




That's actually worse than making no sense at all if that was the intention behind the post in question.






Yeah, something like that.
I'm just confused that the first half of his post is perfectly coherent and then abruptly switches to.... whatever the heck the rest of it was.
Hey Hercub! Are you okay over there?


Youre right. What we dont need is more homogeneous palette swaps. More Hyur differentiation. Heck, I wonder if people would even be down for that. As in size and builds of one of the clans gets reworked for all the races (save hyur). If it adds variety to the look and feel of the game, Id be down for that.You say that like ARR's races all had unique-model clans, but then they went the cheap route for adding Au Ra later.
It would certainly be nice for them to put the effort into a Hyur-style "two races for the price of one" implementation, but there's no real precedent for it.






I'm not familiar with previous lore, but from how this game works, you definitely wouldn't get male and female Viera as the two clans according to the character creator screen with (I assume you're picturing) two models for female Viera in Clan A and two models for males in Clan B.
Think of the programmers setting up a new race like they're filling out a template. The details are different for each race, but everything ends up in the same place in the programming.
There are four boxes for "character appearance".
1. Clan A male
2. Clan A female
3. Clan B male
4. Clan B female
And then everything else in the game - being referred to as 'he' or 'she'; which gender-locked gear you're allowed to equip - will look back to the choice that the player made, and treat them as male if they picked options 1 or 3.
You could put an intended-to-be female character in box 1 and an intended-to-be-male character in box 4, but the game won't understand that.
All that aside, the actual lore for the characters is disconnected from the character creator settings. Male and female Clan A Viera can still live in completely separate tribes and it can even say so in the 'clan lore' blurb on the character selection screen.






I would imagine prettymuch everyone who is happy with their Clan B character's appearance would not be down for that.Youre right. What we dont need is more homogeneous palette swaps. More Hyur differentiation. Heck, I wonder if people would even be down for that. As in size and builds of one of the clans gets reworked for all the races (save hyur). If it adds variety to the look and feel of the game, Id be down for that.
It's one thing to have the differences from the start, and entirely another to permanently replace existing options (that a lot of people are using) with something else.
I have a Duskwight alt and it would be absolutely horrible to be told "sorry, we're overhauling Duskwights completely and he won't look like that any more".
Maybe there's "not much difference" between Elezen clans but there's enough that they're not simply interchangeable. I'd be forced to either accept the changes or fantasia to Wildwood to keep his overall appearance, and it would be a poor substitute. He would lose his Duskwight tattoo, and scar placements are different even for 'matching' models of the different clans. And of course the skintone palettes are vastly different - my own character would be less affected, being in the 'overlap' between the two palettes, but anyone who went with the greyer shades would be unable to replicate it.
Plus his race is part of his identity - my concept of how he acts as an individual character rather than the generic-scripted Warrior of Light.
There would be similar issues with all the races. Players who chose Dunesfolk or Moonkeepers because they liked how their eyes look. Hellsguard for the skin tones or nose markings. Xaela for the scale colour and dark eyes on the male characters.
It all could have been done differently from the start, but since it wasn't, there's much more to be lost than gained from changing it now.
Last edited by Iscah; 12-13-2018 at 11:02 AM.

taking into account viera/feol as the 2 subraces, i would put viera around elezen height/build (maybe slightly lankier) and the feol to be closer to midlander height with a slightly lanky frame, the ears would more than make them seem much taller though, plus theres no denying fran will likely be the only one held entirely to the digitigrade ff12 viera because they can just port her model over from 12 (they might have heels as their racial outfit, but unless theyve implemented actual high heels look at the werewolf set for how thosell end up looking), with the males/females having similar size as opposed to the dimorphism auri have
as for the current races, i think adding a couple extra options or shades for them would be nice, but to overhaul the existing ones outside of slight across the board hd retouches would mess with established players looks and you run far more risk of annoying your current base than bringing in new people to a race




Yeah, I imagine the same as well. While I do wish every non-Hyur race's second clan was actually about as different as Midlanders and Highlanders are, I know there'll be some people unhappy about their second clan being drastically changed. Heck, I'd be pretty disappointed if Hellsguard Roegadyn were given a huge change to make them visually different from the Sea Wolves.
If we were to get a third clan for all the existing (non-Hyur) races, though... Galka please? Give the Roegadyn their tails!

Not a chance. I'll stick with my Au Ra and hunt the new bunnies for food. I am pleased that my Au Ra will be finally able to eat something other than lalafells.

Of course I'll change! I've been sending insuggesrions for viera for YEARS like, almost every single day!

Of course I'll change! I've been sending in suggestions for viera for YEARS like, almost every single day!
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