Someone hand the OP a mirror from the accountability shelf please.
Someone hand the OP a mirror from the accountability shelf please.
That sounds like an inexperienced healer. Quite common to run across them in early content, and AV is the first encounter we get where a PUG isn't going to get through it just button smashing. Also, general rule of thumb in av is it's OK for the healer to take someone else's fruit, but never OK to take theirs. Considering this healer was focus healing the tank, the tank shouldn't even have moved at all. The fruits do respawn.
I'll give you an example from yesterday's roulette. Aurum Vale, healer is healing themselves at full half the time. I'm a red mage at 20% health because the healer decides they will only focus heal (if they actually heal someone other than themselves) the tank the entire encounter. Also, dies on the first boss. Oh, and was eating the tank's fruit, so the tank had to pull the boss across the boss room to find a fruit.
Well, they weren't focus healing the tank. They were focus healing themselves at full health. They occasionally only healed the tank. Also, died on that boss even though they were eating all the fruit on that side.That sounds like an inexperienced healer. Quite common to run across them in early content, and AV is the first encounter we get where a PUG isn't going to get through it just button smashing. Also, general rule of thumb in av is it's OK for the healer to take someone else's fruit, but never OK to take theirs. Considering this healer was focus healing the tank, the tank shouldn't even have moved at all. The fruits do respawn.
Inexperienced for sure. I actually have a high tolerance, but I can call something a duck when it walks like one. They should know how to target and who to target by Aurum Vale. I could understand dying on mechanics.
Last edited by SturmChurro; 12-30-2018 at 11:20 PM.
WHM | RDM | DNC
Healer business aside... if you don't do raids or crafting stuff... just leveling is pretty monotonous. It's definitely a hub game feeling. I typically cancel between story patches after finishing msq and play another game... do that story and come back when more story is released. I don't think there is enough engaging material to only play one game.
Last edited by ApolloGenX; 12-30-2018 at 11:21 PM.
Honestly OP leveling couldnt be much easier these days.
Newer players like yourself have it so much easier than we did.You didnt get to experience of the ARR fate trains.Spending hours upon hours in North thal and cooerthas to get to level 50.It was truly grim.
Beast tribe quests xp scales and the bonuses are higher the higher leve your reputation gets also.You also have bigger fc xp buffs than we used to have.Fate xp scales better than it used to.They also ahve oens that give xp rate boosts in Stormmblood.
You also have weekly challenge xp boosts you can get which scale with your level too.You can do low level fates and low lvl battle craft leves just to get the free xp bonus weekly.
You also have sightseeing logs that xp scales with too.Daily hunts give xp also.
And if you dont want to do any of those then you can do other things while waiting for your punishment for trying to act toxic wears off.
For example you can make something to eat.Go for a walk outside.Take a long visit to the toilet.Go do some shopping.Etc etc.
It can be frustrating having an inexperienced player in your party, especially one who is basically holding the lives of their party in their hands. Just have to have some patience though. Offering advice helps sometimes too. I've noticed that people don't always respond in chat but they can read and listen, and will sometimes adjust their playstyle upon seeing a better way to do things.
Fates in SB and HW I know scale to the number of people doing them in the zone and have a minimum difficulty. Also if you have the armory bonus getting from 60 to about 66/67 is fairly easy especially if you do those other things others have suggested. It'd surprise you how much you'd think a healer should know how to do by the time they reach AV but when you get whms or ast who only spam medica II or aspected helios in things like the vault or still don't realize cure III is a very small aoe or that when they stand no where near the boss or trash pack and spam holy that they're doing damage you kind of stop being surprised.
I think the issue with new players now is especially with stuff like the armory bonus that players level too fast early on and dont get enough dungeon experience.An fc mate was telling me yesterday how he jumped SEVEN levels from one run of Tam Tara.To me that just seems stupid to have that kind of xp gain.Fates in SB and HW I know scale to the number of people doing them in the zone and have a minimum difficulty. Also if you have the armory bonus getting from 60 to about 66/67 is fairly easy especially if you do those other things others have suggested. It'd surprise you how much you'd think a healer should know how to do by the time they reach AV but when you get whms or ast who only spam medica II or aspected helios in things like the vault or still don't realize cure III is a very small aoe or that when they stand no where near the boss or trash pack and spam holy that they're doing damage you kind of stop being surprised.
Seven levels? I wish I could level that fast on my alt. I do the leveling roullete and MAYBE make one level at level 43! It takes like 4 PoTd runs, this is without hte armoury bonus granted.I think the issue with new players now is especially with stuff like the armory bonus that players level too fast early on and dont get enough dungeon experience.An fc mate was telling me yesterday how he jumped SEVEN levels from one run of Tam Tara.To me that just seems stupid to have that kind of xp gain.
WHM | RDM | DNC
Yeah granted they would have been the entry level to tam tara as an alt job.But still it means that whereas in ARR that would have equate to 1 lvl gain doing a run now they are gaining 7.So instead of doing 7 dungeon runs to get to that level they are only doing 1.Thats a lot of dungeon experience missed on jobs they dont know yet.If you think about with the giant leaps with the likes of leveling roulette and then at later levels with story roulette people arent running near as many dungeons as you used to.Or people are running through POTD where the enmies dont have enough hp to get any proper rotations in.
What we are seeing more and more players only actually learning how to play their jobs properly at high levels.And when i say high levels i mean literally above level 60.They are being carried through by older players in roulette prior to this.
SE have overbuffed experience gains and in the long run player skill has suffered over it.
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