Let's not forget arcanists who park their carbuncle in melee range, causing it to use its knockback to throw things across the room.




Let's not forget arcanists who park their carbuncle in melee range, causing it to use its knockback to throw things across the room.

I just got done with a Bismarck where the two tanks were arguing over if it was possible to kill the boss with only one tank because one of them died early on, even though it isn't. The one who said it was possible to was getting agitated and started saying the other one was getting angry for not buying into that.
It went pretty decently, tank argument and wipe aside.
Just isnt my day...
First run into Fractal today, healer got this brilliant idea and pulled my first into the laser wall on first boss that then pushed me into an aoe... instant death, claims it was a "mistake" riiiight...
2nd run same dungeon, first trash group, WHM decides to be a dps and dont cast a single heal the entire fight, to anyone (others use potions i noticed)... slowly i get a few hits from range but the large mobs cleave 1shots a clothy, the aoe does 20% hp... when done doesnt wanna ress or anything.
Then i run back and behold the game kami is siding with me.. no window pop up to let me into the fight XD . WHM rages because of this... it'll never had happen if he/she did her job in the first place.
and lets not talk about the tank in sastashia in full cloth healer gear that thought im an epic tank and can pull 2-3 groups... when just 1 group takes 60%+ of its hp in 1-2sec flat... that was painfull, i was the healer, mission impossible.

Going to bed broken tonight.
19 music rolls dropped today. Not a single one I rolled for exceeded 30 in roll points. Also how can I possibly not get the dang card at this point at minimum. I feel like I'm being picked up to hope and kicked down to be laughed at. Really not a fun day. Normally I'm fine with the loot system of this game but if be lying if this didn't make me not play this content anymore.

Doing the haunted mansion, we get the "stand in 4 circles" objective. Two other people find their circles right away, and I find two--room 001 and room 004. It is literally across the hall and visible from room 004. The fourth person followed me to 004, and I told them the other is in 001. It took them 8 minutes of wandering up to the first floor, wandering around the first floor, up to the second floor, to the far room in on the second floor, back down to the first floor, around the first floor again, back to the cellar, back to room 004, following me from 004 to room 001 before he wanders over to room 002, back to room 004, and then following me back to room 001 again for him to find the circle in room 001. During all this, I told him several times that it's room 001, northwest room in the cellar, put down a flag, and he still couldn't figure it out.





That's just how things go some days. Just have to take a break or keep trying.Going to bed broken tonight.
19 music rolls dropped today. Not a single one I rolled for exceeded 30 in roll points. Also how can I possibly not get the dang card at this point at minimum. I feel like I'm being picked up to hope and kicked down to be laughed at. Really not a fun day. Normally I'm fine with the loot system of this game but if be lying if this didn't make me not play this content anymore.
Bardam's Mettle:
Tank and 1 DPS in Shire gear. Didn't check to see if the other DPS was in Shire as well but suspect that to be the case considering how much damage they all were taking and putting out.
Noped outta there as a healer after the first boss.
Think, I was trolled.


You dont need two tanks, it just makes it easier. The two sanuwas need to be seperated so you can burn them down before Bis uses his ultimate to destroy everyone. If you only have one tank, then a healer or DPS has to hold the one the tank isnt on and help the tank keep the two of them apart. Its more work and its not as easy but it is totally doable. Hell, once you get past the ultimate both tanks can jump off the island and you should still be able to finish with minimal issues.I just got done with a Bismarck where the two tanks were arguing over if it was possible to kill the boss with only one tank because one of them died early on, even though it isn't. The one who said it was possible to was getting agitated and started saying the other one was getting angry for not buying into that.
It went pretty decently, tank argument and wipe aside.
That assumes youre doing the fight sync'd. If you go unsync'd then you dont need any tanks. Those sanuwas dont really hit that hard, and 70 dps bring them down super fast if they arent tethered.
Today I learned that monks are tanks.
Doing Bismark with two tanks who were too slow to grab adds, some dps would be dead before the tanks got their first swing in.
I grabbed and held aggro on an add on both phase 1 and 2 as a monk, and some how manage to be one of the last to die despite this. Because so many dps were dying from aggro and had raise debuffs, we didn’t meet the phase 2 dps check.
Attempt 2 comes. Phase 1 goes fine, we one shot the spine. Phase 2 comes, I’m tanking an add again. No tanks in sight. Healers and my red mage friend are spamming heals on me, a good half a minute passes and still no tanks to pick up the add, so I die.
Luckily we still passed the dps check...
Last edited by Forben; 10-21-2018 at 03:18 AM.




That was me last week except I was tanking...ala mhigo? Kugane? One of those. Anyways, one of the dps are wearing i145 right side acc. The other is sporting i210 weap with i200 gear. Healer is the only decently geared enough but the 3 soldiers take so long to kill that his mp is dead even after lucid cause he's trying to keep me alive and dps to help pick up the slap.Bardam's Mettle:
Tank and 1 DPS in Shire gear. Didn't check to see if the other DPS was in Shire as well but suspect that to be the case considering how much damage they all were taking and putting out.
Noped outta there as a healer after the first boss.
Think, I was trolled.
Hightailed it outta there and spent my lockout time doing beast quests.
Healing DRK is literally... the same since ShB. The reason why people think it's a meme to heal nowadays because DRK receives very little to no buff to their sustainability vs 3 other tanks getting something useful. If you're capable of healing DRK back in ShB (or any tanks), then you'll heal EW DRK just fine.
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