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  1. #1
    Player
    Risvertasashi's Avatar
    Join Date
    Apr 2014
    Posts
    4,706
    Character
    Makani Risvertasashi
    World
    Ultros
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by BloodRubyXII View Post
    You could give PvP all the incentives in the world but unless it's actually attractive to play, people won't do it
    Frontline Roulette AKA Daily Challenge has refuted your argument before you've even begun.

    It's here. It works.

    Quote Originally Posted by BloodRubyXII View Post
    People will PvE because it's enjoyable, it's consistently rewarding at all levels, it has a better progression system, it's linked to the storyline etc
    Spoken like someone who wasn't here before roulettes existed.

    It was an exact inversion of the above. Queues died and you couldn't get into older content... until they were implemented. It was especially a problem for latecomers to story progression, too.

    Most recent example being Alliance raids. You'd *maybe* get a pop on a single day's evening, when the community agreed to all queue for them at that time. Same situation as Astralagos now.

    SE puts in a roulette. And the content lives once more.
    (4)

  2. #2
    Player
    Ryphen's Avatar
    Join Date
    Aug 2016
    Posts
    75
    Character
    Ryphen Darconel
    World
    Gilgamesh
    Main Class
    Paladin Lv 70
    I doubt it's going to get a roulette until they add another map for it. I thought I remembered reading somewhere they were planning on doing that, but don't recall the timeline for it.

    Would have been nice if they had added our current map to the Frontlines roulette in the meantime, though.
    (0)

  3. #3
    Player
    BloodRubyXII's Avatar
    Join Date
    Nov 2013
    Location
    Völs am Schlern, Italy
    Posts
    1,007
    Character
    Owa Owa
    World
    Odin
    Main Class
    Ninja Lv 100
    Quote Originally Posted by Risvertasashi View Post
    Frontline Roulette AKA Daily Challenge has refuted your argument before you've even begun.

    It's here. It works.



    Spoken like someone who wasn't here before roulettes existed.

    It was an exact inversion of the above. Queues died and you couldn't get into older content... until they were implemented. It was especially a problem for latecomers to story progression, too.

    Most recent example being Alliance raids. You'd *maybe* get a pop on a single day's evening, when the community agreed to all queue for them at that time. Same situation as Astralagos now.

    SE puts in a roulette. And the content lives once more.
    "Spoken like someone who wasn't here before roulettes existed. "

    "Join Date
    Nov 2013"

    "Join Date
    Mar 2014"

    By all levels, I meant all difficulties at max level, not all character levels.

    Also people AFK in Frontlines for the rewards, which was an argument I'd already made, if you'd read the whole argument before the "I've been here longer than thou and I know what works" spiel, then we'd have saved two posts.
    (0)