ESO had done a fairly good job i think of implementing HDR support (it really is noticeable) but it simply is not a priority for FFXIV. We can all enjoy the jagged textures on clothing for years to come


ESO had done a fairly good job i think of implementing HDR support (it really is noticeable) but it simply is not a priority for FFXIV. We can all enjoy the jagged textures on clothing for years to come
No discussion that I've heard of, and I'd say it's not likely to happen yet.
Honestly, this is one instance in which I agree with with the outcome, too. HDR requires a fair amount of effort, since a proper implementation involves reworking the entire rendering pipeline (textures, lighting, shaders, etc.). Despite this fair amount of effort, it's only beneficial for the small subset of players who have access to an HDR screen. In 3-4 years this will be more common, but it's not now, and won't be by the time 5.0 releases.
There's also the fact that there are far more pressing graphical issues that SE should address first, that every player can enjoy the benefits of right now. The most significant is their atrociously low-resolution textures, but there is also the nonexistent physics system that causes rampant clipping, and - while probably not entirely a graphical issue - the relatively limited number of objects that the engine can display on-screen at any given point in time. I'd much rather SE address these issues before moving on to something exotic like HDR. We could make an argument that ray-tracing would be great, too, but it'd be kind of dumb to implement it right now given the relative scarcity of RTX owners right now.
In fairness, jagged textures on clothing have nothing to do with HDR, and wouldn't be fixed by HDR.
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