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  1. #1
    Player
    MistakeNot's Avatar
    Join Date
    Sep 2015
    Posts
    2,312
    Character
    Auriana Redsteele
    World
    Zodiark
    Main Class
    Paladin Lv 83
    Quote Originally Posted by Risvertasashi View Post
    From a writing standpoint, they're good. From a gameplay standpoint, sidequests still kinda suck: They're bland and repetitive.
    Even so they are better than dungeons - dodging AOEs is not fun, and that seems to be the main mechanic in all dungeons.
    If they removed sidequests as a way of leveling I would quit the game.
    (2)

  2. #2
    Player
    Risvertasashi's Avatar
    Join Date
    Apr 2014
    Posts
    4,706
    Character
    Makani Risvertasashi
    World
    Ultros
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Balipu View Post
    You know what, Risv? By your logic we should remove dungeon. I mean what's their point? Cool new mechanics, and awesome background music come from trials and raids.
    Please don't put words in my mouth.

    And you're wrong on that point anyways. New music and new mechanics are introduced via dungeons as well.

    Quote Originally Posted by MistakeNot View Post
    Even so they are better than dungeons - dodging AOEs is not fun, and that seems to be the main mechanic in all dungeons.
    If they removed sidequests as a way of leveling I would quit the game.
    Not suggesting they do that. I just don't want literally hundreds upon hundreds of them.

    But, it seems I am alone in thinking this afterall. Oh well...
    (0)
    Last edited by Risvertasashi; 10-03-2018 at 09:57 AM.