Quote Originally Posted by SonKevin View Post
SE is coming up with a really neat idea here. They're creating a class that's completely original to level, completely original to gain skills, completely broken for normal game content, and you're all getting mad for it. The way this game is made, you could not keep BLU true to it's form. This is the only way BLU can be handled in this game and it's a fantastic way of handling it.
Okay, but what did they do it instead of?

We could have moved towards further job identity for all jobs, making each as fun to play in the open world as BLU will be. We could have shifted job treatment and fight complexity as to allow for a real BLU to also participate in real content.

Instead, we got placation, in the form of a job-minigame.

It's not BLU being BLU that comes as a slap to the face for many of us. It's that it's their way of saying that they will never allow substantial job identity to be anything but a minigame.