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Thread: #NerfBRD

  1. #71
    Player MoroMurasaki's Avatar
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    May 2017
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    1,612
    Character
    Moro Murasaki
    World
    Zalera
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Bourne_Endeavor View Post
    The funny thing is, BRD was never buffed in Stormblood. This all occurred because they foolish don't balance BRD or MCH with a DRG in mind. Therefore, they wouldn't notice the scaling issues since BRD's pDPS without a DRG is quite low, especially because it procs less. While purely speculative on my part, I wouldn't be surprised if they don't really consider how much Litany and other Crit buffs impact the aforementioned scaling. It would explain why they didn't fix it whatsoever when this happened in Heavensward. I suppose they assumed RNG and a 5% piercing nerf would do it? Either way, the only reason they've finally considered removing Piercing outright is due to JP also complaining.
    BRD being buffed in SB (or not) isn't the issue. I'm not saying I take issue with the journey, only the destination. I understand that crit scaling impacted BRD more than any other job for obvious reasons but I have to admit I'm hesitant to believe (if only because it would crush my already precariously placed faith) that the devs don't understand the way piercing and synergistic crit buffs have played a role in forming and retaining the core of the meta.

    The point is that no one job with ultimately 8 others who could take their place should be making up 1/5 dps logs for a raid tier. The disparity speaks for itself. BRD is the lynchpin of what I see as stagnation in raid composition and I hope the devs can do something about that going forward, if not in 4.5 then at least in 5.0. There are certainly other changes that I hope come along and as someone who wants to enjoy playing BRD I don't want them to cripple it or anything but it needs to be taken down a peg or three.
    (5)

  2. #72
    Player
    SpeckledBurd's Avatar
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    Oct 2016
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    Ul'dah
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    Character
    K'ahli K'uhla'tor
    World
    Balmung
    Main Class
    Monk Lv 100
    Quote Originally Posted by Bourne_Endeavor View Post
    The funny thing is, BRD was never buffed in Stormblood.
    It got buffed in 4.07 with a 10 second increase to Straight Shot’s Duration and a 10 second reduced Recast on Barrage.
    (5)

  3. #73
    Player
    DPZ2's Avatar
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    Feb 2015
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    2,597
    Character
    Dal S'ta
    World
    Gilgamesh
    Main Class
    Bard Lv 97
    I've been following this for several days. Don't have an oar to dip when it comes to end-game raiding, but I would like to point out to those who are concerned that their "fair share" of slots aren't being filled by <class-of-choice> ...

    Playing Bard is fun as all get out. Playing Machinist is a chore at this point, it isn't as fun. Perhaps the popularity in raids is more of this (fun vs not as fun) and less of that (I can do 500 more damage).
    (4)

  4. #74
    Player
    Kitfox's Avatar
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    Nov 2011
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    1,113
    Character
    Lynn Nuvestrahl
    World
    Moogle
    Main Class
    Machinist Lv 90
    Quote Originally Posted by DPZ2 View Post
    I've been following this for several days. Don't have an oar to dip when it comes to end-game raiding, but I would like to point out to those who are concerned that their "fair share" of slots aren't being filled by <class-of-choice> ...

    Playing Bard is fun as all get out. Playing Machinist is a chore at this point, it isn't as fun. Perhaps the popularity in raids is more of this (fun vs not as fun) and less of that (I can do 500 more damage).
    I'm less concerned about there not being enough of a class and more about unbalanced class design and ignored gameplay feedback.
    (1)

  5. #75
    Player
    Bourne_Endeavor's Avatar
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    Sep 2015
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    Character
    Cassandra Solidor
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Kabooa View Post
    Individual logs, especially top 99-100 speed run logs, are disingenuous at best to use. That is why I utilized aggregate data instead. For example, for some reason you skipped this one.
    No reason in particular outside I know groups who ran BRD/MCH and searched them, specifically as their overalls generally line up evenly. That particular parse would be imbalanced since the BRD is better than the MCH. Regardless, I will concede it'd have less of an impact than initial thought. Granted, you still wouldn't run a DRG-less comp but that's semantics at this point.

    With that said, I still see this as a 5.0 change when everything gets re-balance because I just don't see a nerf doing anything due to how disliked MCH's gameplay is. They should at least acknowledge MCH's issues though. That I will grant you since they seem keen on ignoring everything completely.

    Quote Originally Posted by SpeckledBurd View Post
    It got buffed in 4.07 with a 10 second increase to Straight Shot’s Duration and a 10 second reduced Recast on Barrage.
    I stand corrected.
    (2)
    Last edited by Bourne_Endeavor; 11-15-2018 at 05:43 AM.

  6. #76
    Player
    BeautifulNerf's Avatar
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    Jan 2016
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    196
    Character
    Choochoo Gonepoo
    World
    Siren
    Main Class
    White Mage Lv 100
    Cheeeeeeeeee *Stares at this post* Don't mess with my in town running hore!!
    (0)

  7. #77
    Player
    Kabooa's Avatar
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    Sep 2013
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    4,391
    Character
    Jace Ossura
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 100
    Quote Originally Posted by Bourne_Endeavor View Post
    Granted, you still wouldn't run a DRG-less comp but that's semantics at this point..
    *cries in no Dragoon*
    (0)

  8. #78
    Player
    MPNZ's Avatar
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    Sep 2013
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    Character
    Nephie Elz
    World
    Lamia
    Main Class
    Archer Lv 90
    Quote Originally Posted by whiskeybravo View Post
    What are we arguing about again?
    Basically, everyone is just taking their frustarations over their mains on BRD again...

