I mean, you can't really say that it's because of too many players because it's not laggy in Ul'dah or Limsa despite the crowd. I don't understand why it's laggy in Eureka...
Thanks.
I mean, you can't really say that it's because of too many players because it's not laggy in Ul'dah or Limsa despite the crowd. I don't understand why it's laggy in Eureka...
Thanks.
It actually is laggy in those places, depends on your machine specs and game settings. In Eureka it's harder to avoid because all those players are usually focused in select locations and the game and servers have to calculate damage and skills and buffs, as well as all the enemies...
If you haven't already, I'd recommend reducing the number of objects loaded, as well as disable other players' skills' visuals. Might help some.
Why is it laggy in an area where nearly 150 people are all moving/attacking/etc. in one small area?
vs
Why isn't it lagging in a town where most people are afk (or are tinkering around in menus that don't affect you, so they appear afk)?
I'll leave it to you to work out the answer.
Can't believe this is a question lol
Connection and Machine specs really. I have Zero lag, then again mp machine is high spec. If you want to make it more stable lower the graphics and mainly show your own or party. Disable all others.
I literally came here to post just that!Why is it laggy in an area where nearly 150 people are all moving/attacking/etc. in one small area?
vs
Why isn't it lagging in a town where most people are afk (or are tinkering around in menus that don't affect you, so they appear afk)?
I'll leave it to you to work out the answer.
"Why is it laggy in a huge area wit hundreds of mobs and almost 150 people from different worlds, most working together in big groups and with big flashy spells and skills going off, as well as a background sim calculating mob spawns and FATE instances? It isn't laggy in my housing ward where I never see anyone."
Gee, I wonder...
<insert witty and amusing statement here>
Macro to make Eureka Less laggy
Go back to max Settings/micon "Eureka" emote
/bfx party simple
/bfx other off
/soundeffectsparty 50
/soundeffectsother 20
THis is a macro thrown around reddit sometimes. Try it and see if it helps. (The top one)/micon "Examine Self" emote
/bfx party all
/bfx other all
/soundeffectsparty 100
/soundeffectsother 100
I want to say you're trolling but part of me also thinks this is a serious question. I'm confused.
Gee 144 players plus probably 300 mobs in one zone that is persistently updated, vs town where it doesn't update outside your draw range.
Let me introduce to to Mr. Bee Brian. People have this question nearly every time he posts.
Stormblood areas will tax your machine and it's not just active areas. I learned this through my old computer and how the new 24 man raid was unplayable on it, though that was frame rate drops, which is probably what's going on in Eureka.
Last edited by DevonEllwood; 11-14-2018 at 02:50 AM.
Maybe for Eureka they should just cut mobs in there by half and cut it from 144 players to 75. That should help ones that's lagging bad in there.
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