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  1. #1
    Player
    SonKevin's Avatar
    Join Date
    Oct 2011
    Location
    Gridania
    Posts
    212
    Character
    Fax Machine
    World
    Pandaemonium
    Main Class
    Conjurer Lv 4
    Quote Originally Posted by RoroCookies View Post
    I don't understand the logic here.
    People really want BLU but not as a solo job. It's as simple as that.
    It's not as simple as that. People really just wanted RDM, but with a BLU aesthetic considering everyone is whining about the 'mini-game' aspect. They wanted another class that you gain skills through class quests (even though they largely removed that) and is basically a copy of RDM, but using enemy skills in their rotation instead of made up skills.

    Quote Originally Posted by Valdegarde View Post
    The fact that you believe that's all Blue Mage and Blue Magic is makes me think you're the one that has a flawed idea of Blue Mage, not the people who are upset.
    So you're saying that learning skills from monsters and then using those skills isn't BLU's main shtick?
    (4)

  2. #2
    Player
    Kitfox's Avatar
    Join Date
    Nov 2011
    Posts
    1,113
    Character
    Lynn Nuvestrahl
    World
    Moogle
    Main Class
    Machinist Lv 90
    Quote Originally Posted by SonKevin View Post
    So you're saying that learning skills from monsters and then using those skills isn't BLU's main shtick?
    You can have that and not break group content. In the other thread you were literally saying that the skills have to be game breaking for it to be BLU. Don't move the goal posts.

    You can have unique leveling, you can have learning system, you can have unique skill setup system, you can have solo content, but you can also have all of that without breaking group content. That's what people are upset about.
    (16)

  3. #3
    Player
    Hacchan's Avatar
    Join Date
    Aug 2013
    Location
    Yamete gomenasai
    Posts
    54
    Character
    Fei Soulstar
    World
    Lich
    Main Class
    Samurai Lv 90
    It kinda is that simple. Instead of making a gimmick out of getting skill, rendering the class in a sense 'worthless' content wise, as it'll unusable atm for anything; you can grab gameplay element from different class to make blue working.
    You can use AST 'rng' system as some sort of base. In order to use/trigger monster attack, you start by pulling aether from the enemy and gaining stack of aether that either allow you to use a random monster attack with varying effect or something else. There's probably plenty of way to do it but what was announced for it doesn't really bode well. For now we can only wait and see how they are going to develop it and if it'll remain a gimmick that is restricted to a small fragment of the content.
    (7)
    Last edited by Hacchan; 11-19-2018 at 05:08 AM.