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  1. #1
    Player
    Kabooa's Avatar
    Join Date
    Sep 2013
    Posts
    4,391
    Character
    Jace Ossura
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 100
    Quote Originally Posted by Jollyy5 View Post
    Set bonuses in an MMO are one thing, but interchangeable "keystone materia" for set bonuses would be pointless because people would math out the best keystone on day one, and so there would be no choice to be made at all.

    Unless the keystones didn't affect your DPS in any way.
    And set bonuses that you don't get to choose from are pointless because you just change from tier to tier.
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  2. #2
    Player
    Jollyy5's Avatar
    Join Date
    Jan 2014
    Posts
    424
    Character
    Raul Prower
    World
    Exodus
    Main Class
    Dragoon Lv 71
    Quote Originally Posted by Kabooa View Post
    And set bonuses that you don't get to choose from are pointless because you just change from tier to tier.
    I know, which is why it would probably be for the best if they didn't give us set bonuses, trying to keep them interesting and balanced would be a losing fight for the devs unfortunately.
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  3. #3
    Player
    Kabooa's Avatar
    Join Date
    Sep 2013
    Posts
    4,391
    Character
    Jace Ossura
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 100
    Quote Originally Posted by Jollyy5 View Post
    I know, which is why it would probably be for the best if they didn't give us set bonuses, trying to keep them interesting and balanced would be a losing fight for the devs unfortunately.
    I'm not going to say no, but I'm not going to say yes.

    I have enough mixed feelings about set bonuses, between "This is awesome and completely changes everything" to "This is pointless." So I'd say that if they were implemented, I'd want Keystones that amplified supplemental parts of kits rather than the main part of the kit, but I also wouldn't mind not having them implemented at all.
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  4. #4
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,882
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Jollyy5 View Post
    I know, which is why it would probably be for the best if they didn't give us set bonuses, trying to keep them interesting and balanced would be a losing fight for the devs unfortunately.
    Outlandish, but... food for thought:

    The only set bonuses I've really liked were either guaranteed and we're actually on gear (e.g. you gain abilities or affects as you progress through the dungeon that in turn make other wings of a raid more feasible), or were purely aesthetic-embonusing considerations (as if the fashion guy at Gold Saucer, suddenly of decent yet flexible taste, gave you a minor bonus stat modifier between pieces of gear that fit together) to be used when actually allowed to hodgepodge your gear (like, a White Mage allowed to wear a breastplate, or a Monk taking mail only on shoulder tackle shoulder, and leather elsewhere) and held back only by actual weight and defense considerations.
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