Page 269 of 288 FirstFirst ... 169 219 259 267 268 269 270 271 279 ... LastLast
Results 2,681 to 2,690 of 2874
  1. #2681
    Player
    BillyKaplan's Avatar
    Join Date
    Dec 2015
    Posts
    2,913
    Character
    Lho Polaali
    World
    Moogle
    Main Class
    Conjurer Lv 23
    Quote Originally Posted by KageTokage View Post
    It's taken as many nine maps post cap to spawn Agrippa, so I wish they'd at least buff his spawn rate a bit.
    Or tell us what it is we're doing wrong.

    I wouldn't mind another fishing spawn, myself. But make it be more like Theda with a time-based window instead of Zona. Theda you go there once an hour for a while and go away if it doesn't pop. Zona? Nah, fam, you live here now, either clear or fair skies for the next two hours.
    I do find similarities between Theda and Zona, and the maps one. They're both gated behind a lot more RNG than other S ranks. Will the right fish bite? Will I be able to reel it in? Will my hook snap? Difference is, to spawn the fishing ones, you spend much simpler resources than maps (even if it's a Big Fish, it'll have to be one you can catch right off the start of the expansion, so gear requirements wouldn't be that harsh, and after that it's all bait)
    (0)

  2. #2682
    Player
    Tranquilmelody7's Avatar
    Join Date
    Jan 2018
    Posts
    419
    Character
    Thepale Rider
    World
    Jenova
    Main Class
    Bard Lv 90
    I'm fairly confident that the odds of spawning The Pale Rider are higher than the odds of spawning Agrippa The Mighty.

    If I had to specify a probability rate for Pale, it would be a 25% chance from opening a Hinterlands treasure coffer.

    As for Agrippa, I don't know... he seems much more stubborn.
    I can recall one time on Jenova were 10 maps were used before they spawned.

    I'm starting to suspect the RNG factor for those S ranks may be based on predetermined amount of coffers to be opened, as opposed to a ℅chance when a coffer is opened.

    I usually chain clear maps for Pale within a short period, and I've never once failed to spawn them from opening 1-4 coffers when their timer was maxed.
    I've successfully spawned them on Jenova 14 times now.

    I'd still advise hunters to open coffers in Mor Dhona and The Dravanian Hinterlands as a group if possible, just in case the trigger is actually coffer loot reaching a player's inventory (Like Bonnacon and Croque).
    (0)

  3. #2683
    Player
    Froggy_Ferrinas's Avatar
    Join Date
    Jun 2017
    Posts
    38
    Character
    Froggy Poroggo
    World
    Shiva
    Main Class
    Bard Lv 90
    Quote Originally Posted by Tranquilmelody7 View Post
    I'm fairly confident that the odds of spawning The Pale Rider are higher than the odds of spawning Agrippa The Mighty.

    If I had to specify a probability rate for Pale, it would be a 25% chance from opening a Hinterlands treasure coffer.

    I'd still advise hunters to open coffers in Mor Dhona and The Dravanian Hinterlands as a group if possible, just in case the trigger is actually coffer loot reaching a player's inventory (Like Bonnacon and Croque).
    We needed 8 maps after max for our Pale this time. I think your theory about 25% could be accurate. As to multiple people in party i don't really get that. Does it actually give more rewards if you are more people? Doesn't the same amount only split up to the different people?

    Also i'd like to hear some feedback about your recent Dumbo spawns. Did you try doing 100/100 Leshy/Diakka? How high did his timer go for you? Our DUmbo went really late again, about 42 hours. Worked perfectly fine with 100/100 again tho.

    P.S. we for once had a really nice rather early Okina in the first moon phase after maint. Was very pleasing after he trolled us hard the last 3-4 times and always skipped the moon window even at 35h+ open.
    (0)

  4. #2684
    Player
    Tranquilmelody7's Avatar
    Join Date
    Jan 2018
    Posts
    419
    Character
    Thepale Rider
    World
    Jenova
    Main Class
    Bard Lv 90
    Quote Originally Posted by Froggy_Ferrinas View Post
    We needed 8 maps after max for our Pale this time. I think your theory about 25% could be accurate. As to multiple people in party i don't really get that. Does it actually give more rewards if you are more people? Doesn't the same amount only split up to the different people?

    Also i'd like to hear some feedback about your recent Dumbo spawns. Did you try doing 100/100 Leshy/Diakka? How high did his timer go for you? Our DUmbo went really late again, about 42 hours. Worked perfectly fine with 100/100 again tho.

    P.S. we for once had a really nice rather early Okina in the first moon phase after maint. Was very pleasing after he trolled us hard the last 3-4 times and always skipped the moon window even at 35h+ open.
    As you thought, the rewards are indeed only divided amongst all players in the party.

    However, I still believe having more players when opening a map in the Hinterlands may increase the odds of the Pale Rider spawning.

    I've been testing opening Hinterlands treasure map coffers with multiple players on Jenova for a while now, and have decent results to support the theory.

