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  1. #161
    Player
    Shiroe's Avatar
    Join Date
    Apr 2014
    Posts
    871
    Character
    Ohlala Chica
    World
    Zodiark
    Main Class
    Alchemist Lv 100
    Quote Originally Posted by jon041065 View Post
    There are definitely ways to have made blu as it is right now without the unreasonable restriction.

    Unlock the job for the full game after finishing the Carnival, achievements for learning spells within a level range that unlock matchmaking for those levels, and bring back level break quests from XI for blue mage that require certain spells before you can do the quest. The npc(s) wouldn't even have to tell you exactly what the spells are. "Hmm, you still need to study leafkin in the northshroud, the insects in central thanalan, and the crustaceans in lower la noscea" would work.
    Blue Mage will probably learn moves from all types (dps, healer & tanks), ... making it not possible to use / balance in PFs, without restrictions ..

    besides even if Blue only learned dps moves (a huge ammount), trying to balance those in raids would take too mant recources..

    and having Blue already have the moves it wants to his disposal for raids would take away its signature, ..Blue would need to learn moves in raids / DF and not just use only learnt moves, or its not what Blue was intended to be..., Carnival is its climax, where learnt moves can be fully tested / used
    (2)

  2. #162
    Player
    Huntrss's Avatar
    Join Date
    Sep 2018
    Posts
    67
    Character
    Huntrss Fairlight
    World
    Gilgamesh
    Main Class
    Rogue Lv 73
    Quote Originally Posted by Shiroe View Post
    Blue Mage will probably learn moves from all types (dps, healer & tanks), ... making it not possible to use / balance in PFs, without restrictions ..

    besides even if Blue only learned dps moves (a huge ammount), trying to balance those in raids would take too mant recources..

    and having Blue already have the moves it wants to his disposal for raids would take away its signature, ..Blue would need to learn moves in raids / DF and not just use only learnt moves, or its not what Blue was intended to be..., Carnival is its climax, where learnt moves can be fully tested / used
    what are you talking about Blue Mages can use PF just not DF and are limited to 4 or 8 players. Blue Mages can't do PVP, Deep Dungeon or 24 man raids. The Developers talk about Oden and were kind a scared or worry that Blue Mages would break it. that is why I said test it out on Coil and if they Break it ..well Can't raid. we really don't know what Blue Mages in FFXIV would do. Hance why I said I PF only ok. We are seeing what the Job can do and given Feedback to the Developers so they can work it out.. put more limits or allow certain things. Some people think Blue Mages are a Great idea because it finally Gives player Choice in FFXIV instead of the copy and Paste we been doing since 2.0
    (1)

  3. #163
    Player
    Starcake28's Avatar
    Join Date
    Sep 2018
    Posts
    135
    Character
    Julis Slivers
    World
    Coeurl
    Main Class
    Samurai Lv 67
    Quote Originally Posted by Shiroe View Post
    Blue Mage will probably learn moves from all types (dps, healer & tanks), ... making it not possible to use / balance in PFs, without restrictions ..

    besides even if Blue only learned dps moves (a huge ammount), trying to balance those in raids would take too mant recources..

    and having Blue already have the moves it wants to his disposal for raids would take away its signature, ..Blue would need to learn moves in raids / DF and not just use only learnt moves, or its not what Blue was intended to be..., Carnival is its climax, where learnt moves can be fully tested / used
    No it won't if the dev know what there doing they can balance anything in game
    (2)

  4. #164
    Player
    Lubu_Mykono's Avatar
    Join Date
    Aug 2018
    Location
    Radz-At-Han
    Posts
    320
    Character
    Lubu Mykono
    World
    Phantom
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Starcake28 View Post
    No it won't if the dev know what there doing they can balance anything in game
    There is 49 abilities for Blue Mage alone to 50, god knows how many to 80 and all the new jobs and cross class stuff.
    Adding two jobs alone last time was almost too much.
    (3)

  5. #165
    Player
    Meta-Flare's Avatar
    Join Date
    Sep 2013
    Posts
    131
    Character
    Jaeger Strauss
    World
    Goblin
    Main Class
    Conjurer Lv 63
    Quote Originally Posted by Lubu_Mykono View Post
    There is 49 abilities for Blue Mage alone to 50, god knows how many to 80 and all the new jobs and cross class stuff.
    Adding two jobs alone last time was almost too much.
    All the more reason they should not have implemented Blue Mage this way.
    (4)

  6. #166
    Player
    Starcake28's Avatar
    Join Date
    Sep 2018
    Posts
    135
    Character
    Julis Slivers
    World
    Coeurl
    Main Class
    Samurai Lv 67
    The point is if you sick to what a class is suppose to be the class will work Tht's why i keep saying FF11 forgot wow and stick to your game which is FF11 FF5 FF6 FF7 FF8 all the awesome games idk why you would change your game to anything else when u see FF11 still shining its sad when you try to switch to wow is this about money other than your fans which been with you longer than anyone else you never dismiss fans over randoms thy will mess everything up its the same thing like you and your friends will you dismiss your childhood friend for a random person think about that ....
    (0)

