4.5, who cares, in 6 months it'll be irrelevant.
    (0)

  3. #3
    Player Yuyuka3's Avatar
    Join Date
    Mar 2015
    Location
    Gridania
    Posts
    486
    Character
    Kyara Moonbane
    World
    Shiva
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Fyce View Post
    who cares, in 6 months it'll be irrelevant.
    I think that's what people fear.
    (0)

  4. #4
    Player

    Join Date
    Dec 2012
    Location
    Limsa Lominsa
    Posts
    1,066
    Quote Originally Posted by HyperiusUltima View Post
    It makes up for the MP that you're spending since you can use it more frequently, but as stated it's like WHM got shafted again. Just stop focusing on the healing aspect of WHM SE and just give us a proper damage buff.
    Assize restores 10% of mp, so not only are you spending less MP and time on casting healing spells, but you are also dealing damage, and gaining 10% mp back more often. I think people arent seeing the usefulness of this.

    So long as the reduction in enmity for the other spells is significant enough, overhealing with assize will be ok, then its actually pretty good.

    Its not a potency increase on stone IV, which is what WHM should be getting due to lack of utility and obvious lack in single target damage, but its a very nice change.
    (0)