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  1. #61
    Player
    Keerith's Avatar
    Join Date
    Feb 2016
    Posts
    2
    Character
    Keerith Galeo
    World
    Balmung
    Main Class
    Dragoon Lv 60
    I really enjoyed the encounter, by far one of my favorite MSQ duties to date. You really should try not standing in the easily avoidable AoEs; I don't think I was clipped by a single one, and I'm hardly a top tier player at all. I understand not everyone does the casual raids or EX dungeons and so they might be behind on gear, but I haven't ran into a single quest fight that was Extreme/Savage tier difficulty.
    (2)

  2. #62
    Player
    Annah's Avatar
    Join Date
    Sep 2013
    Posts
    529
    Character
    Annah Gynnterais
    World
    Brynhildr
    Main Class
    White Mage Lv 80
    this wasnt a hard fight at all tho. I dont understand this.

    He's been playing MMOs since 2000? No way. Not to rain on the guy's parade, but my 11-year daughter also has a FFXIV account. She beat it too. It took her two tries for the girl and did it on her first try as Y'Shtola. And she doesn't have the best hand-eye coordination.

    This fight was nowhere near hard. Are we talking about the same fight? In Azime Steppes for the 4.4 patch? With little Sun?
    (11)
    Last edited by Annah; 09-21-2018 at 07:55 AM.

  3. #63
    Player
    Keerith's Avatar
    Join Date
    Feb 2016
    Posts
    2
    Character
    Keerith Galeo
    World
    Balmung
    Main Class
    Dragoon Lv 60
    Quote Originally Posted by Nirokun View Post
    Yoshi-P definitely told you to GIT GUD. Follow the instructions. The game is supposed to be challenging and rewarding to give you a sense of accomplishment.

    Dumbing things down repeatedly takes the joy out of it for everyone else. Just better yourself and you'll enjoy the game more, and the people playing with you in dungeons won't have to struggle as much to carry your burden. Thanks.
    This. This is probably 60% of the reason I quit playing WoW - things got dumbed down to the point where there just wasn't any *fun*. The other 40% being the story; no MMO compares to FFXIV's storytelling, my gods.
    (2)

  4. #64
    Player
    Annah's Avatar
    Join Date
    Sep 2013
    Posts
    529
    Character
    Annah Gynnterais
    World
    Brynhildr
    Main Class
    White Mage Lv 80
    Quote Originally Posted by HyoMinPark View Post

    EDIT: OP is also being disingenous to insinuate that the MSQ’s difficulty is anything like Extremes or Savages. Not even Byakko or Alte Rolte was that easy.
    By reading OP's post, I am more the convinced he was carried through Byakko and all those party finder MSQs (we've seen them...the player that dies every three seconds in a trial or raid and the Redmages and healers just get tired of rezzing em for manna reasons). I think we all have gotten used to thinking a lot of us has progressed beyond lvl 35 Titan and figured out AOE mechanics, etc etc. But I think OP is a reminder that some folks just may be bad at the game no matter how easy we may find it
    (2)

  5. #65
    Player
    Valkyrie_Lenneth's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    8,037
    Character
    Lynne Asteria
    World
    Jenova
    Main Class
    Viper Lv 100
    I just had a RDM in O11N who used Jolt II, Impact, and Scatter almost exclusively.. Yes I said scatter, yes there are no aoe targets in O11N...

    Some people in this game just don't even try.

    We had to vote abandon after half an hour.
    (5)

  6. #66
    Player
    Dirwen's Avatar
    Join Date
    Sep 2018
    Location
    Limsa Lominsa
    Posts
    329
    Character
    Black Widow
    World
    Seraph
    Main Class
    White Mage Lv 100
    I'm fine as long as SE doesn't add any jumping puzzle requirements in MSQ. The seasonal summer event with the jumping puzzle was evil and it made me gave up getting the swimsuit.
    (1)

  7. #67
    Player
    Kirsten_Rev's Avatar
    Join Date
    Aug 2018
    Posts
    171
    Character
    Kirsten Revenant
    World
    Mateus
    Main Class
    Bard Lv 80
    Quote Originally Posted by Snapdragyn View Post
    I've been playing MMOs since 2000. At this point in FFXIV, I don't see a future for myself in this game. The level of gameplay skill required JUST to get through the MSQ is fast approaching the limits of my capabilities.

