It's more important they remove racial restrictions on hairstyles than glamour for job specific armor.

It's more important they remove racial restrictions on hairstyles than glamour for job specific armor.


As I do with every thread about this topic, will reply with:
If my paladin can wear a bikini, why not anything else ?
I agree Artifact armor lock is legit, 'tho.


Any argument they can make against doing it ( looking ridiculous, lore breaking Et al.) went out the window when the fenrir bike came in.
I mean so a Pig headed lalafel in a bikini can drive past me on a motorcycle(minibike scooter), But I can't wear my archer hat on my red mage? ( those elemental hats of aiming in pyros are badass!)
Don't be lazy or cheap grab an Intern sit them down give them a list and tell them to make the changes!
#nomoremagerobes
Last edited by Nyvara; 12-05-2018 at 10:35 PM.






You keep bringing this up in every thread you can wedge it into, but what are you actually picturing?
Hair does already have some motion to it - more noticable with longer styles perhaps. It moves around as you do, and sways in the wind, or the front parts 'catch' on shoulders rather than clipping through them if the character turns their head.
It's not perfect physics or individual strands, but it doesn't move as a single block either, and it seems convincing enough to me.
I'd be so happy if everything but artifact sets got unlocked. I'd also love to see more race specific cultural armor sets made to keep a level of diversity. Something like WoW heritage armor or GW2 Cultural sets.
You're right, people would ask, but it would be reasonable and easy to argue that there's reason for the armor to be locked to that race if it was actually designed with that races culture and even body shape in mind.
You don't see threads about unlocking GC gear for all GC's, or (as far as I know) threads on the GW2 side about cultural armor being unlocked, or requests for heritage sets to be open in great amounts like with the hempen sets here.
Because if designed well within the games lore the armor has reason to be racially locked. (GW2 also got around this in a clever way by making dungeon armor that can be worn by all with the same themes of the cultural armor)
The hempen sets especially and the starter sets to a lesser degree suffer from that fact that they are in no way culturally significant to the races they're locked too. Why is the starter Miqo skirt special to miqo? Why is the elezen hempen top special to them? They aren't, in fact a lot of the start sets and hempen gear look as if the same group of tailors made the gear, And with such a lack of body diversity between the playable races of the game it makes less sense that the clothing can't be adapted to others. That's a pretty large part of the reason I at least argue for them to be unlocked.
But the important thing is that it would be armor, not just clothing. That's why I think blizz and arenanet got away with racially locked gears in their games, simply because there were always alternatives with a similar look and theme, and that it was carefully designed armor and not just basic common clothing.
This thread and request also makes sense because we can already level everything anyways, why can't we mix and match as well? I would argue that things should stay locked if we could only do one class per character, but it doesn't make a lot of sense that not holding certain weapons means you can't wear certain common armors. The only exception that should be made are artifact armors because they have heavy significance to the Job and not just the weapon type you're holding, which is something people generally seem to agree on.
As long as there's something locked, people will always ask for it to be unlocked, but depending on how reasonable the lock is those request will gain and hold less or more of a following. And people have made it clear they do like and want more or better diversity between races, and I think it's okay to have it as long as it's designed with care and intent unlike the starter and hempen gear.
In the first lorebook, each race has a section pertaining to their starting outfit. They are very much culturally significant. But that's still weak justification to keep things race-locked. If you can become Bloodsworn with beast tribes that want to end humanity, you can probably get close enough to a certain group from that race and get them to give you their outfits, or at least permit you to wear clothes your size and figure following their design. Culture can be shared.
It can be, but FF consists of a lot of different players with different tastes and wants, and I much prefer a compromise in this case.In the first lorebook, each race has a section pertaining to their starting outfit. They are very much culturally significant. But that's still weak justification to keep things race-locked. If you can become Bloodsworn with beast tribes that want to end humanity, you can probably get close enough to a certain group from that race and get them to give you their outfits, or at least permit you to wear clothes your size and figure following their design. Culture can be shared.
And not every tribe will give you their clothing either for one reason or another, although it would be nice. Personally I'd love to see full freedom, but I understand why the people who want some diversity want it, and I think it's possible to give them that while not being painfully restrictive.
I am genuinely curious to why exactly the starter armors are race specific though, I don't own any of the lore books and I've always kind of been bothered that some simple stuff like that isn't explained somewhere in the game. Do you have any direct reasons or do you just know it exists in the book?
Last edited by Bellsong; 12-06-2018 at 01:34 AM.
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