"I know how people can be" will never not be an anecdote. I grant you that it's your opinion, and your anecdote can fuel your opinion; it's just not a very convincing argument.An official parser would do more harm than good because of how people are. I have nothing against the idea of a parser, but I know how people can be. And this is something that shouldn't happen officially. The game needs to do a better job at teaching people what they're doing wrong though, there's no doubt about that.
Well, it's a deeply paternalistic argument that can be easily extended to an indefinite number of other features, ultimately claiming that any kind of interaction between players should be banned because of how it can potentially result in harrassment.
Let's explore this a bit.
If your argument is:
A misused tool is more damaging than it is helpful. Toxic people will misuse tools. Therefore, toxic people misusing the tool will cause more damage than the tool can help people.
It's valid. If the premises are true, then yes, your conclusion is also true.
It is not, however, sound. You cannot prove the first premise, that a misused tool is more damaging than it is helpful.
My experiences from other games (WoW being the biggest one) tell me that the potential for abuse could be quite high. You're right, I don't know that for sure. But judging from what I've seen in the past? Yeah, I'd bet gil on it. People will be people. Always.Let's explore this a bit.
If your argument is:
A misused tool is more damaging than it is helpful. Toxic people will misuse tools. Therefore, toxic people misusing the tool will cause more damage than the tool can help people.
It's valid. If the premises are true, then yes, your conclusion is also true.
It is not, however, sound. You cannot prove the first premise, that a misused tool is more damaging than it is helpful.
Will people abuse it? Yes.
Will enough people abuse it that it outweighs the benefits of having it? I don't know, and you don't either.
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