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  1. #51
    Player
    Atomisk's Avatar
    Join Date
    Apr 2011
    Posts
    184
    Character
    Darth Haruko
    World
    Excalibur
    Main Class
    Red Mage Lv 70
    This clutters up my minimap too much and i can't tell where my pt members are or enemy mobs compared to the harvesting dots. And I'm partially colorblind so coloring them don't help.
    (1)
    I am seriously going to beat you until battle tanks pull us apart.


  2. #52
    Player

    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4
    I am super pumped for this! Thanks SE!
    (2)
    "He told me he was going to go to the grocery store and asked if I needed anything, to which I told him I needed cereal to survive a few days.... I hope he knows I also need milk with that, or I won't last the week."

  3. #53
    Player
    Jinko's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    5,656
    Character
    Jinko Jinko
    World
    Moogle
    Main Class
    Arcanist Lv 80
    Thankyou SE !!

    I would suggest
    • Making the icons slightly larger yellow dots than the "picture" icons.
    • Only show those for the class you have equipped, IE only show Mining nodes when you have the mining class equipped.
    • Only show nodes that you have recently scanned for.
    (2)
    Last edited by Jinko; 12-13-2011 at 08:50 AM.

  4. #54
    Player
    Griss's Avatar
    Join Date
    Mar 2011
    Location
    The Void
    Posts
    1,806
    Character
    Griss Stilgar
    World
    Sargatanas
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Ruri View Post
    Course they add this after my miner is already 50 after much fun running around for hours....
    No worries rupi, you can re run all of that to get your shiny gold pick!
    (0)
    An Aware, Informed, and Critical community is vital for the success of a game.
    ~ John "Totalbiscuit" Bain

  5. #55
    Player
    Fensfield's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    677
    Character
    Forra Descren
    World
    Balmung
    Main Class
    Lancer Lv 70
    I can.. definitely see the utility here, but I would really, really like the option to turn these things off as well.

    The map is already starting to get a bit crowded in places as-is, and even that aside I can see it looking untidy and I'm not even completely sure that, on the occasions I want to play as a gatherer, I'd even want to use the things. And that's setting aside that unlike most of the other icons, these are only really useful if you're a Disciple of the Land.

    I mean definitely don't remove them (unless they went so far as to make the gathering nodes move about and finding them a constant part of the class gameplay.. which I'd think rather nice, but eh), but.. surely it'd be nice to be able to turn them off.

    Hell, while we're at it, why not make it so we can go through the legend and tell it what icons and labels we do and don't want on out maps, in general?
    (2)
    Last edited by Fensfield; 12-13-2011 at 10:09 PM.
    Roleplay Profile: http://ffxiv-roleplayers.com/showthread.php?tid=961&pid=15275#pid15275

  6. #56
    Player
    Venat's Avatar
    Join Date
    Mar 2011
    Location
    Uld'ah
    Posts
    980
    Character
    Isaac Ven
    World
    Hyperion
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by TheVedis View Post
    I remember when I made this suggestion right after the lodestone forums went up

    the ammount of hate i got over it was hilarious
    I was asking for compass on mini map when node is active. But this is just as a good. Of Course my idea got hated.
    (0)

  7. #57
    Player
    indira's Avatar
    Join Date
    Mar 2011
    Posts
    2,376
    Character
    Indira Cliodhna
    World
    Sargatanas
    Main Class
    Pugilist Lv 50
    dont matter to me i already memorized the areas i gather.
    (1)

  8. #58
    Player
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,964
    Just makes it so lazy people can know where the nodes are.

    Most people serious about gathering probably allready had there own maps made for the most part. Hopefully it doesn't just ping only the active nodes otherwise we may as well not even have harvesting skills related to find finding them.
    (3)

  9. #59
    Player
    Tetsaru's Avatar
    Join Date
    Jul 2011
    Posts
    331
    Character
    Tetsaru Arigashi
    World
    Excalibur
    Main Class
    Gladiator Lv 80
    I like how they added icons on the minimap for gathering spots. My question is, will they show up on the full-size map too...?

    Also, I think it'd be nice to actually be able to draw things or write notes on our maps too, maybe to mark hidden underground paths, or good spots for exp parties, etc. That, and being able to show or hide various map markers like someone else suggested would be nice too, to avoid clutter.
    (1)

  10. #60
    Player
    Mihana's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    597
    Character
    Sa'hana Zhralyia
    World
    Mateus
    Main Class
    Bard Lv 80
    What I'd like though is if they just changed it so gathering points could only be targeted by DoL classes. Gets annoying as I'm doing a leve as a combat class and I cycle through as I'm running just to spot a ??? mark and think it's a treasure chest. I'm not a DoL class, why do I need to know there's a gathering point to the left of me?
    (4)


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