Quote Originally Posted by MetalSnakeXI1 View Post
Thanks ^_^

Tho what I meant when it comes to dodging damage,yes it's important for a DPS but one DPS dying is not as severe as one of the tanks dying especially on EX and raid bosses that requires both tanks to switch....while I did manage to beat Shinryu EX with friends.....I paniced in phase 3 that I forgot to Shirk to my fellow tank and died to the last Tera Slash xD

I'll most likely stick to Dragoon since I seem to be doing much better at it currently for EX and raids....but I won't totally neglect tanking but it'll be much less than I used to up until maybe 5.0 where I'd go tank for casual runs in dungeons and see if I can control my panic better before tanking high end content again
In my experience with doing both Omega and Alexander savage raids, I've actually found a tank dying (except in Midgardsormr) means the other tank provokes and things go on as normal. A DPS dying, on the other hand, can mean the difference between passing the fight and dying to enrage, especially in early progression. Also I do want to point out that your support to the raid as a tank might seem more invisible, but does exist. Just the act of being a tank is support in itself because that keeps a boss from picking off DPS one by one (we're so squishy!) but additionally tanks have skills that can mitigate party-wide and/or targeted damage. In your case, reprisal and darkest knight.

However, if the role isn't something you're enjoying, then by all means switch. The most important thing, really, is that you're playing a role you enjoy. If you're not having fun, then you'll only burn yourself out in the long-run.