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  1. #1
    Player
    Niwashi's Avatar
    Join Date
    Aug 2013
    Posts
    5,248
    Character
    Y'kayah Tia
    World
    Coeurl
    Main Class
    Ninja Lv 50
    To remove the limits, they'd have to decrease the XP for them. Right now, they're balanced so that you have slow unlimited XP methods, and several types of faster but limited methods.

    Since I've used leves for crafting more than anything else, I'll use that for my example: You can gain crafting experience by crafting stuff all you want. There's no limits on that. But you can gain more XP by crafting leve items and turning them in, so long as you have the leve allowances for it. You can get more yet by doing Ixal/Moogle quests, but there's an even stricter daily limit on those (which can't be saved up like leve allowances can). And you can get even more XP by turning in items to your GC, but that's the most restricted, at only one item per day per class.

    If leve allowances were removed, and you could do leves all you want, then to maintain the balance, the XP for doing crafting leves would have to be dropped down to no more than you get by just crafting. And that would leave people (no pun intended) with little or no reason to do them.

    The same goes for combat leves. Would you still find them as worthwhile to spend your queue times on if you got the same XP for killing leve mobs as for killing any other random overworld mobs? I'm guessing a lot of people wouldn't.
    (8)

  2. #2
    Player
    Merceus's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    52
    Character
    Mog Moxi
    World
    Lamia
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Niwashi View Post
    To remove the limits, they'd have to decrease the XP for them. Right now, they're balanced so that you have slow unlimited XP methods, and several types of faster but limited methods.

    Since I've used leves for crafting more than anything else, I'll use that for my example: You can gain crafting experience by crafting stuff all you want. There's no limits on that. But you can gain more XP by crafting leve items and turning them in, so long as you have the leve allowances for it. You can get more yet by doing Ixal/Moogle quests, but there's an even stricter daily limit on those (which can't be saved up like leve allowances can). And you can get even more XP by turning in items to your GC, but that's the most restricted, at only one item per day per class.

    If leve allowances were removed, and you could do leves all you want, then to maintain the balance, the XP for doing crafting leves would have to be dropped down to no more than you get by just crafting. And that would leave people (no pun intended) with little or no reason to do them.

    The same goes for combat leves. Would you still find them as worthwhile to spend your queue times on if you got the same XP for killing leve mobs as for killing any other random overworld mobs? I'm guessing a lot of people wouldn't.
    I mean this in the best possible way. I don't understand or appreciate a gate on older/outdated content. This is the sort of content I would like to do! It's something I can do by myself when I don't have enough time to wait for a dungeon or if I want to craft/gather something quickly to get exp. If the allowances were JUST for level 70 stuff I could maybe understand?
    (1)