I'd like to hope this will be a way for people who don't have as much time to gather to legitimately get resources without having to do it manually (Since the alternative people have been abusing is bots).
I'd like to hope this will be a way for people who don't have as much time to gather to legitimately get resources without having to do it manually (Since the alternative people have been abusing is bots).



Its a bit of an irony since Shougun and I were just joking about menu content, but one example of that might interest you. Retainers can be sent out to collect specific materials (Disciples of War/Magic retainers can be sent to retrieve drops from monsters and botanist/miner retainers can be sent out to get gatherable resources), which you may find helpful. Each of these task costs 1 Venture, which is a currency you can most commonly earn from Grand Company in exchange for company seals. I find it a great way to gather resources without needing to do it manually.
Since we already have retainer ventures for easy gathering resources and housing gardens for crossbreeding/seed growing purposes, I hope whatever these farms are offers something new. (mandatory on topic paragraph because of my derail)




I'm not hyped. Access to gardening for individulals and fcs who don't have houses would be wonderful and is long, long overdue. However, it's quite possible they'll twist this idea into something new that's simply time-consuming and boring. If they lock really good rewards behind it, they'll see everyone doing it and declare it a success, until the complaints get too loud to ignore.
I was hyped for pet-battles, Free Company Crafting, the Diadem and most recently Eureka. None of those things turned out to be much fun but I've grudgingly done them all. So, I'm quietly hoping this will be good, but I'm keeping my expectations very low.
The airship discussion just reminded me to put my expectations even lower. I also hope it also provides more than just mob drops. Maybe we can farm fish too?


Very much looking forward to seeing how farms turn out - more content like this is always welcome. ^_^


My expectations are a retread of the MoP farm in WoW, which would rule frankly. That was my favorite content in that game. The most likely reality is it will be a way to garden for non-homeowners, which will be very dull. I have a home and I haven't used my gardens in over a year.


Every time a new "feature" is announced I can't stop remembering how Chocobo training ended up and quickly lose my interested.
Agreed.
I'm at the stage where I have stockpiles of 500+ of most useful ores, leathers and other materials simply from sending out retainer ventures. I think retainers are more than enough, anything further just invalidates gathering. I'd like to see something new and interesting rather than a free material dispenser.
I can't see it being like the MoP farm. Look at MoP pet battling and then look at what they did with Verminion.
The thing is that while retainers can gather certain resources, they almost never can get the stuff that's needed for the latest crafts.Its a bit of an irony since Shougun and I were just joking about menu content, but one example of that might interest you. Retainers can be sent out to collect specific materials (Disciples of War/Magic retainers can be sent to retrieve drops from monsters and botanist/miner retainers can be sent out to get gatherable resources), which you may find helpful. Each of these task costs 1 Venture, which is a currency you can most commonly earn from Grand Company in exchange for company seals. I find it a great way to gather resources without needing to do it manually.
Since we already have retainer ventures for easy gathering resources and housing gardens for crossbreeding/seed growing purposes, I hope whatever these farms are offers something new. (mandatory on topic paragraph because of my derail)
IE, FSH retainers can only gather snailfish at best, which were only relevant back in 4.2. If they could get Koromo Octopi for the Takoyaki recipe, they'd be a lot more useful.



I thought people were being overly negative again but then you reminded me about the fc airship situation. Ok fair point that came out far below expectations. I really wish they'd at least do some QoL on it; let me enter Diadem gathering mission solo, let me progress workshop projects solo. The arbitrary restrictions on those things badly hurt them. You can't turn solo interactions into group content by putting party restrictions on them; there has to be some kind of purpose for other people to be involved or they won't want to. It's probably for the best that they abandoned future development on weaponised airship building and exploratory missions since fc content would always be unfair to people who don't have an fc estate or don't have the rank/privilege of accessing the ships.
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