Careful what you ask for. We'd likely get only a single armor set for all jobs for every tomestone tier/ raid/ dungeon.
Careful what you ask for. We'd likely get only a single armor set for all jobs for every tomestone tier/ raid/ dungeon.
That doesn't make sense. No one asked to remove restrictions from armors that a role can wear. What is asked for is to remove it for glamour purposes. A single gear set for all roles would mean you would have the same gear but with different stats for each role, which is the part that doesn't make sense. A tank and a caster that both changed the appearance of their armor by glamour makes more sense lore wise than them both wearing the same set but each has different stats for them.
Last edited by Alucard135; 12-06-2018 at 06:59 AM.
adding an item to the glamour dresser should just remove these "job/role" restrictions. it already removes melds and the name of whoever crafted it if applicable.
I forget where I mentioned it, but Id like them to remove the class restrictions for glamour. But it should be done on one Pre-req: You have to have the class of that armor at equal or higher lvl. Meaning, if you awnt to wear lvl 70 Dragoon Glamour over your white mages armor, you can, but you need both a lvl 70 Dragoon, and lvl 70 White Mage.
I'm well aware no one is asking for it. I'm saying it would be a likely byproduct. Why design 3 different sets if all classes can wear one? You give too much credit to SE if you think they wouldn't lessen their workload.That doesn't make sense. No one asked to remove restrictions from armors that a role can wear. What is asked for is to remove it for glamour purposes. A single gear set for all roles would mean you would have the same gear but with different stats for each role, which is the part that doesn't make sense. A tank and a caster that both changed the appearance of their armor by glamour makes more sense lore wise than them both wearing the same set but each has different stats for them.
I agree. The only thing that should be restricted is artifact gear.
"Might cause confusion for PvP."
... Whoever turns off their HUD in any damn game that has the OPTION for it are morons, IMO.
You shouldn't be confused when there's a CLASS NAME above your damn model, showing what CLASS you are, JFC.
If they were building from scratch, it might be different.
As it is, there isn't anything "special" about glamours applied via the dresser compared to the older prism system.
The dresser makes it seem like you're changing the base item and stripping out its attributes, but that doesn't change the item - it just gets rid of extra details like spiritbond, maker's signature and aetherial stats. It's still the same item with the same name.
(It doesn't display all the usual information when you look at it in the dresser, but that's just because it isn't needed there. Those stats aren't unique to that specific item, and if you restore it, the stats are listed again - but the extra stripped information is lost.)
Applying glamour plates to gear is really just a streamlined version of applying those glamours one-by-one with prisms, and the end result is exactly the same. Gear Piece A has an instruction added to it to appear as Glamour Piece B. Then everything goes through the same check it always did: are you currently able to equip Piece B as real gear?
I think glamours should be made available by Role (Tank, Healer, Melee DPS, Ranged DPS, Caster DPS).
And even make it possible to glamour artifact armors onto different classes.
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