Quote Originally Posted by Lumadurin View Post
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Most jobs have at least a few abilities which are incredibly situational in PvE. Why does WHM still have Repose? What is BLM supposed to do with Freeze? The original version of Shake it Off had more widespread application than either of these actions.

To make matters worse, at the launch of Stormblood, between the knockback negation effect of Inner Release (on a 120s recast) and the status effect removal of the original Shake it Off (on a 60s recast), you had a vastly superior form of Tempered Will (bind/heavy removal + knockback prevention, on a 180s recast). Did PLD players complain about Tempered Will being completely outdone by these two new actions?

There's this bizarre mindset amongst a small, but extremely vocal minority of the playerbase. If an ability isn't usable in every circumstance with twelve different functions, then it's worthless. If WAR doesn't have an answer to every single situation that is at least on par with the second strongest tank, it's an unfair disadvantage. No other part of the playerbase has this pathological mindset.

And the worst thing is that the devs are listening to them. Never, in the history of this game, has anyone gone back to the devs with a newly designed action, and demanded a refund, simply because it wasn't good enough to be a WAR ability.

Do you know what the devs should have done? Change Shake it Off, into a completely new action, as they did. And then re-implement a 10 second pacification debuff at the end of IR that can only be cleansed by the player themselves. Call it "Shake this Off," and add in the tagline "Be careful for what you wish for."