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  1. #171
    Player
    Paladinleeds's Avatar
    Join Date
    Sep 2015
    Location
    Ul'dah
    Posts
    2,210
    Character
    Nomfur Farredzasyn
    World
    Omega
    Main Class
    White Mage Lv 100
    Quote Originally Posted by BillyKaplan View Post
    SE should make the cutscenes skippable again, 100%
    Once they revamped these instances into solo duties.
    And I've had people tell me making the duties solo isn't the answer either as you lose the "Big final fight" feeling of it and it makes the ending less epic within the MMO scene. No matter which way people do it, they will complain. Though I'm in the "Make them solo duties" camp, but add in the NPCs (perhaps echoes of other warriors of light?) in order to do it. Perhaps they could take the squadron or even trust system to flesh out the other players in the group and let it be this epic final fight. Ultimately, I think solo duties are the option that will upset the least amount of players.

    Quote Originally Posted by Seraphor View Post
    Perhaps the Trust system will solve this.
    Want to watch the cutscenes? Bring Thancred, Y'shtola, Yda and Papalymo with you.
    You bloody ninja! Beat me to it.
    (1)
    White Mage ~ Scholar ~ Paladin
    Quote Originally Posted by Spiroglyph View Post
    Boi if you got kicked for the same thing in over 20 duties I strongly suggest you think hard on whatever the hell it is you're doing

    As I'm sure you are well aware, it takes more than one person to be able to kick a player from a duty, so in all those instances there were at least two people agreeing they'd be better off without you tanking.

  2. #172
    Player
    BillyKaplan's Avatar
    Join Date
    Dec 2015
    Posts
    2,913
    Character
    Lho Polaali
    World
    Moogle
    Main Class
    Conjurer Lv 23
    Quote Originally Posted by Paladinleeds View Post
    And I've had people tell me making the duties solo isn't the answer either as you lose the "Big final fight" feeling of it and it makes the ending less epic within the MMO scene.
    To be fair, Ultima should be a proper trial if they do go down that route. Which should help negate that a bit I think. It's how they did it later for ARF+Thordan, and Ala Mhigo + Shinryu. The trial is separate even though we all know plot-wise we just mad-dashed there

    Though I'm in the "Make them solo duties" camp, but add in the NPCs (perhaps echoes of other warriors of light?) in order to do it. Perhaps they could take the squadron or even trust system to flesh out the other players in the group and let it be this epic final fight. Ultimately, I think solo duties are the option that will upset the least amount of players.
    Trust iirc is ShB only for now, and you can't really level your squad until AFTER you clear that.
    THAT SAID. It would be pretty nifty if they chose Squad npcs at random and formed a party for you. Could also be a small cute nod to why they even joined your squad when you made rank in the first place.
    Solo duty doesn't mean you're the only one in there. We've had several solo duties where you fought alongside NPCs. It just means you don't need to be partied up by the system. Which also means however anyone feels about the cutscenes won't interfere with anyone else's experience.

    EDIT: I think you can actually level your squad before you go in there, but that would lock story progression behind it which would be pretty horrendous. If you have a squad, they should snatch whoever you have and make sure they're properly leveled and geared. If you don't have a squad, pick them at random
    (3)
    Last edited by BillyKaplan; 11-29-2018 at 02:21 AM.

  3. #173
    Player
    Paladinleeds's Avatar
    Join Date
    Sep 2015
    Location
    Ul'dah
    Posts
    2,210
    Character
    Nomfur Farredzasyn
    World
    Omega
    Main Class
    White Mage Lv 100
    Quote Originally Posted by BillyKaplan View Post
    To be fair, Ultima should be a proper trial if they do go down that route. Which should help negate that a bit I think. It's how they did it later for ARF+Thordan, and Ala Mhigo + Shinryu. The trial is separate even though we all know plot-wise we just mad-dashed there
    Good thinking, didn't think of that. Perhaps then a separate room could be made which showcases the entrance to the Ultima fight. They already have that room there as part of The Praetorium. Just strip it out of the instance and move it into the overworld. Perhaps there could be 2 fights involved, a la Battle on the Big Bridge/Keep? But would they need to be separated into two trials since there's 2 phases to the Ultima fight, with a long cutscene between them? And also, what of Lahabrea/Thancred final fight after Ultima? How would that work? Another solo duty? A third trial?

