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  1. #31
    Player
    Shneibel's Avatar
    Join Date
    Mar 2011
    Posts
    2,076
    Character
    Shneibel Panipahr
    World
    Excalibur
    Main Class
    Alchemist Lv 80
    Quote Originally Posted by Xoo View Post
    Join Date:Mar 2011
    Posts:707Character:Vackashken Zuth
    World:Fabul
    Main Class:PGL Lv 50

    Otherwise it sounds like you're talking about a little, ugly annoying dog.
    big deal idd
    (0)

  2. #32
    Player
    Klive's Avatar
    Join Date
    Aug 2011
    Location
    Limsa Lominsa
    Posts
    533
    Character
    Klynwilf Spellrifter
    World
    Adamantoise
    Main Class
    Arcanist Lv 60
    I guess something like this was coming when I saw you could meld INT materia into pug weapons. Same for gla and mind as well.

    To what materia to what weapons they can be bond, as been showing what the dev team has had in mind for the classes.
    (1)
    Last edited by Klive; 12-13-2011 at 11:06 PM.
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  3. #33
    Player

    Join Date
    May 2011
    Location
    Gridania
    Posts
    1,302
    Quote Originally Posted by Firon View Post
    What se did was simple since we use ele stances to make our attacks stronger int is best second mod for attacks,,,
    Well, no, they didn't single out PGL for an off stat becauseof elemental stances, or any other reason, they gave every class an off stat that contributes to AA.



    Quote Originally Posted by Shneibel View Post
    the "mind" it mean is the though = brain = intelligent = mental stable (mean no panic, no surprise, no doubt)
    This doesn't only apply to Monk, it apply to all fighting art
    not the "mind" in game
    Try to understand/know about thing before you say anything and dont compare reality theory vs gaming theory cos it is pue pointless
    Thank you captain obvious. It was a comment referring to the phrased he used compared to the in game stats avaliable, and the one chosen. Refering to the phrase itself not the reasoning of SE for choing it.

    You should of used the bolded portion that you wrote and applied it to you thought process, or lack there of before making this post.
    (0)
    Last edited by Coglin; 12-13-2011 at 10:33 PM.

  4. #34
    Player
    Griss's Avatar
    Join Date
    Mar 2011
    Location
    The Void
    Posts
    1,806
    Character
    Griss Stilgar
    World
    Sargatanas
    Main Class
    Machinist Lv 100
    Guessing a bunch of people zoomed right past this one as well

    Enhanced Blindside: Adds a physical attack bonus to Blindside based on INT.


    How ever the weight of these bonuses particularly these auto attack ones have yet to be seen.
    (0)
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  5. #35
    Player

    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    377
    Quote Originally Posted by Klive View Post
    I guess something like this was coming when I saw you could meld INT materia into pug weapons. Same for gla and mind as well.

    To what materia to what weapons they can be bond, as been showing what the dev team has had in mind for the classes.
    Same with Arc, and look at the mp pools too, we've had clues for a while
    (0)

  6. #36
    Player
    AtryxEtair's Avatar
    Join Date
    Mar 2011
    Posts
    143
    Character
    Atryx Etair
    World
    Hyperion
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by NadienKirisame View Post
    There was a few other threads on this subject of the bonus stats... that is for the auto attack damage bonus only.

    the cat is bemused =-.-=
    Check patch notes again. There are specific traits and abilities that have "based on [stat]" in their description. EX. Blindside; Based on INT.

    Edit: That was clarified. No idea how I didn't see that.
    (0)
    Last edited by AtryxEtair; 12-14-2011 at 01:04 AM.

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