You have to realize that the crafting community has created tools, guides, and shared their DoH knowledge in different forums. Even with all the information out there, people on my server still find it difficult to craft endgame items. It is tough for some after I help make them the same (or better) gear than me and point them towards guides. Designing content for a handful of people is a waste of resources.

On top of that, Hasty RNG is not fun at all, nor was it in HW etc. If you enjoyed those rotations or felt they were skilled, you can do the new Rath's/Maker's Mark rotations. The quality of life additions to the game keep people sane.

I think the current choices of rotation we have are nice (low cp, but long rotation vs high cp, shortened rotation).

Be careful when looking at things with rose tinted glasses. If you're looking for a challenge, then try out non macroable rotations (whistle) and avoid 'spoiler' sections of forums etc.