    I always bring along at least one person whenever I run a Hinterlands map, and I have never once failed to spawn the Rider within the use of 1 through 4 Wyvernskin maps.

    Additionally, there have been 3 spawns of the Pale Rider on Jenova upon opening a single coffer with a party of six players.

    To explain things from a technical perspective, my hypothesis is that the Pale Rider is actually spawned when the loot of a treasure map coffer in the Hinterlands is added to a players inventory, as opposed to the treasure coffer being opened.

    While both processes technically occur at the same time, the odds of spawning via the former means could theoretically be increased by having multiple players in a party in the Hinterlands when the treasure coffer is opened.

    One more occurrence I would note is that when using the ACT software app that the call trigger for the Pale Rider normally goes off immediately after a treasure coffer is opened, multiple times have I experienced a several second delay when opening a coffer with a party of more than two players.
    Perhaps it took a few moments for every player to receive their share of loot from the coffer?

    This is by no means confirmed by me and I understand that all the circumstances that have occurred when I spawn the Pale Rider could merely be a string of coincidences, but I really feel the trigger for spawning isn't fully understood.

    I have video records if anyone is interested in seeing them.
    (0)

  5. #2685
    Player
    NoboruSouma's Avatar
    Join Date
    Jul 2015
    Posts
    176
    Character
    Noboru Souma
    World
    Cerberus
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Froggy_Ferrinas View Post
    Yeah that is what i meant. If the hidden zone buff is still active while Orghana opens, it will pop. Only question is for how long the zone buff lasts in the end
    If the FATE has been completed and it spawns 5 minutes later, we can assume that the hidden buff lasts for 5+ minutes at least.

    It happened to us as well a few times that Orghana had a delayed spawn, but it wasn't more than 2 or 3 minutes if I remember correct.
    (0)
    # S Rank Spawn Veteran #
    proud member of the "Hunting House"
    ―――――――――――――――――――――――――――――――
    Community Ambassador at gamescom 2016

  6. #2686
    Player
    Kazgrel's Avatar
    Join Date
    Jul 2015
    Posts
    364
    Character
    Kazela Arniman
    World
    Zalera
    Main Class
    Warrior Lv 80
    I’ve had Agrippa gobble up 5 maps from myself (all Alexandrite maps) and while throwing away more tomes at maps, someone else managed to pop it.

    Agrippa and Pale are right alongside Senmurv in terms of S ranks I despise most. Nuny can be lumped in with them, too; I’ll only work on it if no other S rank is open.
    (0)

  7. #2687
    Player
    Froggy_Ferrinas's Avatar
    Join Date
    Jun 2017
    Posts
    38
    Character
    Froggy Poroggo
    World
    Shiva
    Main Class
    Bard Lv 90
    We had an almost max Orghana today, but it "sadly" did instapop after the fate. Would've loved to see a delayed spawn.

    Do y'all think they are gonna do something about hunts when world visit hits? I guess they will leave it just exactly the same, anyone up for a CW-LS?
    (0)
    Last edited by Froggy_Ferrinas; 11-24-2018 at 09:35 AM.

  8. #2688
    Player
    Kazgrel's Avatar
    Join Date
    Jul 2015
    Posts
    364
    Character
    Kazela Arniman
    World
    Zalera
    Main Class
    Warrior Lv 80
    Quote Originally Posted by Froggy_Ferrinas View Post
    We had an almost max Orghana today, but it "sadly" did instapop after the fate. Would've loved to see a delayed spawn.

    Do y'all think they are gonna do something about hunts when world visit hits? I guess they will leave it just exactly the same, anyone up for a CW-LS?
    Hoping someone brings up the Hunt as part of a Live Letter Q&A or something. Given what we know about world visit and the limitations of CWLS...to call things a mess would be a colossal understatement.
    (2)

  9. #2689
    Player
    NoboruSouma's Avatar
    Join Date
    Jul 2015
    Posts
    176
    Character
    Noboru Souma
    World
    Cerberus
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Kazgrel View Post
    Hoping someone brings up the Hunt as part of a Live Letter Q&A or something. Given what we know about world visit and the limitations of CWLS...to call things a mess would be a colossal understatement.
    This has already been tried. They go over it like "It's open world content. Who comes first can kill it. It's not meant for the whole server.".
    I can't find the interview that I read this in ... but we all know that this is a shame that they won't give The Hunt a revamp. Some Spawners asked this since 3.2 or so ... they don't care it seems.
    (1)
    # S Rank Spawn Veteran #
    proud member of the "Hunting House"
    ―――――――――――――――――――――――――――――――
    Community Ambassador at gamescom 2016

  10. #2690
    Player
    BillyKaplan's Avatar
    Join Date
    Dec 2015
    Posts
    2,913
    Character
    Lho Polaali
    World
    Moogle
    Main Class
    Conjurer Lv 23
    Can't wait until ARR S ranks die as fast as ARR B ranks do now at 5.0 level cap
    (0)

Page 269 of 288 FirstFirst ... 169 219 259 267 268 269 270 271 279 ... LastLast