Awful thought of the day; Papalymo gets possessed like Zenos did and complicates things down the line
Lahabrea came back and possessed Papalymo xD
Fair enough....though half of these were done either by the Warrior of LightThe Scions did plenty of things under Minfillia. It's just that when she is the one running the Scions, the plot isn't doing anything earthshattering like it will later do in Heavensward. Instead it's introducing "average" concepts like defeating primls abd pushing back the Imperials. But that doesn't invalidate that Minfillia was largely sucessful in her rolecas antecedent. It's only when Alphinaud creates the Crystal Braves that she becomes more maginalized, and she never gets the chance to shine in her role as antecedent after that.
Stuff the Scions do Under Minfillia's Direction
Disperse the primals Ifrit, Titian, Moggle Mog, Rhamu, Leviathan and Shiva
Prevent a primal version of Rhalgr from being summoned
Figure out a meathod of permenantly killing Ascians
Unite the Eozean Alliance
Lay the groundwork for Ishgard to become part of the Eorzean Alliance
Become based in nutraul terretory
Help the Alliance repel the Garleans
The Scions were plenty busy and mostly succesful at what they did in 2.0 untill the last patch. It's just that 2.0 as a whole is focused more on establishing what the status quo will be for the rest of the game then on doing anything to interesting plot-wise. That shouldn't diminish what they did manage to acomplish though.
For Ishgard it was really Alphinaud not so much Minfillia that laid the groundwork.
As for changing from Horizon to Mor Dhona....Minfillia wouldn't have done it if it wasn't for Alphinaud cuz otherwise she would've remained in Uldah
I guess my problem is,and I probably should've made it clearer,is that at least for ARR,unless we're slaying a primal for the scions or fighting Garlemald,we don't get too involved enough in some of these instances with the exception of alliance meetings.and when we do get involved more it seems they send us on errands that ....wouldn't have been bad if the quests for those errands weren't so plentiful in ARR(looking at Coerthas in particular) cuz in Heavensward and Stormblood the quantity of small MSQs were considerably shortened.
Last edited by MetalSnakeXI1; 10-28-2018 at 01:32 AM.
The entire point of Minfillia's job as Antecedent is to delegate tasks to the people with the skillset best suited for it. Of course she's going to send us after primals, of course she's going to have Alphaund handle negotiations. That's what we're good at. That doesn't diminish Minfillia's skill of assigning specific people to the correct roles.
Thus is because the majority of the player base hates those kinds of quests. Of course, that's also why the latter part of SB after the WoL gets back from Doma is so rushed. There is no "fetch quest" to slow the narrative down. It all happens at once which feels very unbelievable to a lot of people.When we do get involved more it seems they send us on errands that ....wouldn't have been bad if the quests for those errands weren't so plentiful in ARR(looking at Coerthas in particular) cuz in Heavensward and Stormblood the quantity of small MSQs were considerably shortened.
I'm not that surprised SE is either majorly developing or getting rid of the 1.0 characters. Most of the player base has no idea of how they developed in 1.0 and so isn't that invested in what happens to the 1.0 versions of the characters. SE either has to give the player base more current reasons to be invested in them, or create space for new characters for people to be invested in. Getting rid of the blander characters makes a lot of sense.
Last edited by ObsidianFire; 10-28-2018 at 10:29 AM.
This.The entire point of Minfillia's job as Antecedent is to delegate tasks to the people with the skillset best suited for it. Of course she's going to send us afyer primals, of coyrse she's going to have Alphaund handle negoyiatiobs. That's what we're good at. That doesn't diminish Minfillia's skill of asigning specific people to the correct roles.
Things we see:
Minfilia says "hey, something is up in the Twelveswood", and then we go and fight Ramuh.
Things we don't see:
Minfilia sends out scouts, meets with leaders and diplomats, assigns research projects, and a million other things that leads to us getting that information in the first place.
While I don't like Minfilia very much as a character, there's no denying she was very good at her job.
For me at least those quest were a problem in pre ARR-post game cuz the ARR post game itself was better handled in my opinion.Cuz the only fetch quest that really angered me so much(and I admit that questline isn't Minfillia's fault this time) is the whole Inquisitor Guillame heretic business....other than that the rest are servicable if a bit mundane despite my issues with MinfilliaThe entire point of Minfillia's job as Antecedent is to delegate tasks to the people with the skillset best suited for it. Of course she's going to send us afyer primals, of coyrse she's going to have Alphaund handle negoyiatiobs. That's what we're good at. That doesn't diminish Minfillia's skill of asigning specific people to the correct roles.
Thus is becuase the majority of the player base hates those kinds of quests. Of course, that's also why the latter part of SB after the WoL gets back fom Doma is so rushed. There is no "fetch quest" to slow the narritive down. It all happens at once which feels very unbeleavible to a lot of people.
I'm not that surprised SE is either majorly developing or getting rid of the 1.0 characters. Most of the player base has no idea of how they developed in 1.0 and so isn't that invested in what happens to the 1.0 versions of the characters. SE either has to give the player base more current reasons to be invested in them, or create space for new characters for people to be invested in. Getting rid of the blander characters makes a lot of sense.
I don't think getting rid of the rest of 1.0 characters would solve the issue especially with how some of them are integrated into the plot.The twins aren't going away anytime soon and so is Thancred and Yshtola.
I could see Lyse staying behind in Ala Mhigo but that's about it.
My suggestion is for filling people in on missing 1.0 plot is this:Remake the key moments of that into some sort of raid you can instigate through some means like the wandering ministril or heck an intervention for Hydaelyn or a scholar who's chronicling the calamity and needs someone with the echo to recount certain moments from the past.
It would recount a couple of major moments ending up with a redone fight with Nael Van Darnus and the final moments before Dalamud's fall.
That way the people who never played 2.0 can experience said events in much better quality and it's a way of adding more content without creating a new raid from scratch
Isn't that exactly what Binding coil was supposed to be? Albeit after the events, rather than duringMy suggestion is for filling people in on missing 1.0 plot is this:Remake the key moments of that into some sort of raid you can instigate through some means like the wandering ministril or heck an intervention for Hydaelyn or a scholar who's chronicling the calamity and needs someone with the echo to recount certain moments from the past.
It would recount a couple of major moments ending up with a redone fight with Nael Van Darnus and the final moments before Dalamud's fall.
That way the people who never played 2.0 can experience said events in much better quality and it's a way of adding more content without creating a new raid from scratch
Binding Coil only explains a few key points of what happened during the battle of Carteneau but doesn't entirely cover some other big events that went around 1.0 before the Calamity struck
Correct me if I'm wrong, but I think Minfillia suffers from a lot of 'tell not show' too. If I'm reading things right on this thread, there are instances where npcs talk about Minfillia's influences but since we never, or rather not often, see her doing these things we don't really give her the credit she deserves.
I'm not saying that we should always be seeing what she's done, but just a little showing that Minfillia is working behind the scenes at times might've lessened the hate for her.
True, but my point is that if they made another raid that focused on the events of 1.0, it would feel like a BCoB rehash. We would also have two raids, with two nael fights that happen in the same arena. It's too similar to be considered a viable idea.
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