Wait I'm lost, are you attempting to link some health condition you have to the limited job? How are they connected exactly?
Wait I'm lost, are you attempting to link some health condition you have to the limited job? How are they connected exactly?
Yoshida's passion to the project is unwavering that's why he does extra duty beyond the scope of being the director/ producer, putting in extra time to PR as the face of the game doing all of the live streams, media appearances around the world and interviews.
The BLU thing is a subjective game design choice, not shying away from challenge. Rather than compromise on the identity of a Blue Mage to fit into standard party roles, they instead opted to compromise on its access to content to maintain balance so they can go all-out with unique and powerful spells.
They still went an extra mile to create systems specific to this job, including a list of new coliseum challenges it can enter for weekly rewards... and well they made time to add the job at all which is not easy for them to do in a patch while still working on a full expansion... which is even adding a new race this time, again something challenging to fit to schedule.
I'm actually a tad impressed that Yoshida is even bringing the "Limited Job" concept to mind. Sure, there's the big old outcry of "I WANTED TO MAIN MUH JOB AT END-GAME" but typically you can't in the iteration it's coming out in considering Blue Mage's history in Final Fantasy. What I am curious about however is if this is simply to test the waters for a new system they may be developing so that we can provide them proper feedback in-game and see them improve upon it.
Let me put this feedback into perspective in regards to Eureka: Anemos upon introduction was not everyone's slice of pie, considering it was grindy; however, others found it to be refreshing to simply just walk around the world instead of fly in it. Let alone, Anemos succeeded in providing a proper formula for everyone to handle. Of course...everything changed when we got the horrible thing that is Pagos. That aside...
FFXIV's Development Team learns and takes feedback seriously from what I can tell, especially with how Yoshida and Koji Fox respond to questions in the Q/A sections during Live Letters. It's what made Pyros better, and I'm sure they'll do the same for expanding upon Blue Mage after all the feedback is taken into account once it's released.
I'm a 47 year old woman with MS. I was diagnosed almost 2 years ago now. I can tell you I am well aware of the fatigue, muscle spasms, and pain associated with the disease. I'm also well aware of the other complications which have limited my life and made me unable to work in my profession or any other profession and put me on disability. However, I can also tell you that playing MMOs, including FFXIV, has helped my muscles and nerves as well as helped me focus away from the pain I experience.
I look forward to the BLU inclusion and playing it as it is currently presented to be included. I'm sorry that others are upset with it, but I do understand why it was put in the way it was since I was a Computer Engineer. I understand probably more than others that there are things that have to be coded a certain way for it to work properly.
I will say I am and would NEVER use my disease as a crutch for not being able to do something in a game, though I am still learning my own limitations. I do not see the implementation of BLU as a limitation, but a challenge for me to work to be able to push myself and my body to working as I work to be able to play BLU.
I'm not sure how you got that from my post so I'll try again.
I saw an ENT doctor early last year because I was losing hearing in my right ear. We had a MRI done and it showed a lesion near the center of my brain. I was then referred to a neurologist and the day of my first appointment was also the day the Stormlood media embargo was lifted. So I was reading that and trying to be calm while waiting to be seen. Then I was told I would need a lumbar puncture to see if I had MS or not. I tried to put my attention towards the upcoming 4.0 launch and not on dreading having a needle in my spine.
I'm sorry to hear that you're on disability. Do you have relapsing-remitting or one of the progressive forms of MS?
I didn't say that I thought I'd be unable to play blue mage. If there were the case, I'd also be struggling to play the rest of the game. My post was to share that the game is important to me in a way that not everyone else could relate to (you and others can) and my disappointment. I have some twitching in some fingers that can cause some problems and I don't hear things correctly with my right ear anymore which can cause me pain but nothing that would prevent me from playing the game or blue mage with the limitations.
I'm glad that some people seemed to understand my intent with this thread and to share whether they feel XIV is heading in the right direction or not. I will not respond to posts trying to bring the debate on blu and limited jobs here outside of my second post. I didn't state WHY I have a negative view of limited jobs just implied that I do have that view in my original post. Check my post history if you want the why. I'll be keeping that to the other threads.