    And using DPS numbers which mean nothing as brd is wanted for just its utility...

    And, because most jobs do not bring enough utility or inspire different party compositions in raids and stuff besides red mage....

    Quote Originally Posted by HyperiusUltima View Post
    Quite a discussion I'm seeing here. What I hope for is that the dev team considers what is being said here since this is constructive debate, and could lead to them thinking up something either great, or...something else. ...I still think the consensus is that the DPS Role has a lot of stigma when it comes to Raid Buffs.

    If they want to change it, they need to fix A LOT of things to make every job desirable instead of "Take BRD because it buffs everything".
    Totes, and they just need to remove sidewinder from PvE or give other jobs actual utility abilities that would make them attractive to group content and stop making jobs a total mess with a lack of meaning and actions that feel empty and without weight to them. And, actually address their problems like giving BLM the ability to teleport between N S E W points, an ability to shift those nodes to go NE NW SE SW, a 7 second invincibility ogcd that also prevents the player from attacking by shift into the void, and then decrease the number of wasted space similarly to how stone was handled for whm.

    My thought on MCH are on the first and second pages


    Quote Originally Posted by MoroMurasaki View Post
    I hope nothing in the game going forward is buffed to the ridiculous level BRD is now no matter any disadvantages they've seen in the past. At the end of the day BRD is taking up far too much space and the only answers to that fact are ignoring it or bringing it in line with casters and MCH. Since BRDs seem very opposed to losing utility it seems like the best option becomes dps nerfs.
    It's not really BRD it's actually because the other jobs need to have an impact to the party or just abilities to fix some of thier short comings. Like having to be a stationary turret in an MMO with bosses like Talurd.
    (1)
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    Ewwwwwww, it's all glowwy again!

  9. #79
    Player
    HyoMinPark's Avatar
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    Feb 2016
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    Lavender Beds, Ward 13, Plot 41
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    Character
    Hyomin Park
    World
    Cactuar
    Main Class
    Sage Lv 92
    Quote Originally Posted by BeautifulNerf View Post
    Cheeeeeeeeee *Stares at this post* Don't mess with my in town running hore!!
    Uh, Gesundheit?
    (1)
    Sage | Astrologian | Dancer

    마지막 날 널 찾아가면
    마지막 밤 기억하길

    Hyomin Park#0055

  10. #80
    Player
    Grimoire-M's Avatar
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    Dec 2015
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    Character
    Grimoire Mogri
    World
    Hyperion
    Main Class
    Alchemist Lv 90
    Quote Originally Posted by MPNZ View Post
    Basically, everyone is just taking their frustarations over their mains on BRD again...

    And using DPS numbers which mean nothing as brd is wanted for just its utility...
    BRD's utility isn't all of it. They also gain the most from crit rate raid buffs such as Chain Stratagem, Spear, and Battle Litany, which can push their spike DPS levels high enough in order to match selfish DPS. All of BRD's procs are based on their DoTs critting, and you can essentially double their crit rate in ideal conditions, but often bump it up enough to reliably spam through the majority of Ballad and hit Pitch Perfect between every GCD in Minuet. Keep in mind they can also snapshot these buffs in order to prolong their benefits too.

    A Dragoon is capable of nearly matching BRD's raid contribution just by grouping with both Ranged DPS, through a combination of Litany and Piercing.

    A Ninja already comes close to matching what a BRD can do via TA alone.

    A Scholar can match it with Chain and Selene.

    BRD, however, utilizes raid dps buffs better than any other class currently. They are too weak without them and too strong with them. That is the problem.

    Their exclusive non-dps utility isn't even that good. I'd take Dismantle over Minne/Troubadour in Savage any day. Refresh is broken and MCH is weak and clunky.

    Quote Originally Posted by MPNZ View Post
    And, because most jobs do not bring enough utility or inspire different party compositions in raids and stuff besides red mage....
    All RDM brings right now is raise. SMN outclasses it in every aspect. And even can raise in prog still. Embolden is good with enough melee/ranged dps but terrible with a single co-caster.


    Quote Originally Posted by MPNZ View Post
    Totes, and they just need to remove sidewinder from PvE or give other jobs actual utility abilities that would make them attractive to group content and stop making jobs a total mess with a lack of meaning and actions that feel empty and without weight to them. And, actually address their problems like giving BLM the ability to teleport between N S E W points, an ability to shift those nodes to go NE NW SE SW, a 7 second invincibility ogcd that also prevents the player from attacking by shift into the void, and then decrease the number of wasted space similarly to how stone was handled for whm.
    BLM is fine. It's probably the most well balanced class at the moment. Yes it has mobility issues but it can circumvent them with enough player experience, fight knowledge, and adapting to procs (lest you want to be rescued out of F1 for greeding). It's the one class that doesn't -need- to be changed at all in this entire expansion, but would appreciate it nonetheless.
    (2)
    Last edited by Grimoire-M; 11-18-2018 at 01:51 PM.

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