


I hadn't heard anything about the Trust system characters being fully autonomous, without the ability to level up, do you have a reference you can give for this?Eh...Why would your "friends" (NPC's) let you choose their clothes?
Squadron, of course. You are their superior in a stand-alone military cell, you have the right to choose their uniforms. But NPC's?!
Also, the likes of Y'shtola have unique abilities that no one else does. They will probably have them in the trust system as well, to a point. For example Alphinaud with his special Carbuncle. It would not work with squads.
Then there's also the fact that squads level up...NPC's won't most likely. They will have whatever stats are necessary for given content. They will also be programmed to do their job, not be given commands by you. Just like the guys in Scholars quest line. You do give commands to your squadron however because...you are their superior.
These are two different system for a good reason and I don't want them to become one and the same. It would ruin both of them because compromises would need to be made.
A true paladin... will sheathe his sword.


Only "logic". Square Enix said that the trusts are supposed to ease players into new content, teach the party flow etc. That's impossible if the game will assume the players are the superiors in the new dungeon and depend on their inputs to command. Commanding them on top of doing your job is actually harder than it is to just play your role.
And if they needed to level then the system would be kind of pointless since almost no one will bother leveling their trusts to do the new content if doing it with people can give you the win faster even in a bad party or long queue.

If it will reduce the downtime with queue times as a DPS, I'm all for it. The amount of game time lost waiting for a dungeon queue freaking sucks. I started maining tank classes because the queue times were instant. And while I don't regret it because I learned to love tanking, I shouldn't have to change my playstyle to get actually prgoress in the game the way I want to.
Last edited by Renato; 11-22-2018 at 12:36 AM.



I started leveling healers in HW because I hated the 3.x version of ninja. One of the reasons why I don't understand the SB hate and HW veneration I see a lot on the forums.If it will reduce the downtime with queue times as a DPS, I'm all for it. The amount of game time lost waiting for a dungeon queue freaking sucks. I started maining tank classes because the queue times were instant. And while I don't regret it because I learned to love tanking, I shouldn't have to change my playstyle to get actually prgoress in the game the way I want to.
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