    Trust iirc is ShB only for now, and you can't really level your squad until AFTER you clear that.
    THAT SAID. It would be pretty nifty if they chose Squad npcs at random and formed a party for you. Could also be a small cute nod to why they even joined your squad when you made rank in the first place.
    Solo duty doesn't mean you're the only one in there. We've had several solo duties where you fought alongside NPCs. It just means you don't need to be partied up by the system. Which also means however anyone feels about the cutscenes won't interfere with anyone else's experience.
    Sorry, I wasn't meaning to directly add Squadrons/Trust into that. Just expand the ideas behind the NPC teammates (be it either via Squadron or Trust) to enable them to be added in. Your idea of picking out your first squad members (for when you get rank) and them jumping in with you sounds like a GREAT idea, as well as the lore and worldbuilding that would add, so kudos. And yes, you're right about it not meaning you're the only one in there, but it was a complaint I had received (that I don't agree with, I just respect it as it's their viewpoint that they're entitled to hold)
    (2)
    White Mage ~ Scholar ~ Paladin
    Quote Originally Posted by Spiroglyph View Post
    Boi if you got kicked for the same thing in over 20 duties I strongly suggest you think hard on whatever the hell it is you're doing

    As I'm sure you are well aware, it takes more than one person to be able to kick a player from a duty, so in all those instances there were at least two people agreeing they'd be better off without you tanking.

  4. #174
    Player
    TheMightyMollusk's Avatar
    Join Date
    May 2018
    Posts
    7,421
    Character
    Iyami Galvayra
    World
    Cactuar
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Seraphor View Post
    Perhaps the Trust system will solve this.
    Want to watch the cutscenes? Bring Thancred, Y'shtola, Yda and Papalymo with you.
    I, uh.....don't think that'll work in this particular case.....
    (12)

  5. #175
    Player
    Rasler_Heios's Avatar
    Join Date
    Aug 2017
    Location
    Ul'dah
    Posts
    284
    Character
    Rasler-heios Nabradia
    World
    Tonberry
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Rinuko View Post
    I honestly never understood the complaints. There is a Inn room?

    When i was a new player i was speed runned them too. Did I complain? No I watched them in silenced while the group killed the bosses for me and i could later enjoy the bossfights through DR.
    I am watching cutscenes from inn room and you know what? I wish I was able to watch the cutscenes during the time I have to play the duties the first time around... I had to skip it because everybody was speed running and I didn’t want to be kicked...
    (2)

  6. #176
    Player
    NanaWiloh's Avatar
    Join Date
    Aug 2015
    Posts
    2,447
    Character
    Nana Wiloh
    World
    Lamia
    Main Class
    Astrologian Lv 100
    Return the ability to skip but with some restrictions.

    1. Players watching cutscenes cannot be vote kicked

    2. Bosses cannot be engaged while a player is watching a cutscene and for 30 seconds after the cutscene ends. The 30 seconds is too give the player time to catch up, if the player has not rejoined the group when the 30 seconds end..the group can engage the boss.

    3. If the player is present when the cut scene ends. The boss can be engaged anytime. Present as the player is in the boss area!!
    (3)
    Last edited by NanaWiloh; 11-29-2018 at 06:29 AM.

  7. #177
    Player
    Penthea's Avatar
    Join Date
    May 2014
    Location
    Gridania
    Posts
    3,664
    Character
    Nettle Creidne
    World
    Moogle
    Main Class
    Scholar Lv 100
    Quote Originally Posted by NanaWiloh View Post
    Return the ability to skip but with some restrictions.

    1. Players watching cutscenes cannot be vote kicked

    2. Bosses cannot be engaged while a player is watching a cutscene and for 30 seconds after the cutscene ends. The 30 seconds is too give the player time to catch up, if the player has not rejoined the group when the 30 seconds end..the group can engage the boss.

