


We can win in this situation. SE just needs to announce that Servers "A, B and C" will be shutdown and allow peeps to transfer to Servers "D , E and F".You see, the issue with only doing world transfers is that after the people on the dead servers leave for the populated ones, you'll have a bunch of servers with ghost-town populations and most importantly, a database full of dead/empty accounts.
Sometimes, you just can't win.
No ghost towns on desolate worlds plus players have their choice of new server...No Forced World Mergers!
Papa was a rolling stone...wherever he laid his barbut was home.



and if all the ppl from server A,B and C, join only 1 server D because it have high population, that ll leave E and F with the same population, and this dont solve the problem from E and F when they also need more ppl.
if SE add restrict number to balanced the transfer then ppl who want to play with their LS or friend group might have problem to play together in 1 server.
And there is no "force" server merger.
Server merger purpose to merger the low population to a high population to enchant the community w/o effect player gamming exp (mean ppl who play as group will be able to play with the same group but now they will have more ppl to play with) , with server transfer on a low population game will solve nothing but just waste effor
Last edited by Shneibel; 12-16-2011 at 07:27 PM.
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