Why is it every quote i read form yoshi P i read lately makes me laugh so much....
LMAO....., we do not want to push players to reach further in their wallet.
i want some of whatever he's smoking
It's an answer that makes sense.
Consider the context of the question - whether or not they've considered F2P for FFXIV.
Now (and this is important) consider the transaction model and content delivery approach of the typical F2P game that Yoshi P is likely talking about (so not the more user friendly approach of something like Path of Exile). Imagine being required to spend real money to buy storage to get above 40 slots, or to just unlock your first two retainers, or to gain access to faster mount speeds, or to get an item that increases the likelihood that your overmelds will succeed, etc.
While we have a cash shop and character level boosts for catching up and a bunch of cosmetics and some mounts, etc...the game itself is not designed around the cash shop, and that's the key difference.
So when Yoshi P is talking about not wanting to push players to reach further in their wallet, he's likely talking about that to go F2P would mean changing the design of the game itself to be designed around the cash shop, and that is something they (and we) don't want.
Y-P just did an interview in korea.
And the 3-10 year plan for the game has NO F2P so quit asking about it.
https://www.reddit.com/r/ffxiv/comme...hida_naoki_pd/
Q: Is F2P something you have not considered yet?
Y: Absolutely not. It’s a business after all and we look at profits through games. However, we consider the close trust between developers and players than simply trying to maximize the profit in short period of time.
I do not care about other games, I care about this game, and the microtransaction prices ARE FREE TO PLAY prices. Retainers are WORSE then free to play games because no F2P game rents space. I consider FFXIV's current model to be the worse because it is trying to double dip, get rid of the free to play prices or drop the sub fee, no reason for the overcharge on glams for ONE CHARACTER, and retainer monthly fee. That is free to play pricing. I do not care if there are worse aspects in some games that are free to play, this game under free to play does not have to be like that. The reason wow does not have FFXIV's issue is because 1. they got a true, functional, glam log that IS ACCOUNT WIDE, 2, mounts, minions, etc, is about the same price as ffxiv, except they are ALL ACCOUNT WIDE! 3. WoW does not have monthly fees on inventory space.It's an answer that makes sense.
Consider the context of the question - whether or not they've considered F2P for FFXIV.
Now (and this is important) consider the transaction model and content delivery approach of the typical F2P game that Yoshi P is likely talking about (so not the more user friendly approach of something like Path of Exile). Imagine being required to spend real money to buy storage to get above 40 slots, or to just unlock your first two retainers, or to gain access to faster mount speeds, or to get an item that increases the likelihood that your overmelds will succeed, etc.
What trust? I do not trust someone trying to nickle and dime a playerbase of free to play prices gated behind a sub. It is just a PR stunt so gullible people do not see what they are truly doing.Y-P just did an interview in korea.
And the 3-10 year plan for the game has NO F2P so quit asking about it.
https://www.reddit.com/r/ffxiv/comme...hida_naoki_pd/
Q: Is F2P something you have not considered yet?
Y: Absolutely not. It’s a business after all and we look at profits through games. However, we consider the close trust between developers and players than simply trying to maximize the profit in short period of time.
Last edited by Hamada; 10-13-2018 at 07:19 AM.
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