    3. If the player is present when the cut scene ends. The boss can be engaged anytime. Present as the player is in the boss area!!
    So what you're saying is let's replace one thing that stops people from progressing ultra fast with another thing that stops people from progressing ultra fast.

    The best way to skip the cutscenes is to skip msq roulette. You're not forced to do it after you complete it for the msq itself. If mentor roulette brings you there...well tough poop. Looks like you're gonna have to attempt to do what your optional crown is supposed to represent.
    (0)

  8. #178
    Player Dualgunner's Avatar
    Join Date
    Aug 2014
    Location
    Gridania
    Posts
    2,942
    Character
    Lilila Lila
    World
    Coeurl
    Main Class
    Machinist Lv 80
    Quote Originally Posted by TheMightyMollusk View Post
    I, uh.....don't think that'll work in this particular case.....
    "Who's the handsome devil in the robes?"
    (6)

  9. #179
    Player
    JBee's Avatar
    Join Date
    Aug 2018
    Posts
    133
    Character
    Aranna Aran
    World
    Malboro
    Main Class
    Scholar Lv 33
    My suggestion:

    - Leave it as it is now with the increased rewards and unskipable cutscenes
    - In the event on zone in there is no new player bonus, then the scenes are then skipable
    - Once the instance has been set to cannot skip, cant be changed to where you can (so you cant vote kick out people to get skipable cs's, but you can still vote out people who are causing issues)
    - If a person leaves or is dismissed, the replacement player that fills the spot will have the zone recheck for skipping... if it was a skiping zone and the added person is new, the zone switches to non skipping. If they are not a new player, it stays where you can skip.

    Easier to just not do it of course, but Praetorium is pretty good exp trying to get from 60 to 61 for dps jobs going from potd to hoh - plus in general. I think it gives nearly or over one full level of experience around level 50.

    I don't mind the cs as much as others - just a little annoying when there is no one in the run who is new - so there is no reason to prevent people from skipping. Seen more and more lately try to dodge around them - usually coming out of the cs with them either dead on the floor typing out books about why didnt we do it and we are terrible players... or they are bouncing around like they nearly OD'ed on sugar - "ISITDONEYET-ISITDONEYET-ISITDONEYET-ISITDONEYET-ISITDONEYET???" Woof.
    (2)

  10. #180
    Player
    SturmChurro's Avatar
    Join Date
    Feb 2017
    Location
    Gridania
    Posts
    7,073
    Character
    Sturm Churro
    World
    Marilith
    Main Class
    White Mage Lv 100
    Quote Originally Posted by LineageRazor View Post
    Well, setting aside the VERY VALID argument that watching the cutscenes in the inn is a VERY different experience then seeing them in context, there's the problem that EVEN IF players are willing to skip the cutscenes, they still have to deal with the blackscreen loading before they're able to skip. That might not seem like a lot of time, but for folks who've already run the dungeon and can autoskip, it's plenty of time to progress through the dungeon to ANOTHER cutscene, forcing the poor newbie to once again wait for the blackscreen to load before they can skip the scene. This is particularly notable in the Praetorium, where the cutscenes are more densely packed.

    I'm not fond of the solution that SE came up with, particularly since folks are forced to watch the cutscene even if every single party member has already done the dungeon. It was certainly the case, though, that newbies were doomed to a bewildering and nonsensical dungeon run under the old system, constantly falling behind while frantically mashing skip on their cutscenes, missing out on boss fights, seeing people clicking on things and having no clue WHY! It was a wretched way to cap the very first storyline of the game. Not a great way to impress new players and entice them to continue playing. From a business perspective, it was probably a good move, but I'm certain there must be a better way.
    I was forced to skip it, and I still have to skip dungeon cutscenes/raid cutscenes even though I want to watch them. I don't think either option is optimal. There should be some factors involved to allow the ability to skip these whether it is a group vote (though, a group vote would just lead to people trolling, and or people just outvoting the new players anyway), anything would be better than this though. Currently the Ultima weapon one means you will be stuck in their for a full hour.
    (0)
    WHM | RDM | DNC

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