    Bard main, i350 - & I can NOT get through The Will of the Moon (just the part where I still get to play my own class, never mind the part where I would be forced to play as another).

    At what point does a dev team recognize that continually boosting 'challenge' in _required_ content will eventually drive away part of their player base? I've already quit GW2 for exactly this issue - I couldn't complete the main story quests.
    That last instance was a bit tougher than others (and certainly more frustrating if you're struggling, given that failing the second part means repeating the first), but I don't personally have an issue with an i350-equipped player having trouble with the MSQ at this stage in the expansion. The base iLevel of gear introduced alongside the MSQ is i380 - a massive upgrade - and the instance in question doesn't block access to any of the gear (unlike the last debatable fight I can recall, Shinryu).

    May I ask how you'd suggest SE make content mostly-easy for an i350 without making it completely boring for people at higher gear levels? I mean, suppose for the sake of argument you were i330 and struggling, or i300: to what level of gear do you think SE should balance content like this?
    (0)

  8. #68
    Player
    Dirwen's Avatar
    Join Date
    Sep 2018
    Location
    Limsa Lominsa
    Posts
    329
    Character
    Black Widow
    World
    Seraph
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Kirsten_Rev View Post
    May I ask how you'd suggest SE make content mostly-easy for an i350 without making it completely boring for people at higher gear levels? I mean, suppose for the sake of argument you were i330 and struggling, or i300: to what level of gear do you think SE should balance content like this?
    I suggest having difficulty option at start of fight like some single player games. Easy, Normal, Hard, and Very Hard. Granted I would probably end up choosing Easy every time to get it over with.
    (1)

  9. #69
    Player
    Ilan's Avatar
    Join Date
    Aug 2015
    Posts
    3,057
    Character
    Kurumii Tokisakii
    World
    Shiva
    Main Class
    Ninja Lv 70
    Quote Originally Posted by Kirsten_Rev View Post
    That last instance was a bit tougher than others (and certainly more frustrating if you're struggling, given that failing the second part means repeating the first), but I don't personally have an issue with an i350-equipped player having trouble with the MSQ at this stage in the expansion. The base iLevel of gear introduced alongside the MSQ is i380 - a massive upgrade - and the instance in question doesn't block access to any of the gear (unlike the last debatable fight I can recall, Shinryu).

    May I ask how you'd suggest SE make content mostly-easy for an i350 without making it completely boring for people at higher gear levels? I mean, suppose for the sake of argument you were i330 and struggling, or i300: to what level of gear do you think SE should balance content like this?
    I350 is completly fine for the msq. These quests are designed that even undergeared players, which is not even the case with i350, can do it.
    (5)
    Quote Originally Posted by Canadane View Post
    Good talk, all. Glad we had it.
    暗闇の力#7805

  10. #70
    Player
    Jojoya's Avatar
    Join Date
    Feb 2018
    Posts
    9,091
    Character
    Jojoya Joya
    World
    Coeurl
    Main Class
    Bard Lv 100
    How about we try helping the OP instead of bashing him?

    If you're on an older PC, upgrading it if you have the money will be an immense help. People don't understand how much of a difference it makes when playing a MMO like this until they get that better computer.

    Staying calm in The Will of the Moon is your best friend. Everything in the fight you have seen before in earlier solo portions of the MSQ. Since you managed to get past those, you can get this done as well.

    Being in melee range isn't going to increase the damage Sadu deals to you nor will being at range decrease it so don't worry about trying to stay out of her melee range. Focus on staying out of the AoEs since that is avoidable damage.

    For the group of 3 adds, DoT a couple of them for extra Repetoire procs and focus on Sadu. You can otherwise ignore them (they'll disappear when you get her health to 1) though if the DoTs kill one or two off so much the better. Just be ready to run to a safe spot when you see them spread out to the side of the arena to do their conal AoE.

    For the criss-cross AoE that's immediately followed by her column AoE, just head to a safe square. As soon as the criss cross marker disappears, run through Sadu (she's probably been sticking to you like glue) to get out of her column AoE safely.

    Only one phase of the fight has a hard timer (the one with the 2 adds that are tethered to Sadu, making her immune to damage). Focus down the adds one at a time then focus on her. When the adds are doing their ccolumn AoE, run up to then through one of them to safely avoid it.

    That's pretty much it. It's not as hard as it appears once you make sense out of how to handle the AoEs.
    (7)

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