  7. #167
    Player
    Darkpaw's Avatar
    Join Date
    Apr 2018
    Location
    Ul Dah
    Posts
    470
    Character
    Akio Foxx
    World
    Siren
    Main Class
    Machinist Lv 100
    Because if people want to go play FF11 they can still play FF11.. 14 does not need to be a direct copy of 11 that's just wrong. This isn't a betrayal of fans or anything like that. You're taking a company's business decision personally. Which would be fine if said company was catering to you, or a group you associate with or anything of the sort. Which would be great for individual or small groups of gamers but it's a horrible business practice. Yes, they have to take the time to appease their fans and franchise fans, but at the same time they are tasked with growing this game in new ways, creating things that could bring more people to this game. It's a game of risk. What risk do you take and how big of a risk do you take to retain the majority of your player base while still branching out to grab newcomers.

    Is everyone going to agree to blue mage and it's implementation. I mean the proof is already out there that the answer is no. Some are willing to embrace it with open arms. Some are willing to tolerate it and see how it plays out before offering feedback, and some have taken up arms and demanded fixes. Are any single one of those groups wrong in their approach? No. That's what it is to be involved in an MMO. We don't always agree to the content released or how it's released and we're welcome to give our feedback to it, but ultimately the company does whatever it chooses to that are in their eyes in their best interest while balancing out player reaction. They knew there'd be backlash but there would have been backlash any way they did it. So they went and tried to do what they felt would appease the most fans of the franchise while still offering something new to bring in new players or maybe bring in franchise players that haven't tried 14 yet because it is a massive deviation of the classic play style. So, yes in a way this is about money. Every decision the dev team makes for a game like this has to be about money. Because it is a business ventures. Companies undertake business ventures with the intention of making money.

    They have not dismissed their fans at all they took a calculated risk at creating new fans and trying to retain as many of their old fans as they can while still appealing to franchise fans that haven't given this game a try yet. You don't have to agree with it. I'm not entirely sure that I do, but I understand it from a business perspective and can respect the risk. Only time will tell if it pays off.

    Before anyone says they should be more worried about retaining their current fans than expanding and grabbing new players.. understand that grabbing new players is what's best for pleasing current fans because it brings in more money for them to do more things that we request. There's give and take. We have to be willing to compromise a bit too if we expect them to compromise.
    (3)

  8. #168
    Player
    Starcake28's Avatar
    Join Date
    Sep 2018
    Posts
    135
    Character
    Julis Slivers
    World
    Coeurl
    Main Class
    Samurai Lv 67
    Ya i'm going to give blue mage a try but i still have a bad feeling this way there leading blue mage is going to upset more thn just me i just find it very unfair the most fun job ever may not ever catch up in time whn it do it will be after the other jobs raise 99 thn thy will decide on raising blue mage are not if what i'm feeling happen rip blue mage just like fallout 76 Eso lol i can keep going wow already trash but final fantasy 11 still good i just hate Playing on Pc so if it was Ps4 i would quit final fantasy 14 and join 11 i'm 100% Sure alot of ppl would leave too all ready is them in chat talking trash about the game but i'll agree we can wait till January play it which thats not the problem we talking abt but will wait i'm not going to play 4.5 story going to see how long they take to raise that max lvl cap to 70 then see if we hit 80 with other jobs when shadowbringers release... Blue mage ( bring me back to life ) in final fantasy 14 i hope
    (0)

  9. #169
    Player
    Elnidfse's Avatar
    Join Date
    Jun 2017
    Posts
    292
    Character
    Rigel Regulus
    World
    Tonberry
    Main Class
    Machinist Lv 70
    Quote Originally Posted by Starcake28 View Post
    No it won't if the dev know what there doing they can balance anything in game
    Yoshi says that balance is hard.
    The extremely talented team pulled XIV from the brink of failure and turned it into a juggernaut.
    He and the team agree that the hardest part of a new job is balance and it's very hard work.

    Some person on the forum says "they don't know what they're doing. They should work harder"
    That's real fair.

    Quote Originally Posted by Darkpaw View Post
    This isn't a betrayal of fans or anything like that.
    The only thing egregious is when some people attempt to speak for ALL fans like this. Like since when am I getting betrayed. I would have felt betrayed if they stripped the job down and remove the collection aspect like countless people in this thread have recommended. I don't feel betrayed by getting something true to the experience of the job.
    (1)

  10. #170
    Player
    Kabooa's Avatar
    Join Date
    Sep 2013
    Posts
    4,391
    Character
    Jace Ossura
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 100
    Quote Originally Posted by Elnidfse View Post
    Yoshi says that balance is hard.
    The extremely talented team pulled XIV from the brink of failure and turned it into a juggernaut.
    He and the team agree that the hardest part of a new job is balance and it's very hard work.
    You act like they did it solely on their own. They had the -other- juggernaut to paint what works for that scale. They did a good job. Don't paint them as infallible or even batting a .9 average.

    When it comes to Jobs, they've shat the bed quite a bit, with decisions that a basic playtest could have pointed out that "This doesn't make sense why this is this and that is that".
    (3)

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