Last edited by jon041065; 12-15-2018 at 05:52 PM.
I have relapsing-remitting MS. I also take Tecfidera among my medications, which include two different pain med regimens as well. When I was first diagnosed I had been so that I couldn't walk, aka my legs could not hold my body up, for three months - which I basically spent in bed. I also had very limited use of my left hand due to numbness which had taken over my fingers. I credit my gaming and computer use as well as the physical therapy for the fact my fingers are no longer numb and I have the use of the hand back almost to 100%.
I'm on Tecfidera as well and then Tizanidine (muscle relaxer) for when the spasms get to be too intense. Do you mind me asking how many lesions you have? I have one just off to the left of the center of my brain and then one near the top of my spinal cord. I didn't get to where I couldn't walk but definitely had balance issues and then those moments where I "forgot" how to walk for a second. Like my legs just crumbled underneath me and it was more of a tree falling after being cut down instead of lost my balance kind of fall. I have some numbness in my left thigh that likes to keep popping back up. Feels like I've had an ice pack on it for a hour and just took it off. I had the finger twitching I mentioned in my last post and then there have been a few times that it felt difficult to move my right hand. It would move but felt like I was in a pool and had something similar to the resistance of the water making it hard for the hand to move. Probably the worse symptom I've had was the right side of my face becoming semi-paralyzed for nearly all of last May and I had one of my doctors ask if I had a stroke. I couldn't close that side of my mouth so a lot of what I ate and drank ended up on my shirts.
Glad to hear that physical therapy has been able to help you. It's definitely helped me as well.
Oh, have you had any problems with thermoregulation? I've had around four times where I just suddenly get absurdly cold to the point I'm hurting and will go get under a lot of blankets. It really doesn't get better and has lasted up to two hours before. Then things will just go back to normal and I'll be extremely hot after being under that many layers.
Last edited by jon041065; 12-15-2018 at 06:03 PM.
Yes you established most of this in your original post which eventually lead to you starting to talk about the game, people behind it (like Yoshi, and execs) and then finally the "limited job". Those are in your post (hidden below), I didn't pluck random stuff out of thin air.
I mean don't get me wrong if you wanted to just share your story that's absolutely fine, but you could share it without connecting it specifically to certain things about the game (although if it's not game discussion it's probably not the best forum but anyway...). Although you did mention about the new expac you are looking forward to/worried about which is ok, but as I said the rest of what you talked about I don't see how it connects to your condition.
Now to the reason I’m typing all of this. Yoshi P, I used to send links of you getting emotional about the rough launch of 2.0 to my online gaming friends that had never tried FFXIV or I felt did not give the game a good enough chance. I would tell them that here is a man that cares deeply about the game he is working on and does not give us a bunch of lawyer talk to address players. That I had heard of a story of you standing up for the players of your game against what you were being told by the executives of Square Enix. I do not know if that story is true but I could definitely imagine that it was. I was happy for you when I heard your hard work was being honored by you becoming an exec and that more trust was being placed in you.
I was very excited during the first day of the recent Fan Fest and a little bit worried about what “limited job” could mean. Then that excitement turned to disappointment when I heard what the concept actually is and you reasons for it. It made me feel that you were shying away from the challenge and that I had already seen the best work you’re capable of. Or worse yet, that you viewed this as a situation to take care of three requests from your players and boost subscription retention. That it was a decision made by an exec of the company and not the game director that I was telling my online friends about.
Yes, I was trying to explain why the game matters to me before stating that I'm concerned with the direction the game seems to be heading in. So the only three connections between my illness and the game would be what I said in the post you're quoting from, helps me focus on something else besides what's going on with my body like how CrystalStar said it is with her, and then that it's a big source of social interaction for me these days.
Last edited by jon041065; 12-15-2018 at 07:04 PM.
Ever see a post on the forums that just makes you stop and really think about the reasons why devs don't usually interact with players anymore?
This thread is one of them.
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