Quote Originally Posted by Reynhart View Post
No, it's not. But I'm not sure people would really be pleased to see BLU twisted and gimped to fit it. Especially since we still don't know for how long BLU will have a reduced level cap. For all we know it could be bumped to 80 at 5.0, because the new content could be designed to be BLU-proof from the get-go. As I said elsewhere, if the level cap of the game was 30. SCH would be totally broken and I'd understand removing it from matchmaking.
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Ok...

Here's the thing, why on earth would a game designer purposefully design a class that is broken? Now, don't get me wrong, I know it's easy to do that, I've done it myself, but you don't just stop there when designing. You look at your monster, take a step back, and tweak it so it's not broken while maintaining the feel you want it to have. Seriously, take a look at even Black Mages. They managed to present them as a class and yet where are all their instant death spells? Those spells appear in other FF games starting with the first one, so why not here? Hmm, probably because they're too OP and defeat the feel and nature of a MMO style game they were putting the class in.

This is an MMO not a single player game. All classes should be able to play together at will. No class should be banned from content because it's OP/broken. It should be designed to be playable in all the content.

Unless they're going to change direction on what they've shown I really doubt BLU will be level 80 and allowed in all content in 5.0; it'll be 6.0+ before we see level 80 BLU given what's been said thus far.

BLU as is isn't even a class, it's really just a mini-game. How's that not twisting and gimping it?